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binaries/data/mods/public/simulation/components/tests/test_Damage.js
Engine.LoadHelperScript("DamageBonus.js"); | Engine.LoadHelperScript("DamageBonus.js"); | ||||
Engine.LoadHelperScript("DamageTypes.js"); | Engine.LoadHelperScript("DamageTypes.js"); | ||||
Engine.LoadHelperScript("Player.js"); | Engine.LoadHelperScript("Player.js"); | ||||
Engine.LoadHelperScript("Sound.js"); | Engine.LoadHelperScript("Sound.js"); | ||||
Engine.LoadHelperScript("ValueModification.js"); | Engine.LoadHelperScript("ValueModification.js"); | ||||
Engine.LoadComponentScript("interfaces/Attack.js"); | Engine.LoadComponentScript("interfaces/Attack.js"); | ||||
Engine.LoadComponentScript("interfaces/AttackDetection.js"); | Engine.LoadComponentScript("interfaces/AttackDetection.js"); | ||||
Engine.LoadComponentScript("interfaces/AuraManager.js"); | |||||
Engine.LoadComponentScript("interfaces/Damage.js"); | Engine.LoadComponentScript("interfaces/Damage.js"); | ||||
Engine.LoadComponentScript("interfaces/DamageReceiver.js"); | Engine.LoadComponentScript("interfaces/DamageReceiver.js"); | ||||
Engine.LoadComponentScript("interfaces/Health.js"); | Engine.LoadComponentScript("interfaces/Health.js"); | ||||
Engine.LoadComponentScript("interfaces/Loot.js"); | Engine.LoadComponentScript("interfaces/Loot.js"); | ||||
Engine.LoadComponentScript("interfaces/Player.js"); | Engine.LoadComponentScript("interfaces/Player.js"); | ||||
Engine.LoadComponentScript("interfaces/Promotion.js"); | Engine.LoadComponentScript("interfaces/Promotion.js"); | ||||
Engine.LoadComponentScript("interfaces/StatusEffectsReceiver.js"); | Engine.LoadComponentScript("interfaces/StatusEffectsReceiver.js"); | ||||
Engine.LoadComponentScript("interfaces/TechnologyManager.js"); | Engine.LoadComponentScript("interfaces/ModificationsManager.js"); | ||||
Engine.LoadComponentScript("interfaces/Timer.js"); | Engine.LoadComponentScript("interfaces/Timer.js"); | ||||
Engine.LoadComponentScript("Attack.js"); | Engine.LoadComponentScript("Attack.js"); | ||||
Engine.LoadComponentScript("Damage.js"); | Engine.LoadComponentScript("Damage.js"); | ||||
Engine.LoadComponentScript("Timer.js"); | Engine.LoadComponentScript("Timer.js"); | ||||
function Test_Generic() | function Test_Generic() | ||||
{ | { | ||||
ResetState(); | ResetState(); | ||||
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Wildfire Games · Phabricator