Differential D2186 Diff 9380 binaries/data/mods/public/simulation/data/technologies/siege_cost_metal.json
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binaries/data/mods/public/simulation/data/technologies/siege_cost_metal.json
{ | { | ||||
"genericName": "Metalworker", | "genericName": "Metalworker", | ||||
"description": "Siege weapons require less metal resource", | "description": "Siege engines require less metal.", | ||||
"cost": { "food": 500, "wood": 500, "stone": 250, "metal": 0 }, | "cost": { "food": 500, "wood": 500, "stone": 250, "metal": 0 }, | ||||
"requirements": { "all": [{ "tech": "phase_city" }, { "notciv": "maur" }] }, | "requirements": { "all": [{ "tech": "phase_city" }, { "notciv": "maur" }] }, | ||||
"requirementsTooltip": "Unlocked in City Phase.", | "requirementsTooltip": "Unlocked in City Phase.", | ||||
"icon": "metalworker.png", | "icon": "metalworker.png", | ||||
"researchTime": 40, | "researchTime": 40, | ||||
"tooltip": "Siege weapons cost 20% less metal", | "tooltip": "Siege Engines −20% metal cost.", | ||||
"modifications": [ | "modifications": [ | ||||
{ "value": "Cost/Resources/metal", "multiply": 0.8 } | { "value": "Cost/Resources/metal", "multiply": 0.8 } | ||||
], | ], | ||||
"affects": ["Siege"], | "affects": ["Siege"], | ||||
"soundComplete": "interface/alarm/alarm_upgradearmory.xml" | "soundComplete": "interface/alarm/alarm_upgradearmory.xml" | ||||
} | } |
Wildfire Games · Phabricator