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ps/trunk/source/gui/MiniMap.h
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* | * | ||||
* You should have received a copy of the GNU General Public License | * You should have received a copy of the GNU General Public License | ||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | ||||
*/ | */ | ||||
#ifndef INCLUDED_MINIMAP | #ifndef INCLUDED_MINIMAP | ||||
#define INCLUDED_MINIMAP | #define INCLUDED_MINIMAP | ||||
#include "gui/GUI.h" | #include "gui/IGUIObject.h" | ||||
#include "graphics/ShaderProgramPtr.h" | |||||
#include "renderer/VertexArray.h" | #include "renderer/VertexArray.h" | ||||
class CCamera; | class CCamera; | ||||
class CMatrix3D; | class CMatrix3D; | ||||
class CTerrain; | class CTerrain; | ||||
class CMiniMap : public IGUIObject | class CMiniMap : public IGUIObject | ||||
{ | { | ||||
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Wildfire Games · Phabricator