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ps/trunk/source/gui/GUIManager.h
Show First 20 Lines • Show All 97 Lines • ▼ Show 20 Lines | public: | ||||
Status ReloadAllPages(); | Status ReloadAllPages(); | ||||
/** | /** | ||||
* Pass input events to the currently active GUI page. | * Pass input events to the currently active GUI page. | ||||
*/ | */ | ||||
InReaction HandleEvent(const SDL_Event_* ev); | InReaction HandleEvent(const SDL_Event_* ev); | ||||
/** | /** | ||||
* See CGUI::GetPreDefinedColor; applies to the currently active page. | |||||
*/ | |||||
bool GetPreDefinedColor(const CStr& name, CGUIColor& output) const; | |||||
/** | |||||
* See CGUI::SendEventToAll; applies to the currently active page. | * See CGUI::SendEventToAll; applies to the currently active page. | ||||
*/ | */ | ||||
void SendEventToAll(const CStr& eventName) const; | void SendEventToAll(const CStr& eventName) const; | ||||
void SendEventToAll(const CStr& eventName, JS::HandleValueArray paramData) const; | void SendEventToAll(const CStr& eventName, JS::HandleValueArray paramData) const; | ||||
/** | /** | ||||
* See CGUI::TickObjects; applies to @em all loaded pages. | * See CGUI::TickObjects; applies to @em all loaded pages. | ||||
*/ | */ | ||||
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Wildfire Games · Phabricator