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ps/trunk/source/ps/Game.cpp
/* Copyright (C) 2018 Wildfire Games. | /* Copyright (C) 2019 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
▲ Show 20 Lines • Show All 394 Lines • ▼ Show 20 Lines | if (m_TurnManager->Update(deltaSimTime, maxTurns)) | ||||
GetView()->GetLOSTexture().MakeDirty(); | GetView()->GetLOSTexture().MakeDirty(); | ||||
} | } | ||||
if (CRenderer::IsInitialised()) | if (CRenderer::IsInitialised()) | ||||
g_Renderer.GetTimeManager().Update(deltaSimTime); | g_Renderer.GetTimeManager().Update(deltaSimTime); | ||||
} | } | ||||
if (doInterpolate) | if (doInterpolate) | ||||
{ | |||||
m_TurnManager->Interpolate(deltaSimTime, deltaRealTime); | m_TurnManager->Interpolate(deltaSimTime, deltaRealTime); | ||||
if ( g_SoundManager ) | |||||
g_SoundManager->IdleTask(); | |||||
} | |||||
} | } | ||||
void CGame::Interpolate(float simFrameLength, float realFrameLength) | void CGame::Interpolate(float simFrameLength, float realFrameLength) | ||||
{ | { | ||||
if (!m_TurnManager) | if (!m_TurnManager) | ||||
return; | return; | ||||
m_TurnManager->Interpolate(simFrameLength, realFrameLength); | m_TurnManager->Interpolate(simFrameLength, realFrameLength); | ||||
▲ Show 20 Lines • Show All 46 Lines • Show Last 20 Lines |
Wildfire Games · Phabricator