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ps/trunk/source/gui/CGUISprite.cpp
/* Copyright (C) 2015 Wildfire Games. | /* Copyright (C) 2019 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
▲ Show 20 Lines • Show All 56 Lines • ▼ Show 20 Lines | |||||
{ | { | ||||
} | } | ||||
CGUISpriteInstance::CGUISpriteInstance(const CGUISpriteInstance& Sprite) | CGUISpriteInstance::CGUISpriteInstance(const CGUISpriteInstance& Sprite) | ||||
: m_SpriteName(Sprite.m_SpriteName), m_CachedCellID(-1) | : m_SpriteName(Sprite.m_SpriteName), m_CachedCellID(-1) | ||||
{ | { | ||||
} | } | ||||
CGUISpriteInstance& CGUISpriteInstance::operator=(const CGUISpriteInstance& Sprite) | |||||
{ | |||||
return this->operator=(Sprite.m_SpriteName); | |||||
} | |||||
CGUISpriteInstance& CGUISpriteInstance::operator=(const CStr& SpriteName) | CGUISpriteInstance& CGUISpriteInstance::operator=(const CStr& SpriteName) | ||||
{ | { | ||||
m_SpriteName = SpriteName; | m_SpriteName = SpriteName; | ||||
m_DrawCallCache.clear(); | m_DrawCallCache.clear(); | ||||
Invalidate(); | Invalidate(); | ||||
return *this; | return *this; | ||||
} | } | ||||
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