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Sep 27 2019

Stan updated the diff for D825: Atlas: Allow map to recenter during resize.
  • Fix broken code, somehow diff messed up and broke the feature.
  • Tested with Arcadia (A square map it works fine)
Sep 27 2019, 5:41 PM
Stan added inline comments to D825: Atlas: Allow map to recenter during resize.
Sep 27 2019, 1:11 PM
Stan updated the diff for D825: Atlas: Allow map to recenter during resize.

Fix some comments now it crashes

Sep 27 2019, 1:08 PM
Stan updated the diff for D1989: Allow accessing prop points in the simulation..
  • Use bones relative position when available.
Sep 27 2019, 11:27 AM
Stan added inline comments to D2281: Status Effects v2 - More cleanup, allow modifiers..
Sep 27 2019, 10:27 AM

Sep 26 2019

Stan added a comment to rP22748: Update outdated icons and last updated cavalry icons to use the new horse assets.

The reason it wasn't done it's because it requires a big number of icons and nobody had the will to do it. Also needs mercenary color (currently green because of DE)

Sep 26 2019, 9:52 PM
Stan committed rP23001: Fix sounds fileendings and add distanceless and owner only tags to fit D944.
Fix sounds fileendings and add distanceless and owner only tags to fit D944
Sep 26 2019, 4:45 PM
Stan committed rP23000: Fix broken legionnaries introduced in rP22933.
Fix broken legionnaries introduced in rP22933
Sep 26 2019, 4:42 PM
Stan abandoned D808: create elephant produce omnipresent sound.

This was fixed differently by D944

Sep 26 2019, 4:02 PM
Stan commandeered D808: create elephant produce omnipresent sound.
Sep 26 2019, 4:01 PM
Stan added a reviewer for D808: create elephant produce omnipresent sound: Stan.
Sep 26 2019, 3:58 PM
Stan added a comment to D2244: Patch SM45 against bug 1266366.

Just for the record that fixes the first bug for him (he has no sound but that's unrelated)

Sep 26 2019, 3:51 PM
Stan added inline comments to D2328: Unify GetRange calls in UnitAI..
Sep 26 2019, 10:04 AM

Sep 25 2019

Stan added inline comments to D1958: Turrets and/or sub-units..
Sep 25 2019, 6:23 PM
Stan added inline comments to D1958: Turrets and/or sub-units..
Sep 25 2019, 6:14 PM
Stan added inline comments to rP22767: Add a system component to handle stat modifiers, make technologies and auras….
Sep 25 2019, 2:38 PM
Stan added a comment to D2327: Add missing round when calculating trader gain, removed in "fast-actions cheat using modifiers manager"/rP22964.
In D2327#97264, @elexis wrote:

(The one committing should verify that the case of 0 gain is handled correctly)

Sep 25 2019, 2:21 PM
Stan raised a concern with rP22964: Update the fast-actions cheat and AI bonuses to use the modifiers manager.
Sep 25 2019, 1:17 PM
Stan added a comment to rP22964: Update the fast-actions cheat and AI bonuses to use the modifiers manager.

Fixed in https://code.wildfiregames.com/D2327

Sep 25 2019, 1:16 PM
Stan created D2327: Add missing round when calculating trader gain, removed in "fast-actions cheat using modifiers manager"/rP22964.
Sep 25 2019, 1:16 PM
Stan accepted rP22184: Move more things in the projectile part of the Attack/Ranged component.

Fixed in rP22990

Sep 25 2019, 8:53 AM

Sep 24 2019

Stan added a comment to D1511: Patch to solve ticket #5165 (Zip files with comments trip assertion on game startup).

@Teiresias Will you finish the patch ?

Sep 24 2019, 4:30 PM
Stan committed rP22990: Fix projectiles fired from sky / missing cast in Vector3D in rP22184. Removes a….
Fix projectiles fired from sky / missing cast in Vector3D in rP22184. Removes a…
Sep 24 2019, 4:21 PM
Stan closed D2326: Fix projectiles fired from sky / missing cast in Vector3D in rP22184.
Sep 24 2019, 4:21 PM
Stan added a reviewer for D1411: Add commandline flag to set source and execution charsets to utf-8: Silier.
Sep 24 2019, 4:18 PM
Stan updated the diff for D2326: Fix projectiles fired from sky / missing cast in Vector3D in rP22184.
Sep 24 2019, 3:53 PM
Stan raised a concern with rP22184: Move more things in the projectile part of the Attack/Ranged component.

