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source/ps/ConfigDB.h
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#include <map> | #include <map> | ||||
// Namespace priorities: User supersedes mod supersedes system. | // Namespace priorities: User supersedes mod supersedes system. | ||||
// Command-line arguments override everything. | // Command-line arguments override everything. | ||||
enum EConfigNamespace | enum EConfigNamespace | ||||
{ | { | ||||
CFG_DEFAULT, | CFG_DEFAULT, | ||||
CFG_SYSTEM, | |||||
CFG_MOD, | CFG_MOD, | ||||
CFG_USER, | CFG_USER, | ||||
CFG_SYSTEM, | |||||
CFG_COMMAND, | CFG_COMMAND, | ||||
CFG_LAST | CFG_LAST | ||||
}; | }; | ||||
typedef std::vector<CStr> CConfigValueSet; | typedef std::vector<CStr> CConfigValueSet; | ||||
#define g_ConfigDB CConfigDB::GetSingleton() | #define g_ConfigDB CConfigDB::GetSingleton() | ||||
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Wildfire Games · Phabricator