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ps/trunk/source/gui/IGUIObject.h
Show First 20 Lines • Show All 508 Lines • ▼ Show 20 Lines | protected: | ||||
* | * | ||||
* @see SetupSettings() | * @see SetupSettings() | ||||
*/ | */ | ||||
public: | public: | ||||
std::map<CStr, SGUISetting> m_Settings; | std::map<CStr, SGUISetting> m_Settings; | ||||
private: | private: | ||||
// An object can't function stand alone | // An object can't function stand alone | ||||
CGUI* m_pGUI; | CGUI* const m_pGUI; | ||||
// Internal storage for registered script handlers. | // Internal storage for registered script handlers. | ||||
std::map<CStr, JS::Heap<JSObject*> > m_ScriptHandlers; | std::map<CStr, JS::Heap<JSObject*> > m_ScriptHandlers; | ||||
// Cached JSObject representing this GUI object | // Cached JSObject representing this GUI object | ||||
JS::PersistentRootedObject m_JSObject; | JS::PersistentRootedObject m_JSObject; | ||||
}; | }; | ||||
Show All 18 Lines |
Wildfire Games · Phabricator