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Mon, Jun 24

elexis added a comment to rP22260: *New Horse models.

refs https://wildfiregames.com/forum/index.php?/topic/25397-committed-horse-update-20-retexture/

Mon, Jun 24, 12:04 PM
elexis added a comment to rP22259: Fix the kush background stuttering..

Fixes rP21953.

Mon, Jun 24, 11:55 AM
elexis added inline comments to D1939: redo rP21036, Create a ConfigDB_CreateAndWriteValueToFile function to absorb some duplication in the gui.
Mon, Jun 24, 11:47 AM
wraitii added inline comments to D1991: simulation2: Remove Vector2D/Vector3D prototype workaround from EngineScriptConversions.
Mon, Jun 24, 11:35 AM
Vulcan added a comment to D1935: Anatolian → Lydian; correct Persian specific names.

Successful build - Chance fights ever on the side of the prudent.

Mon, Jun 24, 10:07 AM
Nescio added a comment to D1935: Anatolian → Lydian; correct Persian specific names.

Also, here is a relevant page from P. T. Daniels, W. Bright (eds.) The World's Writing Systems (Oxford 1996):

Mon, Jun 24, 10:04 AM
Nescio updated the diff for D1935: Anatolian → Lydian; correct Persian specific names.

Revert pers.json corrections; the civ.json files should be checked and standardized for all civilizations.

Mon, Jun 24, 10:03 AM
autobuild committed rP22396: [i18n] Updated POT and PO files..
[i18n] Updated POT and PO files.
Mon, Jun 24, 10:00 AM
Nescio added inline comments to D2007: standardize formation tooltips.
Mon, Jun 24, 9:40 AM
Gallaecio added inline comments to rP22081: Rome Testudo & Anti-Cavalry formations animations:.
Mon, Jun 24, 9:29 AM
elexis added a comment to D1463: Unit for summary charts time axis.

hh:mm would seem appropriate on the graphs, and the axis labels usually appears on the graph axis.

Mon, Jun 24, 4:25 AM
elexis added a comment to rP22266: moves territory_pull.xml from other/ to special/ and updates the only file in….

No notes.

Mon, Jun 24, 4:19 AM
elexis added inline comments to D2007: standardize formation tooltips.
Mon, Jun 24, 4:11 AM
elexis accepted rP22151: New berry bushes by BigTiger.

If you really want it to be two variations I would suggest to increase the color differences so much that it actually becomes noticeable, even if it doesn't have to be so glaring differences that it becomes considered a different species by the player.
In doubt artistic freedom holds.

Mon, Jun 24, 4:06 AM

Sun, Jun 23

Nescio added a comment to D2005: Standardize "Territory Influence" in tooltips.

We currently show this info for two seemingly random buildings only (one civ's monument, and one civ's pillar). For all other buildings with territory root, this information is not discoverable in-game right now. Having that available, as this commit does, I think is a clear improvement.

Yes, I fully agree with that, I'm just not convinced it should be on a separate line.
Wouldn't it be better to simply add "Territory root." at the beginning or end of the tooltip text string?
Have a look at the farmstead, where the tooltip informs us it's a dropsite for food, important information.

Sun, Jun 23, 11:28 PM
Krinkle added a comment to D2005: Standardize "Territory Influence" in tooltips.
In D2005#83597, @Nescio wrote:

Although I'm not opposed to the idea per se, I'm not convinced the proposed implementation would really be an improvement.

Sun, Jun 23, 10:28 PM
vladislavbelov committed rP22395: Makes rendering helpers (culling camera, frustums) be available through the….
Makes rendering helpers (culling camera, frustums) be available through the…
Sun, Jun 23, 10:18 PM
vladislavbelov closed D1972: Makes some rendering helpers be available through the developer overlay..
Sun, Jun 23, 10:18 PM
Stan added a comment to rP22266: moves territory_pull.xml from other/ to special/ and updates the only file in….

@elexis did you get the notes ? :)

Sun, Jun 23, 9:27 PM
Stan added inline comments to D1971: Support attack-ground for ranged units..
Sun, Jun 23, 8:31 PM
Vulcan added a comment to D1971: Support attack-ground for ranged units..

Successful build - Chance fights ever on the side of the prudent.

Sun, Jun 23, 8:02 PM
Freagarach updated the diff for D1971: Support attack-ground for ranged units..

Formations and attackground radius.

Sun, Jun 23, 8:00 PM
Vulcan added a comment to D2007: standardize formation tooltips.

Successful build - Chance fights ever on the side of the prudent.

Sun, Jun 23, 7:29 PM
Vulcan added a comment to D2006: standardize resource tooltips.

Successful build - Chance fights ever on the side of the prudent.

Sun, Jun 23, 7:27 PM
Nescio created D2007: standardize formation tooltips.
Sun, Jun 23, 7:26 PM
Nescio updated the summary of D2006: standardize resource tooltips.
Sun, Jun 23, 7:10 PM
Nescio updated the summary of D2006: standardize resource tooltips.
Sun, Jun 23, 7:10 PM
Nescio updated the summary of D2006: standardize resource tooltips.
Sun, Jun 23, 7:09 PM
Nescio created D2006: standardize resource tooltips.
Sun, Jun 23, 7:07 PM
Vulcan added a comment to D825: Atlas: Allow map to recenter during resize.

Successful build - Chance fights ever on the side of the prudent.

Sun, Jun 23, 6:12 PM
Stan updated the diff for D825: Atlas: Allow map to recenter during resize.

