Changeset View
Changeset View
Standalone View
Standalone View
binaries/data/mods/public/gui/session/unit_commands.js
// The number of currently visible buttons (used to optimise showing/hiding) | // The number of currently visible buttons (used to optimise showing/hiding) | ||||
var g_unitPanelButtons = { | var g_unitPanelButtons = { | ||||
"Selection": 0, | "Selection": 0, | ||||
"Queue": 0, | "Queue": 0, | ||||
"Formation": 0, | "Formation": 0, | ||||
"Garrison": 0, | "Garrison": 0, | ||||
"Training": 0, | "Training": 0, | ||||
"Research": 0, | "Research": 0, | ||||
"Alert": 0, | "Alert": 0, | ||||
"Barter": 0, | "Barter": 0, | ||||
"Construction": 0, | "Construction": 0, | ||||
"Command": 0, | "Command": 0, | ||||
"AllyCommand": 0, | "AllyCommand": 0, | ||||
"PrefAttack": 0, | |||||
"Stance": 0, | "Stance": 0, | ||||
"Gate": 0, | "Gate": 0, | ||||
"Pack": 0, | "Pack": 0, | ||||
"Upgrade": 0 | "Upgrade": 0 | ||||
}; | }; | ||||
/** | /** | ||||
* Set the position of a panel object according to the index, | * Set the position of a panel object according to the index, | ||||
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Wildfire Games · Phabricator