See D2326

Sep 24 2019, 3:41 PM
Stan created D2326: Fix projectiles fired from sky / missing cast in Vector3D in rP22184.
Sep 24 2019, 3:40 PM
Stan updated the diff for D1989: Allow accessing prop points in the simulation..
  • Add the other conversion required by the macro.
Sep 24 2019, 2:25 PM
Stan updated the diff for D1989: Allow accessing prop points in the simulation..
  • Fix build
  • Remove failed attempt at copy ellision.
Sep 24 2019, 12:32 PM
Stan added inline comments to D1989: Allow accessing prop points in the simulation..
Sep 24 2019, 8:14 AM

Sep 23 2019

Stan updated the diff for D1989: Allow accessing prop points in the simulation..
  • Use vector macro
  • Use CreateObject
  • Use emplace back
  • Hopefully fix copy elision
  • Add null check
Sep 23 2019, 9:59 PM
Silier awarded rP22987: Fix blood sometimes appearing below cattle, because of a variant having a… a Evil Spooky Haunted Tree token.
Sep 23 2019, 4:52 PM
Stan committed rP22987: Fix blood sometimes appearing below cattle, because of a variant having a….
Fix blood sometimes appearing below cattle, because of a variant having a…
Sep 23 2019, 3:58 PM
Stan committed rP22986: New cattle sounds by @Samulis.
New cattle sounds by @Samulis
Sep 23 2019, 3:57 PM
Stan added inline comments to D2281: Status Effects v2 - More cleanup, allow modifiers..
Sep 23 2019, 2:38 PM
Stan added inline comments to D2281: Status Effects v2 - More cleanup, allow modifiers..
Sep 23 2019, 2:30 PM
Stan added inline comments to D2079: Adds snapping to edges for buildings.
Sep 23 2019, 12:42 PM
Stan added a comment to D2281: Status Effects v2 - More cleanup, allow modifiers..

Looks crowded. Shouldn't there be an icon in the unit icon ? One could then hover over it to get information.

Sep 23 2019, 10:58 AM
Stan added a comment to rP22881: ptolemy houses, Enrique's pines.

See rP22977

Sep 23 2019, 7:48 AM

Sep 22 2019

Stan updated the diff for D2308: Extend the visible garrisoning schema to allow specific units on specific turrets..

Remove some post message calls.
Move the check higher

Sep 22 2019, 4:16 PM
Stan added inline comments to D2281: Status Effects v2 - More cleanup, allow modifiers..
Sep 22 2019, 4:03 PM
Stan added inline comments to D2317: Fix OOS introduced by pathfinder threading preparation diff rP22902.
Sep 22 2019, 3:56 PM
Stan added inline comments to D2318: Defragment IGUIButtonBehavior members.
Sep 22 2019, 3:51 PM
Stan added a comment to rP22881: ptolemy houses, Enrique's pines.

Had a look today, the problem lies in the fact that old houses do not have a garrisoned prop. They should all be updated, or the flag disabled.

Sep 22 2019, 3:46 PM
Stan added a comment to D2016: Rename "ElevationBonus" and "Delay" to "Origin" and "EffectDelay", respectively..

What about modifier ?

Sep 22 2019, 3:40 PM

Sep 21 2019

Stan added a comment to D1958: Turrets and/or sub-units..

Yeah it' planned :)

Sep 21 2019, 5:12 PM
Stan added a comment to D1958: Turrets and/or sub-units..

@Freagarach feel free to update the diff :)

Sep 21 2019, 10:16 AM

Sep 20 2019

Stan added a comment to D406: Add a steps param to sliders.

I feel like the const change could be taken out.

Sep 20 2019, 8:12 PM
Stan added a comment to D1397: Entities panel error out on hero death.

