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Modifiedbinaries/data/config/default.cfg
Modifiedbinaries/data/mods/public/gui/options/options.json
Modifiedsource/graphics/Canvas2D.cpp
Modifiedsource/graphics/FontManager.cpp
Modifiedsource/graphics/LOSTexture.cpp
Modifiedsource/graphics/MiniMapTexture.cpp
Modifiedsource/graphics/ObjectEntry.cpp
Modifiedsource/graphics/Overlay.cpp
Modifiedsource/graphics/ParticleEmitter.cpp
Modifiedsource/graphics/ParticleEmitter.h
Modifiedsource/graphics/ParticleEmitterType.cpp
Modifiedsource/graphics/ShaderProgram.cpp
Modifiedsource/graphics/ShaderProgram.h
Modifiedsource/graphics/TerrainTextureEntry.cpp
Modifiedsource/graphics/TerrainTextureManager.cpp
Modifiedsource/graphics/TerritoryTexture.cpp
Modifiedsource/graphics/TextRenderer.cpp
Modifiedsource/graphics/TextRenderer.h
Modifiedsource/graphics/TextureManager.cpp
Modifiedsource/graphics/TextureManager.h
Modifiedsource/gui/CGUI.cpp
Modifiedsource/gui/CGUISprite.h
Modifiedsource/gui/GUIRenderer.cpp
Modifiedsource/gui/ObjectTypes/CMiniMap.cpp
Modifiedsource/lib/tex/tex.cpp
Modifiedsource/lib/tex/tex.h
Modifiedsource/ps/Util.h
Modifiedsource/renderer/DecalRData.cpp
Modifiedsource/renderer/ModelRenderer.cpp
Modifiedsource/renderer/OverlayRenderer.cpp
Modifiedsource/renderer/OverlayRenderer.h
Modifiedsource/renderer/ParticleRenderer.cpp
Modifiedsource/renderer/PatchRData.cpp
Modifiedsource/renderer/PostprocManager.cpp
Modifiedsource/renderer/Renderer.cpp
Modifiedsource/renderer/Renderer.h
Modifiedsource/renderer/RenderingOptions.cpp
Modifiedsource/renderer/SceneRenderer.cpp
Modifiedsource/renderer/ShadowMap.cpp
Modifiedsource/renderer/SkyManager.cpp
Modifiedsource/renderer/TerrainOverlay.cpp
Modifiedsource/renderer/TerrainRenderer.cpp
Modifiedsource/renderer/TexturedLineRData.cpp
Modifiedsource/renderer/TexturedLineRData.h
Modifiedsource/renderer/WaterManager.cpp
Modifiedsource/renderer/backend/Format.h
Modifiedsource/renderer/backend/Sampler.cpp
Modifiedsource/renderer/backend/gl/Device.cpp
Modifiedsource/renderer/backend/gl/Device.h
Modifiedsource/renderer/backend/gl/DeviceCommandContext.cpp
Modifiedsource/renderer/backend/gl/DeviceCommandContext.h
Modifiedsource/renderer/backend/gl/Framebuffer.cpp
Modifiedsource/renderer/backend/gl/Texture.cpp
Modifiedsource/renderer/backend/gl/Texture.h
Modifiedsource/simulation2/components/CCmpRallyPointRenderer.cpp
Modifiedsource/simulation2/components/CCmpSelectable.cpp
Modifiedsource/simulation2/components/CCmpTerritoryManager.cpp
Modifiedsource/tools/atlas/GameInterface/Handlers/TerrainHandlers.cpp