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ps/trunk/source/gui/CDropDown.h
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/* | /* | ||||
GUI Object - Drop Down (list) | GUI Object - Drop Down (list) | ||||
--Overview-- | --Overview-- | ||||
Works just like a list-box, but it hides | Works just like a list-box, but it hides | ||||
all the elements that aren't selected. They | all the elements that aren't selected. They | ||||
can be brought up by pressing the control. | can be brought up by pressing the control. | ||||
--More info-- | |||||
Check GUI.h | |||||
*/ | */ | ||||
#ifndef INCLUDED_CDROPDOWN | #ifndef INCLUDED_CDROPDOWN | ||||
#define INCLUDED_CDROPDOWN | #define INCLUDED_CDROPDOWN | ||||
#include "GUI.h" | #include "gui/CGUIList.h" | ||||
#include "CList.h" | #include "gui/CList.h" | ||||
#include "gui/IGUIScrollBar.h" | |||||
#include <string> | |||||
/** | /** | ||||
* Drop Down | * Drop Down | ||||
* | * | ||||
* The control can be pressed, but we will not inherent | * The control can be pressed, but we will not inherent | ||||
* this behavior from IGUIButtonBehavior, because when | * this behavior from IGUIButtonBehavior, because when | ||||
* you press this control, the list with elements will | * you press this control, the list with elements will | ||||
* immediately appear, and not first after release | * immediately appear, and not first after release | ||||
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Wildfire Games · Phabricator