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Modifiedps/trunk/binaries/data/mods/mod/shaders/effects/canvas2d.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/effects/bloom.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/effects/cas.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/effects/debug_overlay.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/effects/fxaa.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/effects/model.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/effects/model_transparent.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/effects/postproc/DOF.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/effects/postproc/hdr.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/effects/sky_simple.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/effects/terrain_blend.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/effects/terrain_decal.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/effects/terrain_solid.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/effects/water_waves.xml
Modifiedps/trunk/source/graphics/MiniMapTexture.cpp
Modifiedps/trunk/source/graphics/ShaderManager.cpp
Modifiedps/trunk/source/graphics/ShaderTechnique.cpp
Modifiedps/trunk/source/graphics/ShaderTechnique.h
Modifiedps/trunk/source/renderer/OverlayRenderer.cpp
Modifiedps/trunk/source/renderer/PostprocManager.cpp
Modifiedps/trunk/source/renderer/PostprocManager.h
Modifiedps/trunk/source/renderer/SceneRenderer.cpp
Modifiedps/trunk/source/renderer/ShadowMap.cpp
Modifiedps/trunk/source/renderer/SilhouetteRenderer.cpp
Modifiedps/trunk/source/renderer/SkyManager.cpp
Modifiedps/trunk/source/renderer/TerrainRenderer.cpp
Modifiedps/trunk/source/renderer/backend/PipelineState.cpp
Modifiedps/trunk/source/renderer/backend/gl/Device.cpp
Modifiedps/trunk/source/renderer/backend/gl/Mapping.cpp
Modifiedps/trunk/source/renderer/TerrainOverlay.cpp
Modifiedps/trunk/source/renderer/WaterManager.cpp
Modifiedps/trunk/source/renderer/backend/PipelineState.h
Modifiedps/trunk/source/renderer/backend/gl/DeviceCommandContext.cpp
Modifiedps/trunk/source/renderer/backend/gl/Mapping.h