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ps/trunk/source/simulation2/components/ICmpVisual.cpp
/* Copyright (C) 2018 Wildfire Games. | /* Copyright (C) 2019 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
Show All 13 Lines | |||||
BEGIN_INTERFACE_WRAPPER(Visual) | BEGIN_INTERFACE_WRAPPER(Visual) | ||||
DEFINE_INTERFACE_METHOD_2("SetVariant", void, ICmpVisual, SetVariant, CStr, CStr) | DEFINE_INTERFACE_METHOD_2("SetVariant", void, ICmpVisual, SetVariant, CStr, CStr) | ||||
DEFINE_INTERFACE_METHOD_CONST_0("GetAnimationName", std::string, ICmpVisual, GetAnimationName) | DEFINE_INTERFACE_METHOD_CONST_0("GetAnimationName", std::string, ICmpVisual, GetAnimationName) | ||||
DEFINE_INTERFACE_METHOD_CONST_0("GetProjectileActor", std::wstring, ICmpVisual, GetProjectileActor) | DEFINE_INTERFACE_METHOD_CONST_0("GetProjectileActor", std::wstring, ICmpVisual, GetProjectileActor) | ||||
DEFINE_INTERFACE_METHOD_CONST_0("GetProjectileLaunchPoint", CFixedVector3D, ICmpVisual, GetProjectileLaunchPoint) | DEFINE_INTERFACE_METHOD_CONST_0("GetProjectileLaunchPoint", CFixedVector3D, ICmpVisual, GetProjectileLaunchPoint) | ||||
DEFINE_INTERFACE_METHOD_3("SelectAnimation", void, ICmpVisual, SelectAnimation, std::string, bool, fixed) | DEFINE_INTERFACE_METHOD_3("SelectAnimation", void, ICmpVisual, SelectAnimation, std::string, bool, fixed) | ||||
DEFINE_INTERFACE_METHOD_1("SelectMovementAnimation", void, ICmpVisual, SelectMovementAnimation, fixed) | DEFINE_INTERFACE_METHOD_1("SelectMovementAnimation", void, ICmpVisual, SelectMovementAnimation, fixed) | ||||
DEFINE_INTERFACE_METHOD_1("ResetMoveAnimation", void, ICmpVisual, ResetMoveAnimation, std::string) | |||||
DEFINE_INTERFACE_METHOD_2("ReplaceMoveAnimation", void, ICmpVisual, ReplaceMoveAnimation, std::string, std::string) | |||||
DEFINE_INTERFACE_METHOD_1("SetAnimationSyncRepeat", void, ICmpVisual, SetAnimationSyncRepeat, fixed) | DEFINE_INTERFACE_METHOD_1("SetAnimationSyncRepeat", void, ICmpVisual, SetAnimationSyncRepeat, fixed) | ||||
DEFINE_INTERFACE_METHOD_1("SetAnimationSyncOffset", void, ICmpVisual, SetAnimationSyncOffset, fixed) | DEFINE_INTERFACE_METHOD_1("SetAnimationSyncOffset", void, ICmpVisual, SetAnimationSyncOffset, fixed) | ||||
DEFINE_INTERFACE_METHOD_4("SetShadingColor", void, ICmpVisual, SetShadingColor, fixed, fixed, fixed, fixed) | DEFINE_INTERFACE_METHOD_4("SetShadingColor", void, ICmpVisual, SetShadingColor, fixed, fixed, fixed, fixed) | ||||
DEFINE_INTERFACE_METHOD_2("SetVariable", void, ICmpVisual, SetVariable, std::string, float) | DEFINE_INTERFACE_METHOD_2("SetVariable", void, ICmpVisual, SetVariable, std::string, float) | ||||
DEFINE_INTERFACE_METHOD_CONST_0("GetActorSeed", u32, ICmpVisual, GetActorSeed) | DEFINE_INTERFACE_METHOD_CONST_0("GetActorSeed", u32, ICmpVisual, GetActorSeed) | ||||
DEFINE_INTERFACE_METHOD_1("SetActorSeed", void, ICmpVisual, SetActorSeed, u32) | DEFINE_INTERFACE_METHOD_1("SetActorSeed", void, ICmpVisual, SetActorSeed, u32) | ||||
DEFINE_INTERFACE_METHOD_CONST_0("HasConstructionPreview", bool, ICmpVisual, HasConstructionPreview) | DEFINE_INTERFACE_METHOD_CONST_0("HasConstructionPreview", bool, ICmpVisual, HasConstructionPreview) | ||||
END_INTERFACE_WRAPPER(Visual) | END_INTERFACE_WRAPPER(Visual) |
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