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Modified0ad/source/graphics/CinemaManager.cpp
Modified0ad/source/graphics/MapReader.cpp
Modified0ad/source/graphics/MapWriter.cpp
Modified0ad/source/graphics/Terrain.cpp
Modified0ad/source/graphics/tests/test_Terrain.h
Modified0ad/source/lib/self_test.h
Modified0ad/source/maths/FixedVector2D.h
Modified0ad/source/maths/FixedVector3D.h
Modified0ad/source/maths/Vector3D.cpp
Modified0ad/source/maths/tests/test_FixedVector2D.h
Modified0ad/source/maths/tests/test_FixedVector3D.h
Modified0ad/source/ps/Replay.cpp
Modified0ad/source/simulation2/components/CCmpAIManager.cpp
Modified0ad/source/simulation2/components/CCmpCinemaManager.cpp
Modified0ad/source/simulation2/components/CCmpDecay.cpp
Modified0ad/source/simulation2/components/CCmpFootprint.cpp
Modified0ad/source/simulation2/components/CCmpMotionBall.cpp
Modified0ad/source/simulation2/components/CCmpObstruction.cpp
Modified0ad/source/simulation2/components/CCmpObstructionManager.cpp
Modified0ad/source/simulation2/components/CCmpOverlayRenderer.cpp
Modified0ad/source/simulation2/components/CCmpPosition.cpp
Modified0ad/source/simulation2/components/CCmpRallyPointRenderer.cpp
Modified0ad/source/simulation2/components/CCmpRangeManager.cpp
Modified0ad/source/simulation2/components/CCmpTerritoryManager.cpp
Modified0ad/source/simulation2/components/CCmpUnitMotion.cpp
Modified0ad/source/simulation2/components/tests/test_RangeManager.h
Modified0ad/source/simulation2/helpers/Geometry.cpp
Modified0ad/source/simulation2/helpers/Geometry.h
Modified0ad/source/simulation2/helpers/HierarchicalPathfinder.cpp
Modified0ad/source/simulation2/helpers/LongPathfinder.cpp
Modified0ad/source/simulation2/helpers/PathGoal.cpp
Modified0ad/source/simulation2/helpers/Rasterize.cpp
Modified0ad/source/simulation2/helpers/Render.cpp
Modified0ad/source/simulation2/helpers/Spatial.h
Modified0ad/source/simulation2/helpers/VertexPathfinder.cpp
Modified0ad/source/simulation2/scripting/EngineScriptConversions.cpp
Modified0ad/source/simulation2/scripting/JSInterface_Simulation.cpp
Modified0ad/source/simulation2/serialization/SerializedPathfinder.h
Modified0ad/source/tools/atlas/GameInterface/ActorViewer.cpp
Modified0ad/source/tools/atlas/GameInterface/Handlers/CinemaHandler.cpp
Modified0ad/source/tools/atlas/GameInterface/Handlers/MapHandlers.cpp
Modified0ad/source/tools/atlas/GameInterface/Handlers/ObjectHandlers.cpp