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source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Map/Map.h
/* Copyright (C) 2011 Wildfire Games. | /* Copyright (C) 2019 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
Show All 26 Lines | private: | ||||
void OnCollapse(wxCollapsiblePaneEvent& evt); | void OnCollapse(wxCollapsiblePaneEvent& evt); | ||||
void OnSimPlay(wxCommandEvent& evt); | void OnSimPlay(wxCommandEvent& evt); | ||||
void OnSimPause(wxCommandEvent& evt); | void OnSimPause(wxCommandEvent& evt); | ||||
void OnSimReset(wxCommandEvent& evt); | void OnSimReset(wxCommandEvent& evt); | ||||
void OnRandomReseed(wxCommandEvent& evt); | void OnRandomReseed(wxCommandEvent& evt); | ||||
void OnRandomGenerate(wxCommandEvent& evt); | void OnRandomGenerate(wxCommandEvent& evt); | ||||
void OnOpenPlayerPanel(wxCommandEvent& evt); | void OnOpenPlayerPanel(wxCommandEvent& evt); | ||||
void OnResizeMap(wxCommandEvent& evt); | |||||
void UpdateSimButtons(); | void UpdateSimButtons(); | ||||
int m_SimState; | int m_SimState; | ||||
DECLARE_EVENT_TABLE(); | DECLARE_EVENT_TABLE(); | ||||
}; | }; |
Wildfire Games · Phabricator