Differential D2245 Diff 9587 binaries/data/mods/public/simulation/templates/template_unit_support_trader.xml
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binaries/data/mods/public/simulation/templates/template_unit_support_trader.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_support"> | <Entity parent="template_unit_support"> | ||||
<Cost> | <Cost> | ||||
<BuildTime>15</BuildTime> | <BuildTime>15</BuildTime> | ||||
<Resources> | <Resources> | ||||
<food>100</food> | <food>100</food> | ||||
<metal>80</metal> | <metal>80</metal> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Guard disable=""/> | |||||
<Health> | <Health> | ||||
<Max>100</Max> | <Max>100</Max> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Classes datatype="tokens">-ConquestCritical</Classes> | <Classes datatype="tokens">-ConquestCritical</Classes> | ||||
<VisibleClasses datatype="tokens">Trader Bribable</VisibleClasses> | <VisibleClasses datatype="tokens">Trader Bribable</VisibleClasses> | ||||
<GenericName>Trader</GenericName> | <GenericName>Trader</GenericName> | ||||
<Tooltip>Trade resources between your own markets and those of your allies.</Tooltip> | <Tooltip>Trade resources between your own markets and those of your allies.</Tooltip> | ||||
<Formations disable=""/> | <Formations disable=""/> | ||||
</Identity> | </Identity> | ||||
<Patrol disable=""/> | |||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>voice/{lang}/civ/civ_{phenotype}_select.xml</select> | <select>voice/{lang}/civ/civ_{phenotype}_select.xml</select> | ||||
<order_trade>voice/{lang}/civ/civ_{phenotype}_trade.xml</order_trade> | <order_trade>voice/{lang}/civ/civ_{phenotype}_trade.xml</order_trade> | ||||
<order_walk>voice/{lang}/civ/civ_{phenotype}_walk.xml</order_walk> | <order_walk>voice/{lang}/civ/civ_{phenotype}_walk.xml</order_walk> | ||||
<order_attack>voice/{lang}/civ/civ_{phenotype}_attack.xml</order_attack> | <order_attack>voice/{lang}/civ/civ_{phenotype}_attack.xml</order_attack> | ||||
<order_gather>voice/{lang}/civ/civ_{phenotype}_gather.xml</order_gather> | <order_gather>voice/{lang}/civ/civ_{phenotype}_gather.xml</order_gather> | ||||
<order_repair>voice/{lang}/civ/civ_{phenotype}_repair.xml</order_repair> | <order_repair>voice/{lang}/civ/civ_{phenotype}_repair.xml</order_repair> | ||||
<walk>actor/human/movement/walk.xml</walk> | <walk>actor/human/movement/walk.xml</walk> | ||||
<run>actor/human/movement/run.xml</run> | <run>actor/human/movement/run.xml</run> | ||||
<attack_melee>attack/weapon/sword.xml</attack_melee> | <attack_melee>attack/weapon/sword.xml</attack_melee> | ||||
<death>actor/human/death/{phenotype}_death.xml</death> | <death>actor/human/death/{phenotype}_death.xml</death> | ||||
<build>resource/construction/con_wood.xml</build> | <build>resource/construction/con_wood.xml</build> | ||||
<gather_fruit>resource/foraging/forage_leaves.xml</gather_fruit> | <gather_fruit>resource/foraging/forage_leaves.xml</gather_fruit> | ||||
<gather_grain>resource/farming/farm.xml</gather_grain> | <gather_grain>resource/farming/farm.xml</gather_grain> | ||||
<gather_tree>resource/lumbering/lumbering.xml</gather_tree> | <gather_tree>resource/lumbering/lumbering.xml</gather_tree> | ||||
<gather_rock>resource/mining/pickaxe.xml</gather_rock> | <gather_rock>resource/mining/pickaxe.xml</gather_rock> | ||||
<gather_ore>resource/mining/mining.xml</gather_ore> | <gather_ore>resource/mining/mining.xml</gather_ore> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<Trader> | <Trader> | ||||
<GainMultiplier>0.75</GainMultiplier> | <GainMultiplier>0.75</GainMultiplier> | ||||
</Trader> | </Trader> | ||||
<UnitAI> | |||||
<CanGuard>false</CanGuard> | |||||
<CanPatrol>false</CanPatrol> | |||||
</UnitAI> | |||||
<Vision> | <Vision> | ||||
<Range>60</Range> | <Range>60</Range> | ||||
</Vision> | </Vision> | ||||
<VisionSharing> | <VisionSharing> | ||||
<Bribable>true</Bribable> | <Bribable>true</Bribable> | ||||
</VisionSharing> | </VisionSharing> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator