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source/ps/PreprocessorWrapper.h
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* | * | ||||
* You should have received a copy of the GNU General Public License | * You should have received a copy of the GNU General Public License | ||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | ||||
*/ | */ | ||||
#ifndef INCLUDED_PREPROCESSORWRAPPER | #ifndef INCLUDED_PREPROCESSORWRAPPER | ||||
#define INCLUDED_PREPROCESSORWRAPPER | #define INCLUDED_PREPROCESSORWRAPPER | ||||
#include "ps/Preprocessor.h" | #include "third_party/ogre3d/OgreGLSLPreprocessor.h" | ||||
#include "ps/CStr.h" | #include "ps/CStr.h" | ||||
class CShaderDefines; | class CShaderDefines; | ||||
/** | /** | ||||
* Convenience wrapper around CPreprocessor. | * Convenience wrapper around CPreprocessor. | ||||
*/ | */ | ||||
class CPreprocessorWrapper | class CPreprocessorWrapper | ||||
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Wildfire Games · Phabricator