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Apr 12 2021

Harbormaster failed to build B16717: rP25239: Mixins: deduplicate Athen-specific data. for rP25239: Mixins: deduplicate Athen-specific data.!
Apr 12 2021, 1:32 PM
wraitii committed rP25239: Mixins: deduplicate Athen-specific data..
Mixins: deduplicate Athen-specific data.
Apr 12 2021, 1:30 PM
wraitii closed D3831: Mixins: deduplicate Athen-specific data..
Apr 12 2021, 1:30 PM
Harbormaster failed to build B16716: rP25238: Mixins: Remove the special mercenary technology, apply template changes… for rP25238: Mixins: Remove the special mercenary technology, apply template changes…!
Apr 12 2021, 1:30 PM
wraitii committed rP25238: Mixins: Remove the special mercenary technology, apply template changes….
Mixins: Remove the special mercenary technology, apply template changes…
Apr 12 2021, 1:28 PM
wraitii closed D3832: Mixins: Remove the special mercenary technology, apply template changes directly..
Apr 12 2021, 1:28 PM
Stan added a comment to D3823: [WIP] Allow GUI objects to create/remove other Objects..

Ah alright.

Apr 12 2021, 12:38 PM
Vulcan added a comment to D3823: [WIP] Allow GUI objects to create/remove other Objects..

Successful build - Chance fights ever on the side of the prudent.

Apr 12 2021, 12:31 PM
wraitii added a comment to D3823: [WIP] Allow GUI objects to create/remove other Objects..
In D3823#166178, @Stan wrote:

The changes in Xeromyces.cpp look a bit hacky?

it's not entirely clean yet, but it's just a JS->XMB instead of XML->XMB parse, nothing too weird.

Apr 12 2021, 12:26 PM
Stan added a comment to D3823: [WIP] Allow GUI objects to create/remove other Objects..

The changes in Xeromyces.cpp look a bit hacky? Also that means we're gonna be creating a bunch of new files even in release builds which seems a bit counterintuitive?

Apr 12 2021, 12:17 PM
Vulcan added a comment to D3823: [WIP] Allow GUI objects to create/remove other Objects..

Successful build - Chance fights ever on the side of the prudent.

Apr 12 2021, 12:10 PM
Vulcan added a comment to D3823: [WIP] Allow GUI objects to create/remove other Objects..

Successful build - Chance fights ever on the side of the prudent.

Apr 12 2021, 12:09 PM
wraitii updated the summary of D3823: [WIP] Allow GUI objects to create/remove other Objects..
Apr 12 2021, 12:01 PM
wraitii updated the diff for D3823: [WIP] Allow GUI objects to create/remove other Objects..

Update. This no longer uses ParamNode, instead I generate an XMB file directly from JS. This has the advantage of requiring fewer fundamental changes in the GUI & possibly being fast overall.

Apr 12 2021, 11:58 AM
Vulcan added a comment to D3773: Split hotkeys of turrets..

Successful build - Chance fights ever on the side of the prudent.

Apr 12 2021, 11:28 AM
Vulcan added a comment to D3773: Split hotkeys of turrets..

Successful build - Chance fights ever on the side of the prudent.

Apr 12 2021, 11:27 AM
Freagarach updated the diff for D3773: Split hotkeys of turrets..

Rebased. Will commit the images from the forum post alongside.

Apr 12 2021, 11:23 AM
Stan committed rP25237: Improve Caratacos' portrait..
Improve Caratacos' portrait.
Apr 12 2021, 11:13 AM
Stan accepted rP25224: Allow empty actor files..
Apr 12 2021, 11:10 AM
Vulcan added a comment to D2129: Let entity react on target death directly..

Successful build - Chance fights ever on the side of the prudent.

Apr 12 2021, 10:52 AM
Vulcan added a comment to D2129: Let entity react on target death directly..

Successful build - Chance fights ever on the side of the prudent.

Apr 12 2021, 10:51 AM
wraitii added a comment to D3554: JS Interface Profiler2.

I'm not sure if there is something bugged, or if we need to modify or create a new function. Currently the toggle(), or as you said a enable/disable() doesn't effect anything. You can remove this function and the saveToFile() function will work anyway.

