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ChangePath
Modifiedsource/graphics/Camera.cpp
Modifiedsource/graphics/CameraController.cpp
Modifiedsource/graphics/GameView.cpp
Modifiedsource/graphics/MapReader.cpp
Modifiedsource/graphics/MapReader.h
Modifiedsource/graphics/MapWriter.cpp
Modifiedsource/graphics/MapWriter.h
Modifiedsource/graphics/MiniMapTexture.cpp
Addedsource/graphics/Water.h
Modifiedsource/gui/ObjectTypes/CMiniMap.cpp
Modifiedsource/ps/Game.cpp
Modifiedsource/ps/GameSetup/GameSetup.cpp
Modifiedsource/ps/World.cpp
Modifiedsource/ps/World.h
Modifiedsource/renderer/ModelRenderer.cpp
Modifiedsource/renderer/OverlayRenderer.cpp
Modifiedsource/renderer/PatchRData.cpp
Modifiedsource/renderer/SceneRenderer.cpp
Modifiedsource/renderer/SceneRenderer.h
Modifiedsource/renderer/TerrainRenderer.cpp
Moved Heresource/renderer/WaterRData.cpp
Moved Awaysource/renderer/WaterManager.cpp
Addedsource/renderer/WaterRData.h
Addedsource/renderer/WaterRenderer.cpp
Moved Heresource/renderer/WaterRenderer.h
Moved Awaysource/renderer/WaterManager.h
Modifiedsource/simulation2/Simulation2.cpp
Modifiedsource/simulation2/Simulation2.h
Modifiedsource/simulation2/components/CCmpTerrain.cpp
Modifiedsource/simulation2/components/CCmpWaterManager.cpp
Modifiedsource/simulation2/components/ICmpTerrain.h
Modifiedsource/simulation2/components/ICmpWaterManager.cpp
Modifiedsource/simulation2/components/ICmpWaterManager.h
Modifiedsource/simulation2/components/tests/test_Position.h
Modifiedsource/simulation2/system/ComponentTest.h
Modifiedsource/simulation2/system/SimContext.h
Modifiedsource/tools/atlas/GameInterface/ActorViewer.cpp
Modifiedsource/tools/atlas/GameInterface/Handlers/EnvironmentHandlers.cpp
Modifiedsource/tools/atlas/GameInterface/Handlers/MapHandlers.cpp
Modifiedsource/tools/atlas/GameInterface/Handlers/ObjectHandlers.cpp
Modifiedsource/tools/atlas/GameInterface/View.cpp