Differential D2228 Diff 9515 binaries/data/mods/public/simulation/templates/structures/ptol_house.xml
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binaries/data/mods/public/simulation/templates/structures/ptol_house.xml
Show All 9 Lines | <Footprint> | ||||
<Square width="15.0" depth="14.0"/> | <Square width="15.0" depth="14.0"/> | ||||
</Footprint> | </Footprint> | ||||
<Health> | <Health> | ||||
<Max>500</Max> | <Max>500</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_3x3</SpawnEntityOnDeath> | <SpawnEntityOnDeath>decay|rubble/rubble_stone_3x3</SpawnEntityOnDeath> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Civ>ptol</Civ> | <Civ>ptol</Civ> | ||||
<SpecificName>ḥwt</SpecificName> | <SpecificName>Oikos</SpecificName> | ||||
<Tooltip>Increase the population limit. Since they are made of mud brick, Egyptian houses are free of cost, but are very weak.</Tooltip> | <Tooltip>Increase the population limit. Since they are made of mud brick, Egyptian houses are free of cost, but are very weak.</Tooltip> | ||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<wood>0</wood> | <wood>0</wood> | ||||
</Loot> | </Loot> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="13.0" depth="12.0"/> | <Static width="13.0" depth="12.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<VisualActor> | <VisualActor> | ||||
<Actor>structures/ptolemies/house.xml</Actor> | <Actor>structures/ptolemies/house.xml</Actor> | ||||
<FoundationActor>structures/fndn_4x4.xml</FoundationActor> | <FoundationActor>structures/fndn_4x4.xml</FoundationActor> | ||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
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