That's because profiler2 is always initialised. What you're toggling is just the HTTP server.

Apr 12 2021, 10:46 AM
Freagarach updated the diff for D2129: Let entity react on target death directly..

Rebased. Improved.

Apr 12 2021, 10:46 AM
Stan updated the Trac tickets for D3554: JS Interface Profiler2.
Apr 12 2021, 10:37 AM
Freagarach added a comment to D3840: Fix entities able to attack allied structures..

The issue has been around since at least 2019 and perhaps even 2017, so I'm not very eager to try and find that out ;)

Apr 12 2021, 9:44 AM
autobuild committed rP25236: [i18n] Updated POT and PO files..
[i18n] Updated POT and PO files.
Apr 12 2021, 9:27 AM
Vulcan added a comment to D3839: Fix mismatching range checks in finding a new target when gathering..

Successful build - Chance fights ever on the side of the prudent.

Apr 12 2021, 9:16 AM
Vulcan added a comment to D3839: Fix mismatching range checks in finding a new target when gathering..

Successful build - Chance fights ever on the side of the prudent.

Apr 12 2021, 9:14 AM
Stan added a comment to D3840: Fix entities able to attack allied structures..

Is there a revision that introduced this ?

Apr 12 2021, 9:13 AM
Freagarach requested review of D3840: Fix entities able to attack allied structures..
Apr 12 2021, 9:11 AM
Freagarach updated the diff for D3839: Fix mismatching range checks in finding a new target when gathering..
Apr 12 2021, 9:10 AM
Freagarach committed rP25235: Attack using cmpAttack instead of UnitAI..
Attack using cmpAttack instead of UnitAI.
Apr 12 2021, 8:51 AM
Freagarach closed D3816: Attack using cmpAttack instead of UnitAI..
Apr 12 2021, 8:51 AM
Freagarach added inline comments to D3816: Attack using cmpAttack instead of UnitAI..
Apr 12 2021, 8:45 AM
Freagarach committed rP25234: Profile the Transform helper..
Profile the Transform helper.
Apr 12 2021, 8:23 AM
Freagarach closed D3825: Profile Transform helper..
Apr 12 2021, 8:23 AM
Freagarach committed rP25233: Combine attack times in a single node..
Combine attack times in a single node.
Apr 12 2021, 8:17 AM
Freagarach closed D2002: Generalise attack types..
Apr 12 2021, 8:17 AM
wraitii added inline comments to D3839: Fix mismatching range checks in finding a new target when gathering..
Apr 12 2021, 8:06 AM
Freagarach added inline comments to D3839: Fix mismatching range checks in finding a new target when gathering..
Apr 12 2021, 8:04 AM
Freagarach accepted D3832: Mixins: Remove the special mercenary technology, apply template changes directly..

Glad to be able to ditch that tech now :)
I saw no wrong inf/cav.

Apr 12 2021, 8:03 AM
wraitii added a comment to D3839: Fix mismatching range checks in finding a new target when gathering..

It seems like the diff is mostly for formations - I'd rather use a different constant for those.

Apr 12 2021, 8:03 AM
Freagarach requested review of D3839: Fix mismatching range checks in finding a new target when gathering..
Apr 12 2021, 7:44 AM
autobuild committed rP25232: [Windows] Automated build..
[Windows] Automated build.
Apr 12 2021, 7:33 AM
Freagarach requested review of D3838: Minor fixes after Gathering refactoring..
Apr 12 2021, 7:26 AM
vladislavbelov requested review of D3837: Crops minimap view bounds to map size.
Apr 12 2021, 1:25 AM

Apr 11 2021

Stan added inline comments to D3816: Attack using cmpAttack instead of UnitAI..
Apr 11 2021, 10:16 PM
Vulcan added a comment to D3836: Partly revert rP23996..

Successful build - Chance fights ever on the side of the prudent.

