This allows modifiers to be used as an effect of status effects.
E.g. slowing a unit down when hit, lowering morale, you name it basically ;)
Also fixes some oversights from D2218/rP22901.
Done:
- Modifiers.
- Fix tooltip when not simulating.
- Allow Capture as an effect.
- Allow infinite StatusEffects (i.e. no Duration).
- Fix TimeElapsed not being a number.
- Transfer statusEffects to promoted entity.
- Give credit to attacker.
- GiveStatus -> ApplyStatus.
- Remove GUI icons on entity death.
Possible extenion:
- See whether a nicer tooltip can be made.
- Only show gives name1, name2 when hovering the shield but elaborate when showing the information window?