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Dec 2 2019

elexis added a comment to rP12756: Match setup GUI revamp. Adds pop-cap and starting resource options. Refs #802.

#802 -> #812

Dec 2 2019, 12:56 PM
Harbormaster failed remote builds in B10172: Diff 10460 for D2393: Use victory conditions json's in Atlas!
Dec 2 2019, 12:40 PM
Vulcan added a comment to D2393: Use victory conditions json's in Atlas.

Build failure - The Moirai have given mortals hearts that can endure.

Dec 2 2019, 12:40 PM
Vulcan added a comment to D2393: Use victory conditions json's in Atlas.

Successful build - Chance fights ever on the side of the prudent.

Dec 2 2019, 12:36 PM
Stan updated the diff for D2393: Use victory conditions json's in Atlas.

Fix styling issues, and read the data in the json file to know what to disable enable depending on what's on.

Dec 2 2019, 12:22 PM
autobuild committed rP23203: [i18n] Updated POT and PO files..
[i18n] Updated POT and PO files.
Dec 2 2019, 9:47 AM
Vulcan added a comment to D2446: [WIP] - Fake physics..

Successful build - Chance fights ever on the side of the prudent.

Dec 2 2019, 9:22 AM
Vulcan added a comment to D2446: [WIP] - Fake physics..

Successful build - Chance fights ever on the side of the prudent.

Dec 2 2019, 8:49 AM
Freagarach added a comment to D2446: [WIP] - Fake physics..

MaxForce and MomentOfInertia won't be used.

Dec 2 2019, 8:42 AM
Freagarach updated the diff for D2446: [WIP] - Fake physics..

Moved out of CCmpDecay.
(Means discarding the decay part for now, but should be added back in the future.)

Dec 2 2019, 8:38 AM
Silier added inline comments to rP22985: Rewrite Savegame page to use class syntax, enabled by rP22923 / D2290, refs….
Dec 2 2019, 8:27 AM
Stan added inline comments to rP22985: Rewrite Savegame page to use class syntax, enabled by rP22923 / D2290, refs….
Dec 2 2019, 8:26 AM
Silier added inline comments to rP22985: Rewrite Savegame page to use class syntax, enabled by rP22923 / D2290, refs….
Dec 2 2019, 8:13 AM
Stan added a comment to D2432: Add a -help option.

Just for the record, only debian seems to provide a man command.

Dec 2 2019, 7:47 AM
Stan added a comment to D2353: L3 Ryzen 3000 Bugfix.

This person also runs out of memory #5645 without the fix, maybe it's the same reason.

Dec 2 2019, 7:46 AM
Vulcan added a comment to D1520: Automatically cancel unpacking when units are ordered to move.

Successful build - Chance fights ever on the side of the prudent.

Dec 2 2019, 2:07 AM
Vulcan added a comment to D1520: Automatically cancel unpacking when units are ordered to move.

Successful build - Chance fights ever on the side of the prudent.

Dec 2 2019, 2:05 AM
causative updated the diff for D1520: Automatically cancel unpacking when units are ordered to move.

style

Dec 2 2019, 2:04 AM

Dec 1 2019

JoshuaJB requested changes to D2432: Add a -help option.

I think this is okay. While a build-time copy isn't perfect, having a binaries' help text rely on an external file seems equivalently undesirable. A help text should always work in my opinion.

Dec 1 2019, 11:53 PM
linkmauve added a comment to D2448: Make GLES mode work on Mesa.

The minimap looks correct atm, the entire game looks like it only needs some polish before it looks identical to the GL version, on Intel. :)

Dec 1 2019, 11:42 PM
JoshuaJB accepted D2448: Make GLES mode work on Mesa.

Thanks you so much for taking a look at this! Strong GL ES support has been on my wishlist for a long time. If the minimap still doesn't support GL ES (it didn't last I looked), I have a patch from years that could be salvaged rather than starting from scratch.

Dec 1 2019, 11:36 PM
Vulcan added a comment to D1520: Automatically cancel unpacking when units are ordered to move.

Successful build - Chance fights ever on the side of the prudent.

Dec 1 2019, 10:07 PM
causative added inline comments to D1520: Automatically cancel unpacking when units are ordered to move.
Dec 1 2019, 10:06 PM
Vulcan added a comment to D1520: Automatically cancel unpacking when units are ordered to move.

