In D3213#142287, @Stan wrote:Nice! Will try to test it soon (not tonight as something came up) i think you forgot to remove the entity.pm file :)
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Dec 14 2020
Dec 14 2020
Fixed invoking with -t in windows (also is python, invoke a module)
Included logging, and the bad separator fix
Dec 13 2020
Dec 13 2020
In D3213#142105, @Stan wrote:Also if I may, is it possible to have the prints as the script goes, instead of all when it fails? Maybe this is a windows bug?
Explicit utf8 opening.
Changed path handling, added mul_round
Dec 11 2020
Dec 11 2020
"fixed" path for windows
I tried and it works. However it generates 3 warnings, this patch below fixes them.
Dec 10 2020
Dec 10 2020
Tested with nomad on latest svn. It works.
Dec 9 2020
Dec 9 2020
Fixed Tooltips not working, store just generic, refactored cmpResourceGatherer.AddToPlayerCounter
Dec 8 2020
Dec 8 2020
Fixed preinc and predec.
Fixed tooltip text.
Addressed latest comments, refreshed screenshot.
Included tooltip (mouseover) support, thanks to @Nescio. Hoping is correct to handle translation like this.
Dec 7 2020
Dec 7 2020
In D3155#140914, @Nescio wrote:
Added more space since we moved right 4 pixels for readability.
Renamed to AddToPlayerCounter, RemoveFromPlayerCounter. Addressed latest comments.
Addressed latest comments.
mammadori added a comment to D3188: Another fix related to moving templates to civ-specific folders..
I tried this patch and I confirm it fixes the "nomad" option in my tests.
Addressed latest comments. Cleaned some cruft.
Dec 6 2020
Dec 6 2020
Removed handling of traders and trickles, just gatherers. Starts counting earlier as gatherers. Addressed some comments, cleaned and refactored.
Cleaned a bit, some renaming, some comments addressed.
Dec 5 2020
Dec 5 2020
Seems to work, death supported, some comments addressed.
Dec 4 2020
Dec 4 2020
Dec 1 2020
Dec 1 2020
In D3155#139549, @Angen wrote:As resource trickle does not count as gatherer, it is out of ticket.
In D3155#139553, @wraitii wrote:In D3155#139549, @Angen wrote:Now units returning resources and going back do not count while walking.
Mh, true, I didn't consider that. I think we'll want to count those, but it will impose adding new calls in RETURNRESOURCE.
Nov 30 2020
Nov 30 2020
In D3155#139456, @Stan wrote:It doesn't take ResourceTrickle into account though, not sure that's intended.
Simplyfied, removed sets of gatherers, tied the counters to resourceSupply. Still not work on death of the unit, and really fast switching since resourcesupply handling, left debug code in to try to work this out.
Nov 28 2020
Nov 28 2020
In D3155#139116, @wraitii wrote:There is a meta question which is "should we show gatherers or the sum of gather rates?" I'd probably prefer the latter.
Still missing moving the code from Player, but fixes some comments, it shows total gatherers under population icon too, which could be useful. Still not clear how to handle properly deaths, this patch should also handle replies better, although not ideal.
In D3155#139047, @wraitii wrote:(still suggesting moving all those to resourceGatherer)
Nov 27 2020
Nov 27 2020
The UI works nicely now, the replay part needs some advice, not yet moved off "Player".
Nov 23 2020
Nov 23 2020
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