Since there is a typo in the objectives dialog code, that page always displays "Disable Treasure: Disabled".
While at it, replace the counterintuitive phrasing with a more accurate statement.
Further Treasure setting values could be added which incidentally would make this option more positive,
like Treasure: initial (500 food, 500 wood) or Treasure: reorccuring (500 metal all 5 minutes) (where these resource numbers could be set manually, just like the starting resources could be set manually by the controller).
Survival of the fittest should also place treasure only if the disabling of treasures is disabled (...).