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ps/trunk/source/gui/CImage.cpp
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | ||||
*/ | */ | ||||
#include "precompiled.h" | #include "precompiled.h" | ||||
#include "CImage.h" | #include "CImage.h" | ||||
#include "gui/CGUI.h" | #include "gui/CGUI.h" | ||||
#include "gui/GUI.h" | |||||
#include "lib/ogl.h" | #include "lib/ogl.h" | ||||
CImage::CImage(CGUI& pGUI) | CImage::CImage(CGUI& pGUI) | ||||
: IGUIObject(pGUI) | : IGUIObject(pGUI) | ||||
{ | { | ||||
AddSetting<CGUISpriteInstance>("sprite"); | AddSetting<CGUISpriteInstance>("sprite"); | ||||
AddSetting<i32>("cell_id"); | AddSetting<i32>("cell_id"); | ||||
AddSetting<CStrW>("tooltip"); | AddSetting<CStrW>("tooltip"); | ||||
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Wildfire Games · Phabricator