Successful build - Chance fights ever on the side of the prudent.

Dec 1 2019, 10:05 PM
causative updated the diff for D1520: Automatically cancel unpacking when units are ordered to move.

style changes

Dec 1 2019, 10:03 PM
Freagarach planned changes to D2446: [WIP] - Fake physics..

I'll move the simple physics outside of CmpDecay.

Dec 1 2019, 9:38 PM
Silier added inline comments to D1520: Automatically cancel unpacking when units are ordered to move.
Dec 1 2019, 9:32 PM
Silier added a comment to D1520: Automatically cancel unpacking when units are ordered to move.

Some more comments before i forget.

Dec 1 2019, 9:31 PM
Vulcan added a comment to D1520: Automatically cancel unpacking when units are ordered to move.

Successful build - Chance fights ever on the side of the prudent.

Dec 1 2019, 9:11 PM
Vulcan added a comment to D1520: Automatically cancel unpacking when units are ordered to move.

Successful build - Chance fights ever on the side of the prudent.

Dec 1 2019, 9:08 PM
causative updated the diff for D1520: Automatically cancel unpacking when units are ordered to move.

style changes

Dec 1 2019, 9:07 PM
causative added inline comments to D1520: Automatically cancel unpacking when units are ordered to move.
Dec 1 2019, 9:06 PM
Vulcan added a comment to D1946: Windows Differential testing.

Successful build - Chance fights ever on the side of the prudent.

Dec 1 2019, 8:49 PM
Vulcan added a comment to D1946: Windows Differential testing.

Successful build - Chance fights ever on the side of the prudent.

Dec 1 2019, 8:43 PM
Silier updated the diff for D1946: Windows Differential testing.

moved to subdirectory
moving revert ahead of deletions so ugly spamming like in https://jenkins.wildfiregames.com/blue/organizations/jenkins/vs2015-differential/detail/vs2015-differential/604/pipeline will not happen

Dec 1 2019, 8:42 PM
Silier planned changes to D1946: Windows Differential testing.

what i said above

Dec 1 2019, 6:49 PM
Itms added a member for Windows Developers: Silier.
Dec 1 2019, 6:48 PM
Silier added inline comments to D1520: Automatically cancel unpacking when units are ordered to move.
Dec 1 2019, 6:17 PM
Silier requested changes to D1520: Automatically cancel unpacking when units are ordered to move.

I did not test it yet nor looked into replace order function.
I ll do later (just dont want to loose my notes)

Dec 1 2019, 5:46 PM
Stan added inline comments to D1776: Cleanup Timer.js and update documentation.
Dec 1 2019, 5:00 PM
Polakrity added inline comments to D1776: Cleanup Timer.js and update documentation.
Dec 1 2019, 4:51 PM
Stan added inline comments to D1776: Cleanup Timer.js and update documentation.
Dec 1 2019, 4:35 PM
Silier requested changes to D2174: Split garrison abort bug noticed in D665..

MoveToGarrisonRange should not contain pickup logic.
It is expected from function to move unit to target range and return true/false.

Dec 1 2019, 4:24 PM
Polakrity added inline comments to D1776: Cleanup Timer.js and update documentation.
Dec 1 2019, 4:18 PM
Polakrity added inline comments to D2409: GuiInterface TimeNotifications fixes and cleanup.
Dec 1 2019, 4:06 PM
Stan added a comment to rP23202: Fix latest warnings mentioned by @Stan with checkref.

Thanks for the fix. Note that it doesn't following the naming conventions though. As horse shouldn't be in the name if it's in a folder called "horse". That should be fixed sometime.

Dec 1 2019, 1:22 PM
Stan added a comment to rP23195: Horse actors and variants cleaning..

Was playing and got these errors:
ERROR: Mismatch between model's skeleton and animation's skeleton (46 model bones != 49 animation keys)
ERROR: CCacheLoader failed to find archived or source file for: "art/variants/quadraped/base_horse_trader.xml"
ERROR: Could not open path quadraped/base_horse_trader.xml
ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/units/helmets/hele_thracian_cart_hero_01.xml"
ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/units/helmets/hele_thracian_cart_hero_01.xml'
ERROR: Failed to build prop model "props/units/helmets/hele_thracian_cart_hero_01.xml" on actor "hero_elephantry_hannibal_d"

Fixed most of them but i can't recognize the mismatch model. Do you know where the model mismatch happens?

