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source/gui/CList.h
Show First 20 Lines • Show All 108 Lines • ▼ Show 20 Lines | protected: | ||||
* be zero, but still stored for easy handling. | * be zero, but still stored for easy handling. | ||||
*/ | */ | ||||
std::vector<float> m_ItemsYPositions; | std::vector<float> m_ItemsYPositions; | ||||
virtual int GetHoveredItem(); | virtual int GetHoveredItem(); | ||||
// Settings | // Settings | ||||
float m_BufferZone; | float m_BufferZone; | ||||
CStrW m_Font; | CStrIntern m_Font; | ||||
bool m_ScrollBar; | bool m_ScrollBar; | ||||
CStr m_ScrollBarStyle; | CStr m_ScrollBarStyle; | ||||
CStrW m_SoundDisabled; | CStrW m_SoundDisabled; | ||||
CStrW m_SoundSelected; | CStrW m_SoundSelected; | ||||
CGUISpriteInstance m_Sprite; | CGUISpriteInstance m_Sprite; | ||||
CGUISpriteInstance m_SpriteSelectArea; | CGUISpriteInstance m_SpriteSelectArea; | ||||
i32 m_CellID; | i32 m_CellID; | ||||
EAlign m_TextAlign; | EAlign m_TextAlign; | ||||
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Wildfire Games · Phabricator