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ps/trunk/source/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp
/* Copyright (C) 2012 Wildfire Games. | /* Copyright (C) 2019 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
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{ | { | ||||
CTerrainTextureEntry* tex = g_TexMan.FindTexture(CStrW(*msg->name).ToUTF8()); | CTerrainTextureEntry* tex = g_TexMan.FindTexture(CStrW(*msg->name).ToUTF8()); | ||||
if (tex) | if (tex) | ||||
{ | { | ||||
msg->preview = GetPreview(tex, msg->imageWidth, msg->imageHeight); | msg->preview = GetPreview(tex, msg->imageWidth, msg->imageHeight); | ||||
} | } | ||||
else | else | ||||
{ | { | ||||
sTerrainTexturePreview noPreview; | sTerrainTexturePreview noPreview{}; | ||||
noPreview.name = std::wstring(); | noPreview.name = std::wstring(); | ||||
noPreview.loaded = false; | |||||
noPreview.imageHeight = 0; | noPreview.imageHeight = 0; | ||||
noPreview.imageWidth = 0; | noPreview.imageWidth = 0; | ||||
msg->preview = noPreview; | msg->preview = noPreview; | ||||
} | } | ||||
} | } | ||||
////////////////////////////////////////////////////////////////////////// | ////////////////////////////////////////////////////////////////////////// | ||||
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Wildfire Games · Phabricator