Adding myself to the contributors list as suggested by simley.
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Jan 8 2019
I implemented the feature in order to support inheritance in template filters. However, I guess this patch should be commited on a separate ticket as this is a general feature that does not only apply to this corpse case?
Jan 7 2019
I did a test trying to use multiple special filters which failed. Although I do not yet know why exactly. I think the approach with inheritance would be nice and I am happy to implement this feature. Having a pitch_roll only filter would not be much different of setting the anchor property directly in the Health component.
That would mean something like "corpse|unit_corpse|<templateName>" for units? The additional special template unit_corpse would only add pitch-roll. I am not sure though if it is possible to chain multiple special templates?
Jan 6 2019
In D263#69588, @elexis wrote:Someone who knows more about the simulation might tell me if it would be reasonable to have a case distinction for structures in Health.prototype.CreateCorpse and use a new special filter template for units that adds pitch-roll for units (not introducing duplication in the special filter templates)
Jan 5 2019
Tested in Atlas editor using VS 2017 with VS 2015 v140 (Windows XP) pipeline and seems to work: https://imgur.com/a/SdGXItq. Is there something else missing?