Changeset View
Changeset View
Standalone View
Standalone View
ps/trunk/source/gui/scripting/JSInterface_GUIManager.h
Show All 17 Lines | |||||
#ifndef INCLUDED_JSI_GUIMANAGER | #ifndef INCLUDED_JSI_GUIMANAGER | ||||
#define INCLUDED_JSI_GUIMANAGER | #define INCLUDED_JSI_GUIMANAGER | ||||
#include "scriptinterface/ScriptInterface.h" | #include "scriptinterface/ScriptInterface.h" | ||||
#include "simulation2/system/ParamNode.h" | #include "simulation2/system/ParamNode.h" | ||||
namespace JSI_GUIManager | namespace JSI_GUIManager | ||||
{ | { | ||||
void PushGuiPage(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& name, JS::HandleValue initData); | void PushGuiPage(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& name, JS::HandleValue initData, JS::HandleValue callbackFunction); | ||||
void SwitchGuiPage(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& name, JS::HandleValue initData); | void SwitchGuiPage(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& name, JS::HandleValue initData); | ||||
void PopGuiPage(ScriptInterface::CxPrivate* pCxPrivate); | void PopGuiPage(ScriptInterface::CxPrivate* pCxPrivate, JS::HandleValue args); | ||||
void PopGuiPageCB(ScriptInterface::CxPrivate* pCxPrivate, JS::HandleValue args); | |||||
JS::Value GetGUIObjectByName(ScriptInterface::CxPrivate* pCxPrivate, const std::string& name); | JS::Value GetGUIObjectByName(ScriptInterface::CxPrivate* pCxPrivate, const std::string& name); | ||||
std::wstring SetCursor(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& name); | std::wstring SetCursor(ScriptInterface::CxPrivate* pCxPrivate, const std::wstring& name); | ||||
void ResetCursor(ScriptInterface::CxPrivate* pCxPrivate); | void ResetCursor(ScriptInterface::CxPrivate* pCxPrivate); | ||||
bool TemplateExists(ScriptInterface::CxPrivate* pCxPrivate, const std::string& templateName); | bool TemplateExists(ScriptInterface::CxPrivate* pCxPrivate, const std::string& templateName); | ||||
CParamNode GetTemplate(ScriptInterface::CxPrivate* pCxPrivate, const std::string& templateName); | CParamNode GetTemplate(ScriptInterface::CxPrivate* pCxPrivate, const std::string& templateName); | ||||
void RegisterScriptFunctions(const ScriptInterface& scriptInterface); | void RegisterScriptFunctions(const ScriptInterface& scriptInterface); | ||||
} | } | ||||
#endif // INCLUDED_JSI_GUIMANAGER | #endif // INCLUDED_JSI_GUIMANAGER |
Wildfire Games · Phabricator