@bb anything preventing you from committing this ?

Sep 20 2019, 7:37 PM
Stan added inline comments to D2308: Extend the visible garrisoning schema to allow specific units on specific turrets..
Sep 20 2019, 4:35 PM
Stan added inline comments to D2311: Delete unused IGUIObject::Destroy and according MEGA TODO.
Sep 20 2019, 3:51 PM
Stan added inline comments to D2311: Delete unused IGUIObject::Destroy and according MEGA TODO.
Sep 20 2019, 3:47 PM
Stan added inline comments to D270: Allow Modifiers to affect tokens..
Sep 20 2019, 3:29 PM
Stan added a comment to D2308: Extend the visible garrisoning schema to allow specific units on specific turrets..

@Angen some recent commit changed the way message are sent, so I'm not sure whether I'm not sending messages in double here, can you help me ?

Sep 20 2019, 1:04 PM
Stan created D2308: Extend the visible garrisoning schema to allow specific units on specific turrets..
Sep 20 2019, 1:03 PM

Sep 19 2019

Stan updated the diff for D825: Atlas: Allow map to recenter during resize.
  • Add missing wxUnused(evt) to fix the warning reported by @Angen
  • Add a missing include to fix "There is an unknown macro here somewhere. Configuration is required. If BEGIN_EVENT_TABLE is a macro then please configure it." from CPPCHECK
Sep 19 2019, 2:30 PM
Stan updated the diff for D825: Atlas: Allow map to recenter during resize.

Fix broken indent on brace.

Sep 19 2019, 1:10 PM
Stan updated the diff for D825: Atlas: Allow map to recenter during resize.

Add missing final newlines.

Sep 19 2019, 1:05 PM
Stan updated the diff for D825: Atlas: Allow map to recenter during resize.

Rebase + Context

Sep 19 2019, 1:01 PM
Stan added a comment to D2304: Delete GUI.h umbrella include.

Can any of this includes be replaced by a forward include ?

Sep 19 2019, 11:54 AM
Stan added inline comments to rP22767: Add a system component to handle stat modifiers, make technologies and auras….
Sep 19 2019, 11:50 AM

Sep 18 2019

Stan added a comment to D1619: Enable support for powerpc64 systems.

Needs to be fixed because of SM45.

Sep 18 2019, 7:40 PM
Stan added a comment to D2207: Adds a function to pick entities with obstructions on screen.

It looks like there is only one entity with obstruction component processing in these lines, no?

Sep 18 2019, 3:07 PM
Stan added a comment to D2207: Adds a function to pick entities with obstructions on screen.

If you are looking for more things regarding obstructions that could be moved to cpp Have a look at (ping @wraitii):

Sep 18 2019, 2:49 PM
Stan added inline comments to D2207: Adds a function to pick entities with obstructions on screen.
Sep 18 2019, 2:39 PM
Stan added inline comments to D2207: Adds a function to pick entities with obstructions on screen.
Sep 18 2019, 2:36 PM
Stan added inline comments to D2288: XmppClient gloox message subtype specific JS message handlers.
Sep 18 2019, 2:26 PM
Stan added inline comments to D14: Thread the pathfinder computations.
Sep 18 2019, 1:12 PM
Stan added inline comments to D2207: Adds a function to pick entities with obstructions on screen.
Sep 18 2019, 12:41 PM
Stan added inline comments to D2207: Adds a function to pick entities with obstructions on screen.
Sep 18 2019, 12:24 PM
Stan added inline comments to D2111: [PetraAI] - Do not try to attack entities which can't be attacked..
Sep 18 2019, 12:18 PM
Stan updated subscribers of D95: Atlas - Wonder Victory Timeout and Last Man Standing Checkbox.
Sep 18 2019, 8:04 AM

Sep 17 2019

Stan added a comment to D1960: Move the controllability of an entity to cmpIdentity..

I guess I may sound a bit weird, but thinking about it I think the comments should say can't move instead of can't walk, because units can run, and not all objects that are turrets can walk, (Just a semantic issue no more no less)

Sep 17 2019, 10:14 AM
Stan added a comment to D2299: Fix test.exe build failing with --jenkins-tests flag.

