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binaries/data/mods/public/simulation/components/tests/test_Attack.js
Show First 20 Lines • Show All 101 Lines • ▼ Show 20 Lines | "Ranged": { | ||||
} | } | ||||
} | } | ||||
} | } | ||||
}, | }, | ||||
"Capture": { | "Capture": { | ||||
"Capture": 8, | "Capture": 8, | ||||
"MaxRange": 10, | "MaxRange": 10, | ||||
}, | }, | ||||
"Slaughter": {} | "Slaughter": { | ||||
"Damage": { | |||||
"Hack": 100 | |||||
}, | |||||
"MaxRange": 10 | |||||
} | |||||
}); | }); | ||||
let defender = ++entityID; | let defender = ++entityID; | ||||
AddMock(defender, IID_Identity, { | AddMock(defender, IID_Identity, { | ||||
"GetClassesList": () => [defenderClass], | "GetClassesList": () => [defenderClass], | ||||
"HasClass": className => className == defenderClass | "HasClass": className => className == defenderClass | ||||
}); | }); | ||||
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Wildfire Games · Phabricator