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source/simulation2/components/ICmpIdentity.h
/* Copyright (C) 2011 Wildfire Games. | /* Copyright (C) 2019 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
Show All 14 Lines | |||||
* Identity data. | * Identity data. | ||||
* (This interface only includes the functions needed by native code for entity selection) | * (This interface only includes the functions needed by native code for entity selection) | ||||
*/ | */ | ||||
class ICmpIdentity : public IComponent | class ICmpIdentity : public IComponent | ||||
{ | { | ||||
public: | public: | ||||
virtual std::string GetSelectionGroupName() = 0; | virtual std::string GetSelectionGroupName() = 0; | ||||
virtual std::wstring GetPhenotype() = 0; | |||||
DECLARE_INTERFACE_TYPE(Identity) | DECLARE_INTERFACE_TYPE(Identity) | ||||
}; | }; | ||||
#endif // INCLUDED_ICMPIDENTITY | #endif // INCLUDED_ICMPIDENTITY |
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