Yeah I guess, though I believe it might work if it used the overloaded '/' operator instead.

Sep 17 2019, 10:09 AM
Stan added a comment to rP22904: manual/intro.txt corrections.

default.cfg is as its name suggest the default configuration for the game. When not overriden by user.cfg, all config values are read from there.
You can find it here:

Sep 17 2019, 10:06 AM

Sep 16 2019

Stan added inline comments to D2175: Select formations as a whole by default..
Sep 16 2019, 5:58 PM
Stan awarded D2290: Unify load game and savegame screen a Love token.
Sep 16 2019, 12:11 PM
Stan added a comment to rP22792: Delete 27 invalid style settings and add LOGWARNING to inform future authors..

When opening the save game dialog I get this warning

Sep 16 2019, 11:37 AM
Stan added inline comments to D2281: Status Effects v2 - More cleanup, allow modifiers..
Sep 16 2019, 8:14 AM
Stan added inline comments to D2281: Status Effects v2 - More cleanup, allow modifiers..
Sep 16 2019, 8:11 AM

Sep 15 2019

Stan added a comment to D14: Thread the pathfinder computations.

The premacro version did not hang while saving.

Sep 15 2019, 6:07 PM
Stan added a comment to D1946: Windows Differential testing.

@Angen stacked patches are patches that are dependant. Ex Patch A requires patch B to be applied. Then B is stacked on top of A.

Sep 15 2019, 5:48 PM
Stan added a comment to D1946: Windows Differential testing.

Does it support stacked patches ?

Sep 15 2019, 3:27 PM
Stan added inline comments to D2281: Status Effects v2 - More cleanup, allow modifiers..
Sep 15 2019, 3:25 PM

Sep 14 2019

Stan added inline comments to D2279: Fix most ESLint warnings in /simulation/components/.
Sep 14 2019, 6:54 PM
Stan added inline comments to D14: Thread the pathfinder computations.
Sep 14 2019, 12:41 PM
Stan added inline comments to D2218: Status Effects v1 - GUI support and fix following rP22754.
Sep 14 2019, 12:21 PM
Stan added inline comments to D2279: Fix most ESLint warnings in /simulation/components/.
Sep 14 2019, 12:12 PM

Sep 13 2019

Stan added a comment to D14: Thread the pathfinder computations.

Just played a one hour sp game with it and did not notice any big bugs. Dunno if the performance was better or not :)

Sep 13 2019, 11:26 AM

Sep 12 2019

Stan added a comment to D2199: Add RL interface for Reinforcement Learning.

I wonder if one could hook petra to it as a separate node.js server.

Sep 12 2019, 1:57 PM
Stan added a comment to D1618: Improve performance of GetEntityState by caching ApplyValueModificationsToEntity..

TBH, given our current GUI, I'm wondering if it wouldn't be far more efficient to call this once per template type when we have multiple entities selected, and not care when we have only one entity selected.

Sep 12 2019, 10:08 AM
Stan added inline comments to D2285: Inform player that second market is too close to setup trade route and use disabled action.
Sep 12 2019, 7:53 AM

Sep 11 2019

Stan added inline comments to D1960: Move the controllability of an entity to cmpIdentity..
Sep 11 2019, 5:54 PM
Stan added inline comments to D14: Thread the pathfinder computations.
Sep 11 2019, 5:50 PM
Stan added inline comments to D14: Thread the pathfinder computations.
Sep 11 2019, 3:38 PM
Stan committed rP22889: Add new improved berry bushes based on the old grapes actor..
Add new improved berry bushes based on the old grapes actor.
Sep 11 2019, 2:51 PM
Stan added inline comments to D2271: Fix lobby utf8 conversion following rP22856 / D2264.
Sep 11 2019, 10:30 AM
Stan added a comment to D2278: Fix uninitialized XmppClient members.

Add "This may be because of one of the following reasons:" and a few bullet points and it's solved.

Sep 11 2019, 10:07 AM
Stan added inline comments to D2015: Add formation CheckTarget-/MoveToTargetRange-functions..
Sep 11 2019, 9:49 AM