Page MenuHomeWildfire Games

[ATLASUI] Build atlasUI inside xcode missing libpng, libjpeg
ClosedPublic

Authored by trompetin17 on Jul 11 2019, 5:37 PM.

Details

Reviewers
historic_bruno
Trac Tickets
#5493
Summary

wxWidget was using jpeg and png in its building script

Test Plan

remove .already_build from wxWidget, and rebuild libraries

Diff Detail

Repository
rP 0 A.D. Public Repository
Branch
/ps/trunk
Lint
No Linters Available
Unit
No Unit Test Coverage
Build Status
Buildable 8291
Build 13530: Vulcan BuildJenkins
Build 13529: arc lint + arc unit

Event Timeline

trompetin17 created this revision.Jul 11 2019, 5:37 PM
trompetin17 added inline comments.Jul 11 2019, 5:39 PM
libraries/osx/build-osx-libs.sh
361

added:
--without-libjpeg
changed:
--with-png:builtin for --with-libpng=builtin

historic_bruno added a subscriber: historic_bruno.
historic_bruno added inline comments.
libraries/osx/build-osx-libs.sh
361

Minor point: were spaces added before CONF_OPTS?

Otherwise it looks good.

Successful build - Chance fights ever on the side of the prudent.

Link to build: https://jenkins.wildfiregames.com/job/docker-differential/28/display/redirect

trompetin17 updated this revision to Diff 8832.Jul 11 2019, 5:48 PM

remove space

trompetin17 marked an inline comment as done.Jul 11 2019, 5:48 PM

Successful build - Chance fights ever on the side of the prudent.

Link to build: https://jenkins.wildfiregames.com/job/docker-differential/29/display/redirect

historic_bruno accepted this revision.Jul 11 2019, 5:59 PM
This revision is now accepted and ready to land.Jul 11 2019, 5:59 PM
trompetin17 closed this revision.Jul 11 2019, 6:26 PM