Apr 11 2021, 10:13 PM
Freagarach added inline comments to D3816: Attack using cmpAttack instead of UnitAI..
Apr 11 2021, 9:52 PM
Harbormaster failed to build B16703: rP25231: Disables depth test for GUI rendering. for rP25231: Disables depth test for GUI rendering.!
Apr 11 2021, 9:39 PM
vladislavbelov committed rP25231: Disables depth test for GUI rendering..
Disables depth test for GUI rendering.
Apr 11 2021, 9:37 PM
vladislavbelov closed D3835: Disables depth test for GUI.
Apr 11 2021, 9:36 PM
Harbormaster failed to build B16702: rP25230: Fix rP25224 for rP25230: Fix rP25224!
Apr 11 2021, 9:07 PM
wraitii committed rP25230: Fix rP25224.
Fix rP25224
Apr 11 2021, 9:05 PM
wraitii requested verification of rP25224: Allow empty actor files..
Apr 11 2021, 9:05 PM
Imarok requested review of D3836: Partly revert rP23996..
Apr 11 2021, 8:11 PM
Imarok added a reverting change for D148: Fix gametime overlay and watermark in summary screen: D3836: Partly revert rP23996..
Apr 11 2021, 8:05 PM
Imarok added a reverting change for rP23996: Fix gametime overlay and watermark in summary screen: D3836: Partly revert rP23996..
Apr 11 2021, 8:05 PM
Langbart added a comment to D3835: Disables depth test for GUI.

I think that could actually be rP25229 maybe?

Apr 11 2021, 7:52 PM
wraitii added a comment to D3835: Disables depth test for GUI.

I think that could actually be rP25229 maybe?

Apr 11 2021, 7:49 PM
wraitii added inline comments to rP25224: Allow empty actor files..
Apr 11 2021, 7:48 PM
Stan added inline comments to rP25224: Allow empty actor files..
Apr 11 2021, 6:56 PM
Stan added a comment to rP25224: Allow empty actor files..

Actually it's even worse, it broke every single decal in the game. The field doesn't work, cause it's decal only.

Apr 11 2021, 4:29 PM
Langbart added a comment to rP25224: Allow empty actor files..
In rP25224#50631, @Stan wrote:

What field is this ? Open it in atlas. )

Apr 11 2021, 4:22 PM
Stan added a comment to rP25224: Allow empty actor files..

What field is this ? Open it in atlas. )

Apr 11 2021, 3:42 PM
Langbart added a comment to rP25224: Allow empty actor files..
In rP25224#50622, @Stan wrote:

Apparently (According to @Langbart it broke fields)

Apr 11 2021, 3:39 PM
Langbart added a comment to D3835: Disables depth test for GUI.

I could not apply this patch via Arcanist, it showed me this error

Apr 11 2021, 3:24 PM
vladislavbelov requested review of D3835: Disables depth test for GUI.
Apr 11 2021, 3:16 PM
Harbormaster failed to build B16696: rP25229: Draws GUI elements by Z order. for rP25229: Draws GUI elements by Z order.!
Apr 11 2021, 1:30 PM
vladislavbelov committed rP25229: Draws GUI elements by Z order..
Draws GUI elements by Z order.
Apr 11 2021, 1:28 PM
vladislavbelov closed D3780: Draws GUI elements by Z order.
Apr 11 2021, 1:28 PM
Stan raised a concern with rP25224: Allow empty actor files..

Apparently (According to @Langbart it broke fields)

Apr 11 2021, 1:20 PM
vladislavbelov added a comment to rP25225: Simplify GUI Proxy implementation & customisation..

That broke --without-pch.

Apr 11 2021, 1:12 PM
Vulcan added a comment to D3830: ParamNode extension.

Build failure - The Moirai have given mortals hearts that can endure.

Apr 11 2021, 12:20 PM
wraitii added a comment to D3830: ParamNode extension.

Probably gonna put this on the back-burner, I don't actually need it for D3823 -> all I need is to parse JS into XMB, and that's just one function.
I'm not sure it would ever make too much sense to have arbitrary-named paramnodes, perhaps just an "array" node type would suffice.

Apr 11 2021, 12:08 PM
Vulcan added a comment to D3830: ParamNode extension.

Build failure - The Moirai have given mortals hearts that can endure.

Apr 11 2021, 11:56 AM
Vulcan added a comment to D3830: ParamNode extension.