Dec 1 2019, 1:20 PM
Vulcan added a comment to D2449: ComputeMotionParameters correctly when formation member is added or removed.

Successful build - Chance fights ever on the side of the prudent.

Dec 1 2019, 1:03 PM
Harbormaster failed remote builds in B10166: Diff 10453 for D2449: ComputeMotionParameters correctly when formation member is added or removed!
Dec 1 2019, 1:02 PM
Vulcan added a comment to D2449: ComputeMotionParameters correctly when formation member is added or removed.

Build failure - The Moirai have given mortals hearts that can endure.

Dec 1 2019, 1:01 PM
Silier created D2449: ComputeMotionParameters correctly when formation member is added or removed.
Dec 1 2019, 12:54 PM
Vulcan added a comment to D665: Make ship pickup nicer.

Successful build - Chance fights ever on the side of the prudent.

Dec 1 2019, 12:46 PM
Vulcan added a comment to D665: Make ship pickup nicer.

Successful build - Chance fights ever on the side of the prudent.

Dec 1 2019, 12:30 PM
causative updated the summary of D665: Make ship pickup nicer.
Dec 1 2019, 12:25 PM
causative updated the diff for D665: Make ship pickup nicer.

Remove the extra bugfix that was split into D2174.

Dec 1 2019, 12:23 PM
Silier requested changes to D2393: Use victory conditions json's in Atlas.

It works nice, but there is problem aside small styling.

Dec 1 2019, 11:52 AM
causative removed a reviewer for D1520: Automatically cancel unpacking when units are ordered to move: temple.
Dec 1 2019, 6:52 AM
Vulcan added a comment to D1520: Automatically cancel unpacking when units are ordered to move.

Successful build - Chance fights ever on the side of the prudent.

Dec 1 2019, 6:46 AM
causative updated the test plan for D1520: Automatically cancel unpacking when units are ordered to move.
Dec 1 2019, 6:43 AM
Vulcan added a comment to D1520: Automatically cancel unpacking when units are ordered to move.

Successful build - Chance fights ever on the side of the prudent.

Dec 1 2019, 6:38 AM
causative updated the diff for D1520: Automatically cancel unpacking when units are ordered to move.

Update to trunk. Slightly refactor (not a functional difference from the patch before).

Dec 1 2019, 6:33 AM
causative removed reviewers for D665: Make ship pickup nicer: mimo, vladislavbelov, wraitii.
Dec 1 2019, 3:06 AM
Vulcan added a comment to D665: Make ship pickup nicer.

Successful build - Chance fights ever on the side of the prudent.

Dec 1 2019, 2:06 AM
Vulcan added a comment to D665: Make ship pickup nicer.

Successful build - Chance fights ever on the side of the prudent.

Dec 1 2019, 1:53 AM
causative added a comment to D665: Make ship pickup nicer.
In D665#76161, @Imarok wrote:

One easy fix would be that the ship won't move if the units can be garrissoned with the ship not moving.

That's what the patch already does.

Dec 1 2019, 1:53 AM
causative added a comment to D665: Make ship pickup nicer.
In D665#76122, @elexis wrote:

If I understood the patch correctly, the behavior of the patch is that the ship moves to the closest shoreline, which may be on an entirely different island, at least.

Dec 1 2019, 1:48 AM
causative updated the diff for D665: Make ship pickup nicer.

Updated to trunk. Took out the std::unordered_set change, because other code in HierarchicalPathfinder.cpp now depends on the set being ordered.

Dec 1 2019, 1:45 AM

Nov 30 2019

FeXoR accepted D1635: Add DunePainter..

After required D1630 and D1633 are added this is good to go ;)

Nov 30 2019, 8:30 PM
FeXoR added a reviewer for D1633: PerlinPainter add to rmgen.: FeXoR.

Missing newline at the end of the file.
Otherwise I'm to tired to review this right now. Let's call it a day ;)

Nov 30 2019, 8:23 PM
FeXoR requested changes to D1630: Add perlin noise generator..

See IRC for improvements: http://irclogs.wildfiregames.com/2019-11/2019-11-30-QuakeNet-%230ad-dev.log starting with "12:30 < FeXoR> ...so on to D1630 I guess ^^"

Nov 30 2019, 8:21 PM
Vulcan added a comment to D2448: Make GLES mode work on Mesa.

