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Modifiedbinaries/data/mods/public/simulation/ai/common-api/shared.js
Modifiedbinaries/data/mods/public/simulation/ai/petra/basesManager.js
Modifiedbinaries/data/mods/public/simulation/components/AIProxy.js
Modifiedbinaries/data/mods/public/simulation/components/Attack.js
Modifiedbinaries/data/mods/public/simulation/components/AttackDetection.js
Modifiedbinaries/data/mods/public/simulation/components/Auras.js
Modifiedbinaries/data/mods/public/simulation/components/AutoBuildable.js
Modifiedbinaries/data/mods/public/simulation/components/BattleDetection.js
Modifiedbinaries/data/mods/public/simulation/components/Builder.js
Modifiedbinaries/data/mods/public/simulation/components/BuildingAI.js
Modifiedbinaries/data/mods/public/simulation/components/Capturable.js
Modifiedbinaries/data/mods/public/simulation/components/Cost.js
Modifiedbinaries/data/mods/public/simulation/components/EntityLimits.js
Modifiedbinaries/data/mods/public/simulation/components/Fogging.js
Modifiedbinaries/data/mods/public/simulation/components/Formation.js
Modifiedbinaries/data/mods/public/simulation/components/FormationAttack.js
Modifiedbinaries/data/mods/public/simulation/components/Foundation.js
Modifiedbinaries/data/mods/public/simulation/components/GarrisonHolder.js
Modifiedbinaries/data/mods/public/simulation/components/Garrisonable.js
Modifiedbinaries/data/mods/public/simulation/components/Gate.js
Modifiedbinaries/data/mods/public/simulation/components/GuiInterface.js
Modifiedbinaries/data/mods/public/simulation/components/Heal.js
Modifiedbinaries/data/mods/public/simulation/components/Health.js
Modifiedbinaries/data/mods/public/simulation/components/Identity.js
Modifiedbinaries/data/mods/public/simulation/components/Market.js
Modifiedbinaries/data/mods/public/simulation/components/Mirage.js
Modifiedbinaries/data/mods/public/simulation/components/ModifiersManager.js
Modifiedbinaries/data/mods/public/simulation/components/Pack.js
Modifiedbinaries/data/mods/public/simulation/components/Player.js
Modifiedbinaries/data/mods/public/simulation/components/Population.js
Modifiedbinaries/data/mods/public/simulation/components/Promotion.js
Modifiedbinaries/data/mods/public/simulation/components/RangeOverlayManager.js
Modifiedbinaries/data/mods/public/simulation/components/Repairable.js
Modifiedbinaries/data/mods/public/simulation/components/Researcher.js
Modifiedbinaries/data/mods/public/simulation/components/Resistance.js
Modifiedbinaries/data/mods/public/simulation/components/ResourceDropsite.js
Modifiedbinaries/data/mods/public/simulation/components/ResourceGatherer.js
Modifiedbinaries/data/mods/public/simulation/components/ResourceSupply.js
Modifiedbinaries/data/mods/public/simulation/components/ResourceTrickle.js
Modifiedbinaries/data/mods/public/simulation/components/SkirmishReplacer.js
Modifiedbinaries/data/mods/public/simulation/components/StatisticsTracker.js
Modifiedbinaries/data/mods/public/simulation/components/StatusBars.js
Modifiedbinaries/data/mods/public/simulation/components/TechnologyManager.js
Modifiedbinaries/data/mods/public/simulation/components/TerritoryDecay.js
Modifiedbinaries/data/mods/public/simulation/components/Trader.js
Modifiedbinaries/data/mods/public/simulation/components/Trainer.js
Modifiedbinaries/data/mods/public/simulation/components/Treasure.js
Modifiedbinaries/data/mods/public/simulation/components/TreasureCollector.js
Modifiedbinaries/data/mods/public/simulation/components/TriggerPoint.js
Modifiedbinaries/data/mods/public/simulation/components/TurretHolder.js
Modifiedbinaries/data/mods/public/simulation/components/UnitAI.js
Modifiedbinaries/data/mods/public/simulation/components/UnitMotionFlying.js
Modifiedbinaries/data/mods/public/simulation/components/Upgrade.js
Modifiedbinaries/data/mods/public/simulation/components/Upkeep.js
Modifiedbinaries/data/mods/public/simulation/components/Visibility.js
Modifiedbinaries/data/mods/public/simulation/components/VisionSharing.js
Addedbinaries/data/mods/public/simulation/components/interfaces/Identity.js
Modifiedbinaries/data/mods/public/simulation/components/interfaces/Messages.js
Modifiedbinaries/data/mods/public/simulation/helpers/Transform.js
Modifiedbinaries/data/mods/public/simulation/templates/special/players/maur.xml
Modifiedbinaries/data/mods/public/simulation/templates/structures/maur/house.xml
Modifiedbinaries/data/mods/public/simulation/templates/structures/maur/outpost.xml
Modifiedbinaries/data/mods/public/simulation/templates/units/maur/cavalry_javelineer_a.xml
Modifiedbinaries/data/mods/public/simulation/templates/units/maur/infantry_archer_b.xml
Modifiedsource/simulation2/MessageTypes.h
Modifiedsource/simulation2/TypeList.h
Modifiedsource/simulation2/components/CCmpDecay.cpp
Modifiedsource/simulation2/components/CCmpFootprint.cpp
Modifiedsource/simulation2/components/CCmpMinimap.cpp
Modifiedsource/simulation2/components/CCmpObstruction.cpp
Modifiedsource/simulation2/components/CCmpOwnership.cpp
Modifiedsource/simulation2/components/CCmpPosition.cpp
Modifiedsource/simulation2/components/CCmpTerritoryInfluence.cpp
Modifiedsource/simulation2/components/CCmpTerritoryManager.cpp
Modifiedsource/simulation2/components/CCmpUnitMotion.h
Modifiedsource/simulation2/components/CCmpVision.cpp
Modifiedsource/simulation2/components/CCmpVisualActor.cpp
Modifiedsource/simulation2/scripting/MessageTypeConversions.cpp
Modifiedsource/simulation2/scripting/ScriptComponent.cpp
Modifiedsource/simulation2/scripting/ScriptComponent.h
Modifiedsource/simulation2/system/Component.h
Modifiedsource/simulation2/system/ComponentManager.cpp
Modifiedsource/simulation2/system/ComponentManager.h
Modifiedsource/simulation2/system/IComponent.cpp
Modifiedsource/simulation2/system/IComponent.h