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ps/trunk/source/gui/CProgressBar.h
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* | * | ||||
* You should have received a copy of the GNU General Public License | * You should have received a copy of the GNU General Public License | ||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | ||||
*/ | */ | ||||
#ifndef INCLUDED_CPROGRESSBAR | #ifndef INCLUDED_CPROGRESSBAR | ||||
#define INCLUDED_CPROGRESSBAR | #define INCLUDED_CPROGRESSBAR | ||||
#include "GUI.h" | #include "gui/IGUIObject.h" | ||||
/** | /** | ||||
* Object used to draw a value (e.g. progress) from 0 to 100 visually. | * Object used to draw a value (e.g. progress) from 0 to 100 visually. | ||||
* | |||||
* @see IGUIObject | |||||
*/ | */ | ||||
class CProgressBar : public IGUIObject | class CProgressBar : public IGUIObject | ||||
{ | { | ||||
GUI_OBJECT(CProgressBar) | GUI_OBJECT(CProgressBar) | ||||
public: | public: | ||||
CProgressBar(CGUI& pGUI); | CProgressBar(CGUI& pGUI); | ||||
virtual ~CProgressBar(); | virtual ~CProgressBar(); | ||||
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Wildfire Games · Phabricator