Successful build - Chance fights ever on the side of the prudent.

Nov 30 2019, 3:38 PM
Vulcan added a comment to D2448: Make GLES mode work on Mesa.

Successful build - Chance fights ever on the side of the prudent.

Nov 30 2019, 3:24 PM
linkmauve created D2448: Make GLES mode work on Mesa.
Nov 30 2019, 3:20 PM
FeXoR added inline comments to D1630: Add perlin noise generator..
Nov 30 2019, 2:19 PM
FeXoR added a reviewer for D1630: Add perlin noise generator.: FeXoR.
Nov 30 2019, 1:29 PM
Stan added a comment to D2353: L3 Ryzen 3000 Bugfix.

I currently have no time to write the patch, sorry. If someone else writes this patch I would test it.
Here are the required information which Imarok got from the AMD forum.

https://community.amd.com/thread/244207

Nov 30 2019, 1:18 PM
nani updated the diff for D1635: Add DunePainter..
Nov 30 2019, 1:07 PM
nani updated the diff for D1635: Add DunePainter..
Nov 30 2019, 12:58 PM
nani added inline comments to D1635: Add DunePainter..
Nov 30 2019, 12:38 PM
OptimusShepard added a comment to D2353: L3 Ryzen 3000 Bugfix.

I currently have no time to write the patch, sorry. If someone else writes this patch I would test it.
Here are the required information which Imarok got from the AMD forum.

Nov 30 2019, 12:28 PM
FeXoR added a comment to D1635: Add DunePainter..

Mostly good, please try to make the JSdoc phrases and comments more telling and check that last "type" check.

Nov 30 2019, 12:26 PM
FeXoR requested changes to D1635: Add DunePainter..
Nov 30 2019, 12:23 PM
nani updated the diff for D1635: Add DunePainter..
Nov 30 2019, 12:08 PM
nani added inline comments to D1635: Add DunePainter..
Nov 30 2019, 12:07 PM
Stan added inline comments to D1635: Add DunePainter..
Nov 30 2019, 11:49 AM
nani updated the diff for D1635: Add DunePainter..
Nov 30 2019, 11:18 AM
nani updated the diff for D1635: Add DunePainter..

Fixes (again)

Nov 30 2019, 10:58 AM
nani updated the diff for D1635: Add DunePainter..

Seems I forgot add the possibility to customize the base height (was always 0 if ELEVATION_SET)

Nov 30 2019, 10:50 AM
Stan added inline comments to D1635: Add DunePainter..
Nov 30 2019, 10:49 AM
nani updated the diff for D1635: Add DunePainter..
Nov 30 2019, 10:43 AM
nani updated the diff for D1635: Add DunePainter..

prototype -> class

Nov 30 2019, 10:34 AM
Stan added a comment to D1635: Add DunePainter..

Some coding convention notes to keep you waiting for FeXoR.

Nov 30 2019, 10:21 AM
nani updated the test plan for D1635: Add DunePainter..
Nov 30 2019, 10:20 AM

Nov 29 2019

Vulcan added a comment to D2447: Give a more explicit message when anim mismatches models.

Successful build - Chance fights ever on the side of the prudent.

Nov 29 2019, 7:30 PM
Vulcan added a comment to D2447: Give a more explicit message when anim mismatches models.

Successful build - Chance fights ever on the side of the prudent.

Nov 29 2019, 7:26 PM
Stan updated the diff for D2447: Give a more explicit message when anim mismatches models.

Fix verb

Nov 29 2019, 7:25 PM
Silier added inline comments to D2447: Give a more explicit message when anim mismatches models.
Nov 29 2019, 7:20 PM
Vulcan added a comment to D2447: Give a more explicit message when anim mismatches models.

Successful build - Chance fights ever on the side of the prudent.

Nov 29 2019, 7:13 PM
Vulcan added a comment to D2447: Give a more explicit message when anim mismatches models.

Successful build - Chance fights ever on the side of the prudent.

Nov 29 2019, 7:12 PM
Vulcan added a comment to D2447: Give a more explicit message when anim mismatches models.

Successful build - Chance fights ever on the side of the prudent.

Nov 29 2019, 7:07 PM