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Modifiedps/trunk/source/renderer/ModelRenderer.cpp
Modifiedps/trunk/source/renderer/OverlayRenderer.h
Modifiedps/trunk/source/renderer/PatchRData.h
Modifiedps/trunk/source/renderer/RenderModifiers.h
Modifiedps/trunk/source/renderer/ShadowMap.h
Modifiedps/trunk/source/renderer/TerrainOverlay.cpp
Modifiedps/trunk/source/maths/Vector3D.h
Modifiedps/trunk/source/ps/containers/Span.h
Modifiedps/trunk/source/renderer/DecalRData.cpp
Modifiedps/trunk/source/renderer/HWLightingModelRenderer.h
Modifiedps/trunk/source/renderer/InstancingModelRenderer.h
Modifiedps/trunk/source/renderer/OverlayRenderer.cpp
Modifiedps/trunk/source/renderer/PatchRData.cpp
Modifiedps/trunk/source/renderer/RenderModifiers.cpp
Modifiedps/trunk/source/renderer/ShadowMap.cpp
Modifiedps/trunk/source/renderer/SkyManager.cpp
Modifiedps/trunk/binaries/data/mods/public/shaders/arb/los_interp.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/arb/terrain_base.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/arb/terrain_blend.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/arb/terrain_common.vp
Modifiedps/trunk/binaries/data/mods/public/shaders/arb/terrain_decal.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/arb/water_simple.xml
Modifiedps/trunk/binaries/data/mods/public/shaders/glsl/los_interp.fs
Modifiedps/trunk/binaries/data/mods/public/shaders/glsl/model_common.vs
Modifiedps/trunk/source/graphics/Canvas2D.cpp
Modifiedps/trunk/source/graphics/Color.h
Modifiedps/trunk/source/graphics/LOSTexture.cpp
Modifiedps/trunk/source/graphics/MiniMapTexture.cpp
Modifiedps/trunk/source/graphics/ModelDef.cpp
Modifiedps/trunk/source/graphics/ParticleEmitter.cpp
Modifiedps/trunk/source/graphics/ParticleEmitter.h
Modifiedps/trunk/source/graphics/ShaderDefines.cpp
Modifiedps/trunk/source/graphics/ShaderDefines.h
Modifiedps/trunk/source/graphics/ShaderProgram.cpp
Modifiedps/trunk/source/graphics/ShaderProgram.h
Modifiedps/trunk/source/graphics/ShaderTechnique.cpp
Modifiedps/trunk/source/graphics/ShaderTechnique.h
Modifiedps/trunk/source/graphics/TextRenderer.cpp
Modifiedps/trunk/source/graphics/TextRenderer.h
Modifiedps/trunk/source/gui/ObjectTypes/CMiniMap.cpp
Modifiedps/trunk/source/maths/Matrix3D.h
Modifiedps/trunk/source/maths/Vector4D.h
Modifiedps/trunk/source/renderer/DebugRenderer.cpp
Modifiedps/trunk/source/renderer/HWLightingModelRenderer.cpp
Modifiedps/trunk/source/renderer/InstancingModelRenderer.cpp
Modifiedps/trunk/source/renderer/ModelVertexRenderer.h
Modifiedps/trunk/source/renderer/ParticleRenderer.cpp
Modifiedps/trunk/source/renderer/PostprocManager.cpp
Modifiedps/trunk/source/renderer/SceneRenderer.cpp
Modifiedps/trunk/source/renderer/SilhouetteRenderer.cpp
Modifiedps/trunk/source/renderer/TerrainRenderer.cpp
Modifiedps/trunk/source/renderer/TexturedLineRData.cpp
Modifiedps/trunk/source/renderer/TerrainRenderer.h
Modifiedps/trunk/source/renderer/WaterManager.cpp
Modifiedps/trunk/source/renderer/VertexBufferManager.h
Modifiedps/trunk/source/renderer/TexturedLineRData.h
Modifiedps/trunk/source/renderer/backend/IShaderProgram.h
Modifiedps/trunk/source/renderer/backend/gl/DeviceCommandContext.h
Modifiedps/trunk/source/soundmanager/items/CSoundBase.cpp
Modifiedps/trunk/source/renderer/backend/gl/DeviceCommandContext.cpp
Modifiedps/trunk/source/renderer/backend/gl/Texture.cpp
Modifiedps/trunk/source/renderer/backend/gl/Device.h
Modifiedps/trunk/source/renderer/backend/gl/ShaderProgram.h
Modifiedps/trunk/source/renderer/backend/gl/Device.cpp
Modifiedps/trunk/source/renderer/backend/gl/ShaderProgram.cpp