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ps/trunk/source/gui/IGUIObject.h
Show First 20 Lines • Show All 237 Lines • ▼ Show 20 Lines | protected: | ||||
/** | /** | ||||
* Add a setting to m_Settings | * Add a setting to m_Settings | ||||
* | * | ||||
* @param Type Setting type | * @param Type Setting type | ||||
* @param Name Setting reference name | * @param Name Setting reference name | ||||
*/ | */ | ||||
template<typename T> void AddSetting(const CStr& Name); | template<typename T> void AddSetting(const CStr& Name); | ||||
/** | |||||
* Calls Destroy on all children, and deallocates all memory. | |||||
* MEGA TODO Should it destroy it's children? | |||||
*/ | |||||
virtual void Destroy(); | |||||
public: | public: | ||||
/** | /** | ||||
* This function is called with different messages | * This function is called with different messages | ||||
* for instance when the mouse enters the object. | * for instance when the mouse enters the object. | ||||
* | * | ||||
* @param Message GUI Message | * @param Message GUI Message | ||||
*/ | */ | ||||
virtual void HandleMessage(SGUIMessage& UNUSED(Message)) {} | virtual void HandleMessage(SGUIMessage& UNUSED(Message)) {} | ||||
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Wildfire Games · Phabricator