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Modifiedps/trunk/source/ps/VideoMode.h
Modifiedps/trunk/source/renderer/DecalRData.h
Modifiedps/trunk/source/renderer/InstancingModelRenderer.cpp
Modifiedps/trunk/source/renderer/ModelRenderer.h
Modifiedps/trunk/source/renderer/OverlayRenderer.h
Modifiedps/trunk/source/renderer/PatchRData.cpp
Modifiedps/trunk/source/gui/CGUIText.cpp
Modifiedps/trunk/source/gui/ObjectTypes/CMiniMap.cpp
Modifiedps/trunk/source/ps/ArchiveBuilder.cpp
Modifiedps/trunk/source/ps/Profiler2GPU.cpp
Modifiedps/trunk/source/ps/VideoMode.cpp
Modifiedps/trunk/source/renderer/DecalRData.cpp
Modifiedps/trunk/source/renderer/HWLightingModelRenderer.h
Modifiedps/trunk/source/renderer/ModelRenderer.cpp
Modifiedps/trunk/source/renderer/OverlayRenderer.cpp
Modifiedps/trunk/source/renderer/ParticleRenderer.h
Modifiedps/trunk/binaries/data/config/default.cfg
Modifiedps/trunk/binaries/data/mods/mod/hwdetect/hwdetect.js
Modifiedps/trunk/binaries/data/mods/mod/hwdetect/test.js
Modifiedps/trunk/build/premake/premake5.lua
Modifiedps/trunk/source/graphics/Canvas2D.cpp
Modifiedps/trunk/source/graphics/Canvas2D.h
Modifiedps/trunk/source/graphics/LOSTexture.cpp
Modifiedps/trunk/source/graphics/LOSTexture.h
Modifiedps/trunk/source/graphics/MiniMapTexture.cpp
Modifiedps/trunk/source/graphics/MiniMapTexture.h
Modifiedps/trunk/source/graphics/ParticleEmitter.cpp
Modifiedps/trunk/source/graphics/ParticleEmitter.h
Modifiedps/trunk/source/graphics/ShaderDefines.cpp
Modifiedps/trunk/source/graphics/ShaderDefines.h
Modifiedps/trunk/source/graphics/ShaderManager.cpp
Modifiedps/trunk/source/graphics/ShaderProgram.cpp
Modifiedps/trunk/source/graphics/TerrainTextureManager.cpp
Modifiedps/trunk/source/graphics/TerrainTextureManager.h
Modifiedps/trunk/source/graphics/TerritoryTexture.cpp
Modifiedps/trunk/source/graphics/TerritoryTexture.h
Modifiedps/trunk/source/graphics/TextRenderer.cpp
Modifiedps/trunk/source/graphics/TextRenderer.h
Modifiedps/trunk/source/graphics/TextureManager.cpp
Modifiedps/trunk/source/graphics/TextureManager.h
Modifiedps/trunk/source/graphics/tests/test_TextureManager.h
Modifiedps/trunk/source/gui/ObjectTypes/CInput.cpp
Modifiedps/trunk/source/main.cpp
Modifiedps/trunk/source/ps/GameSetup/HWDetect.cpp
Modifiedps/trunk/source/ps/Util.cpp
Modifiedps/trunk/source/renderer/DebugRenderer.cpp
Modifiedps/trunk/source/renderer/HWLightingModelRenderer.cpp
Modifiedps/trunk/source/renderer/InstancingModelRenderer.h
Modifiedps/trunk/source/renderer/ModelVertexRenderer.h
Modifiedps/trunk/source/renderer/ParticleRenderer.cpp
Modifiedps/trunk/source/renderer/backend/PipelineState.cpp
Modifiedps/trunk/source/renderer/backend/PipelineState.h
Modifiedps/trunk/source/renderer/backend/Sampler.cpp
Modifiedps/trunk/source/renderer/backend/Sampler.h
Modifiedps/trunk/source/renderer/PostprocManager.h
Modifiedps/trunk/source/renderer/Renderer.h
Modifiedps/trunk/source/renderer/ShadowMap.h
Modifiedps/trunk/source/renderer/SkyManager.h
Modifiedps/trunk/source/renderer/TerrainRenderer.h
Modifiedps/trunk/source/renderer/VertexArray.h
Modifiedps/trunk/source/renderer/VertexBufferManager.h
Modifiedps/trunk/source/renderer/backend/IDevice.h
Modifiedps/trunk/source/renderer/backend/IShaderProgram.h
Modifiedps/trunk/source/renderer/backend/dummy/Device.cpp
Modifiedps/trunk/source/renderer/PostprocManager.cpp
Modifiedps/trunk/source/renderer/Renderer.cpp
Modifiedps/trunk/source/renderer/ShadowMap.cpp
Modifiedps/trunk/source/renderer/SkyManager.cpp
Modifiedps/trunk/source/renderer/TerrainRenderer.cpp
Modifiedps/trunk/source/renderer/VertexArray.cpp
Modifiedps/trunk/source/renderer/VertexBufferManager.cpp
Modifiedps/trunk/source/renderer/backend/IBuffer.h
Modifiedps/trunk/source/renderer/backend/IFramebuffer.h
Modifiedps/trunk/source/renderer/backend/dummy/Buffer.h
Modifiedps/trunk/source/renderer/PatchRData.h
Modifiedps/trunk/source/renderer/RenderModifiers.h
Modifiedps/trunk/source/renderer/SceneRenderer.h
Modifiedps/trunk/source/renderer/SilhouetteRenderer.h
Modifiedps/trunk/source/renderer/TerrainOverlay.h
Modifiedps/trunk/source/renderer/TexturedLineRData.h
Modifiedps/trunk/source/renderer/VertexBuffer.h
Modifiedps/trunk/source/renderer/WaterManager.h
Modifiedps/trunk/source/renderer/backend/IDeviceObject.h
Modifiedps/trunk/source/renderer/backend/dummy/Buffer.cpp
Modifiedps/trunk/source/renderer/backend/dummy/DeviceCommandContext.cpp
Modifiedps/trunk/source/renderer/RenderModifiers.cpp
Modifiedps/trunk/source/renderer/SceneRenderer.cpp
Modifiedps/trunk/source/renderer/SilhouetteRenderer.cpp
Modifiedps/trunk/source/renderer/TerrainOverlay.cpp
Modifiedps/trunk/source/renderer/TexturedLineRData.cpp
Modifiedps/trunk/source/renderer/VertexBuffer.cpp
Modifiedps/trunk/source/renderer/WaterManager.cpp
Modifiedps/trunk/source/renderer/backend/IDeviceCommandContext.h
Modifiedps/trunk/source/renderer/backend/ITexture.h
Modifiedps/trunk/source/renderer/backend/dummy/Device.h
Modifiedps/trunk/source/renderer/backend/dummy/Framebuffer.cpp
Modifiedps/trunk/source/renderer/backend/dummy/Texture.cpp
Modifiedps/trunk/source/renderer/backend/gl/Device.cpp
Modifiedps/trunk/source/renderer/backend/gl/Framebuffer.cpp
Modifiedps/trunk/source/renderer/backend/gl/Texture.h