Build failure - The Moirai have given mortals hearts that can endure.

Apr 11 2021, 11:34 AM
Vulcan added a comment to D3830: ParamNode extension.

Build failure - The Moirai have given mortals hearts that can endure.

Apr 11 2021, 11:30 AM
Harbormaster failed to build B16694: rP25228: ParamNode: switch to utf8, ToXML -> ToXMLString, test tweak, PCH tweak for rP25228: ParamNode: switch to utf8, ToXML -> ToXMLString, test tweak, PCH tweak!
Apr 11 2021, 11:29 AM
wraitii added inline comments to D3830: ParamNode extension.
Apr 11 2021, 11:28 AM
wraitii retitled D3830: ParamNode extension from [WIP] ParamNode extension to ParamNode extension.
Apr 11 2021, 11:28 AM
wraitii updated the diff for D3830: ParamNode extension.

This fixes a few interface woes & cleans code up.

Apr 11 2021, 11:25 AM
wraitii committed rP25228: ParamNode: switch to utf8, ToXML -> ToXMLString, test tweak, PCH tweak.
ParamNode: switch to utf8, ToXML -> ToXMLString, test tweak, PCH tweak
Apr 11 2021, 11:23 AM
wraitii closed D3834: ParamNode: switch to utf8, ToXML -> ToXMLString, test tweak, PCH tweak.
Apr 11 2021, 11:23 AM
Langbart added a comment to D3834: ParamNode: switch to utf8, ToXML -> ToXMLString, test tweak, PCH tweak.

Compile, run tests. Open the game, notice specific names still work alright. Load the unit demo > all OK.

Apr 11 2021, 10:19 AM
wraitii requested review of D3834: ParamNode: switch to utf8, ToXML -> ToXMLString, test tweak, PCH tweak.
Apr 11 2021, 9:26 AM
wraitii updated the summary of D3830: ParamNode extension.
Apr 11 2021, 8:42 AM
nani updated the Trac tickets for D3833: Map browser: input filter, also filter random map entry.
Apr 11 2021, 12:23 AM
nani requested review of D3833: Map browser: input filter, also filter random map entry.
Apr 11 2021, 12:13 AM

Apr 10 2021

wraitii added a comment to D3831: Mixins: deduplicate Athen-specific data..
In D3831#165975, @Stan wrote:

I'm not sure how the builder merge works here ?

Apr 10 2021, 9:56 PM
Stan added a comment to D3831: Mixins: deduplicate Athen-specific data..

I'm not sure how the builder merge works here ?

Apr 10 2021, 9:37 PM
wraitii requested review of D3832: Mixins: Remove the special mercenary technology, apply template changes directly..
Apr 10 2021, 7:16 PM
wraitii requested review of D3831: Mixins: deduplicate Athen-specific data..
Apr 10 2021, 7:05 PM
Vulcan added a comment to D3814: Allow GUI elements to define custom mouse event mask shapes..

Successful build - Chance fights ever on the side of the prudent.

Apr 10 2021, 6:58 PM
Vulcan added a comment to D3814: Allow GUI elements to define custom mouse event mask shapes..

Build failure - The Moirai have given mortals hearts that can endure.

Apr 10 2021, 6:48 PM
Vulcan added a comment to D3814: Allow GUI elements to define custom mouse event mask shapes..

Build failure - The Moirai have given mortals hearts that can endure.

Apr 10 2021, 6:46 PM
Stan added a comment to D3814: Allow GUI elements to define custom mouse event mask shapes..

You probably forgot a few includes. namely vector and memory :)

Apr 10 2021, 6:44 PM
Stan added inline comments to D3830: ParamNode extension.
Apr 10 2021, 6:42 PM
wraitii retitled D3814: Allow GUI elements to define custom mouse event mask shapes. from Allow GUI elements to define custom clickable shapes. to Allow GUI elements to define custom mouse event mask shapes..
Apr 10 2021, 6:41 PM
wraitii updated the diff for D3814: Allow GUI elements to define custom mouse event mask shapes..

Address inlines. Rename to "Mouse event mask".

Apr 10 2021, 6:41 PM