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source/lobby/scripting/GlooxScriptConversions.cpp
- This file was added.
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svn:eol-style | null | native \ No newline at end of property |
/* Copyright (C) 2019 Wildfire Games. | |||||
* This file is part of 0 A.D. | |||||
* | |||||
* 0 A.D. is free software: you can redistribute it and/or modify | |||||
* it under the terms of the GNU General Public License as published by | |||||
* the Free Software Foundation, either version 2 of the License, or | |||||
* (at your option) any later version. | |||||
* | |||||
* 0 A.D. is distributed in the hope that it will be useful, | |||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
* GNU General Public License for more details. | |||||
* | |||||
* You should have received a copy of the GNU General Public License | |||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | |||||
*/ | |||||
#include "precompiled.h" | |||||
elexis: #if CONFIG2_LOBBY (that flag should exclude even more code in fact, but OT) | |||||
Done Inline Actions-> D2284 Notice in the current committed code (prior to that patch) source/lobby/scripting/ is built in even with --without-lobby, so the macro must actually be here until then. If source/lobby/ becomes dropped on --without-lobby, then this macro will have to be removed again. elexis: -> D2284
Notice in the current committed code (prior to that patch) `source/lobby/scripting/`… | |||||
#include "lobby/XmppClient.h" | |||||
#include "scriptinterface/ScriptInterface.h" | |||||
template<> void ScriptInterface::ToJSVal<glooxwrapper::string>(JSContext* cx, JS::MutableHandleValue ret, const glooxwrapper::string& val) | |||||
{ | |||||
ToJSVal(cx, ret, wstring_from_utf8(val.to_string())); | |||||
} | |||||
Done Inline ActionsToJSVal<glooxwrapper::string> is the one that is used in many places, the other ones are used in 1-2 places. elexis: `ToJSVal<glooxwrapper::string>` is the one that is used in many places, the other ones are used… | |||||
template<> void ScriptInterface::ToJSVal<gloox::Presence::PresenceType>(JSContext* cx, JS::MutableHandleValue ret, const gloox::Presence::PresenceType& val) | |||||
{ | |||||
ToJSVal(cx, ret, XmppClient::GetPresenceString(val)); | |||||
} | |||||
template<> void ScriptInterface::ToJSVal<gloox::MUCRoomRole>(JSContext* cx, JS::MutableHandleValue ret, const gloox::MUCRoomRole& val) | |||||
{ | |||||
Done Inline Actions(As mentioned wstring_from_utf8 unneeded, std::string(char*) unneeded as well) elexis: (As mentioned `wstring_from_utf8` unneeded, `std::string(char*)` unneeded as well) | |||||
ToJSVal(cx, ret, XmppClient::GetRoleString(val)); | |||||
} | |||||
template<> void ScriptInterface::ToJSVal<gloox::StanzaError>(JSContext* cx, JS::MutableHandleValue ret, const gloox::StanzaError& val) | |||||
{ | |||||
ToJSVal(cx, ret, wstring_from_utf8(XmppClient::StanzaErrorToString(val))); | |||||
} | |||||
template<> void ScriptInterface::ToJSVal<gloox::ConnectionError>(JSContext* cx, JS::MutableHandleValue ret, const gloox::ConnectionError& val) | |||||
{ | |||||
ToJSVal(cx, ret, wstring_from_utf8(XmppClient::ConnectionErrorToString(val))); | |||||
} | |||||
template<> void ScriptInterface::ToJSVal<gloox::RegistrationResult>(JSContext* cx, JS::MutableHandleValue ret, const gloox::RegistrationResult& val) | |||||
{ | |||||
ToJSVal(cx, ret, wstring_from_utf8(XmppClient::RegistrationResultToString(val))); | |||||
} | |||||
template<> void ScriptInterface::ToJSVal<gloox::CertStatus>(JSContext* cx, JS::MutableHandleValue ret, const gloox::CertStatus& val) | |||||
{ | |||||
ToJSVal(cx, ret, wstring_from_utf8(XmppClient::CertificateErrorToString(val))); | |||||
} |
Wildfire Games · Phabricator
#if CONFIG2_LOBBY (that flag should exclude even more code in fact, but OT)