Differential D1955 Diff 8651 binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml
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binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml
Show First 20 Lines • Show All 42 Lines • ▼ Show 20 Lines | <Resources> | ||||
<food>50</food> | <food>50</food> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Health> | <Health> | ||||
<Max>25</Max> | <Max>25</Max> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<GenericName>Female Citizen</GenericName> | <GenericName>Female Citizen</GenericName> | ||||
<Gender>female</Gender> | <Phenotype>female</Phenotype> | ||||
<Classes datatype="tokens">FemaleCitizen</Classes> | <Classes datatype="tokens">FemaleCitizen</Classes> | ||||
<VisibleClasses datatype="tokens">Citizen Worker</VisibleClasses> | <VisibleClasses datatype="tokens">Citizen Worker</VisibleClasses> | ||||
<Formations disable=""/> | <Formations disable=""/> | ||||
</Identity> | </Identity> | ||||
<ResourceGatherer> | <ResourceGatherer> | ||||
<MaxDistance>2.0</MaxDistance> | <MaxDistance>2.0</MaxDistance> | ||||
<BaseSpeed>1.0</BaseSpeed> | <BaseSpeed>1.0</BaseSpeed> | ||||
<Rates> | <Rates> | ||||
<food.fruit>1</food.fruit> | <food.fruit>1</food.fruit> | ||||
<food.grain>0.5</food.grain> | <food.grain>0.5</food.grain> | ||||
<food.meat>1</food.meat> | <food.meat>1</food.meat> | ||||
<wood.tree>0.7</wood.tree> | <wood.tree>0.7</wood.tree> | ||||
<wood.ruins>5</wood.ruins> | <wood.ruins>5</wood.ruins> | ||||
<stone.rock>0.35</stone.rock> | <stone.rock>0.35</stone.rock> | ||||
<stone.ruins>2</stone.ruins> | <stone.ruins>2</stone.ruins> | ||||
<metal.ore>0.35</metal.ore> | <metal.ore>0.35</metal.ore> | ||||
</Rates> | </Rates> | ||||
</ResourceGatherer> | </ResourceGatherer> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<trained>interface/alarm/alarm_create_female.xml</trained> | <trained>interface/alarm/alarm_create_female.xml</trained> | ||||
<select>voice/{lang}/civ/civ_{gender}_select.xml</select> | <select>voice/{lang}/civ/civ_{phenotype}_select.xml</select> | ||||
<order_walk>voice/{lang}/civ/civ_{gender}_walk.xml</order_walk> | <order_walk>voice/{lang}/civ/civ_{phenotype}_walk.xml</order_walk> | ||||
<order_attack>voice/{lang}/civ/civ_{gender}_attack.xml</order_attack> | <order_attack>voice/{lang}/civ/civ_{phenotype}_attack.xml</order_attack> | ||||
<order_build>voice/{lang}/civ/civ_{gender}_build.xml</order_build> | <order_build>voice/{lang}/civ/civ_{phenotype}_build.xml</order_build> | ||||
<order_gather>voice/{lang}/civ/civ_{gender}_gather.xml</order_gather> | <order_gather>voice/{lang}/civ/civ_{phenotype}_gather.xml</order_gather> | ||||
<order_repair>voice/{lang}/civ/civ_{gender}_repair.xml</order_repair> | <order_repair>voice/{lang}/civ/civ_{phenotype}_repair.xml</order_repair> | ||||
<order_garrison>voice/{lang}/civ/civ_{gender}_garrison.xml</order_garrison> | <order_garrison>voice/{lang}/civ/civ_{phenotype}_garrison.xml</order_garrison> | ||||
<attack_melee>attack/weapon/sword.xml</attack_melee> | <attack_melee>attack/weapon/sword.xml</attack_melee> | ||||
<death>actor/human/death/{gender}_death.xml</death> | <death>actor/human/death/{phenotype}_death.xml</death> | ||||
<build>resource/construction/con_wood.xml</build> | <build>resource/construction/con_wood.xml</build> | ||||
<gather_fruit>resource/foraging/forage_leaves.xml</gather_fruit> | <gather_fruit>resource/foraging/forage_leaves.xml</gather_fruit> | ||||
<gather_grain>resource/farming/farm.xml</gather_grain> | <gather_grain>resource/farming/farm.xml</gather_grain> | ||||
<gather_tree>resource/lumbering/lumbering.xml</gather_tree> | <gather_tree>resource/lumbering/lumbering.xml</gather_tree> | ||||
<gather_rock>resource/mining/pickaxe.xml</gather_rock> | <gather_rock>resource/mining/pickaxe.xml</gather_rock> | ||||
<gather_ore>resource/mining/mining.xml</gather_ore> | <gather_ore>resource/mining/mining.xml</gather_ore> | ||||
<gather_ruins>resource/mining/mining.xml</gather_ruins> | <gather_ruins>resource/mining/mining.xml</gather_ruins> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<UnitAI> | <UnitAI> | ||||
<CanPatrol>false</CanPatrol> | <CanPatrol>false</CanPatrol> | ||||
</UnitAI> | </UnitAI> | ||||
<Vision> | <Vision> | ||||
<Range>32</Range> | <Range>32</Range> | ||||
</Vision> | </Vision> | ||||
</Entity> | </Entity> |
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