Try to fix the build on Linux

Sun, Jun 23, 6:01 PM
Nescio added a comment to D2005: Standardize "Territory Influence" in tooltips.

Although I'm not opposed to the idea per se, I'm not convinced the proposed implementation would really be an improvement.

Sun, Jun 23, 5:59 PM
Stan added inline comments to D1971: Support attack-ground for ranged units..
Sun, Jun 23, 5:31 PM
Vulcan added a comment to D1971: Support attack-ground for ranged units..

Successful build - Chance fights ever on the side of the prudent.

Sun, Jun 23, 5:28 PM
Freagarach updated the diff for D1971: Support attack-ground for ranged units..

Tried to make Vulcan a tad more happy.

Sun, Jun 23, 5:26 PM
Vulcan added a comment to D1971: Support attack-ground for ranged units..

Successful build - Chance fights ever on the side of the prudent.

Sun, Jun 23, 5:05 PM
Freagarach updated the diff for D1971: Support attack-ground for ranged units..
  • Added radius to Attack ground area.
    • Can scroll, but no visual feedback yet (besides the testing warnings).
    • Radius is remembered during the game.
  • Simplification in Attack.js.
  • Data on multiple lines in FormationaAttack.js
  • Some other minor stuff.
Sun, Jun 23, 5:04 PM
Freagarach added inline comments to D1971: Support attack-ground for ranged units..
Sun, Jun 23, 5:01 PM
Stan added inline comments to rP22241: Add a map to be able to test which foundation fits best an actor..
Sun, Jun 23, 2:44 PM
elexis added a comment to rP22245: Add special scaffoldings for the wall towers as well. Based on a model by….

The tower has 2x2 size, the foundation 3x3, so it appears too large, especially if the tower would be very close to adjacent buildings - then the foundation leaps into those buildings. But I guess it's not so bad, there are some decoartives on that additional margin.

Sun, Jun 23, 1:52 PM
elexis raised a concern with rP22241: Add a map to be able to test which foundation fits best an actor..
Sun, Jun 23, 1:44 PM
elexis added a comment to rP22237.

in rP22235

Sun, Jun 23, 1:27 PM
elexis added a comment to rP22222: Retexture: Illyrian helmet (Bronze and Gold variants).

(refs rP20747)

Sun, Jun 23, 1:14 PM
elexis added a comment to rP22151: New berry bushes by BigTiger.

Those are two different areas of the picture.

Sun, Jun 23, 12:55 PM
Stan added a comment to rP22151: New berry bushes by BigTiger.

Maybe ?

Sun, Jun 23, 12:46 PM
elexis added a comment to rP22151: New berry bushes by BigTiger.
In rP22151#34202, @Stan wrote:

The hue is slightly different.

Sun, Jun 23, 12:35 PM
Stan added a comment to rP22151: New berry bushes by BigTiger.

The hue is slightly different.

Sun, Jun 23, 10:48 AM
vladislavbelov raised a concern with rP22351: Prevent UnitMotion from stopping on its own, and rename "MoveCompleted" to….
Sun, Jun 23, 2:49 AM

Sat, Jun 22

elexis added a comment to rP22151: New berry bushes by BigTiger.

rP22394 fixes the duplicates from rP22383, but those two files mentioned still look the same?

Sat, Jun 22, 11:46 PM
Stan requested verification of rP22151: New berry bushes by BigTiger.
Sat, Jun 22, 11:26 PM
Krinkle added inline comments to D2005: Standardize "Territory Influence" in tooltips.
Sat, Jun 22, 11:00 PM
Stan committed rP22394: Remove two duplicate textures and models. They were incorrectly added in….
Remove two duplicate textures and models. They were incorrectly added in…
Sat, Jun 22, 10:54 PM
Vulcan added a comment to D2005: Standardize "Territory Influence" in tooltips.

Successful build - Chance fights ever on the side of the prudent.

Sat, Jun 22, 10:38 PM
Krinkle updated the diff for D2005: Standardize "Territory Influence" in tooltips.

(resolved TODO)

Sat, Jun 22, 10:36 PM
Krinkle added a comment to D2005: Standardize "Territory Influence" in tooltips.
BeforeAfter
Sat, Jun 22, 10:36 PM
Vulcan added a comment to D2005: Standardize "Territory Influence" in tooltips.

Successful build - Chance fights ever on the side of the prudent.

Sat, Jun 22, 10:07 PM
Krinkle updated the diff for D2005: Standardize "Territory Influence" in tooltips.
Sat, Jun 22, 10:05 PM
elexis added a comment to rP22206: Add a few assertions to pathfinder tests, fix the disabled tests..

A --slow-tests command line argument could be used to run them without the need to compile again.

Sat, Jun 22, 10:05 PM
Vulcan added a comment to D2005: Standardize "Territory Influence" in tooltips.

Successful build - Chance fights ever on the side of the prudent.

Sat, Jun 22, 9:53 PM
Krinkle added a comment to D2005: Standardize "Territory Influence" in tooltips.
Sat, Jun 22, 9:38 PM
elexis added a comment to rP22194: cattails fix.

(Fixes rP22107.)

Sat, Jun 22, 9:38 PM
Krinkle created D2005: Standardize "Territory Influence" in tooltips.
Sat, Jun 22, 9:33 PM
elexis added a comment to rP22186: New Texture: Iberian Units Retexture.

(The images take a bit to load, jump to page 4 to see the images: https://wildfiregames.com/forum/index.php?/topic/24988-task-iberian-units-update/&do=findComment&comment=372793 )

Sat, Jun 22, 9:28 PM
elexis added a comment to rP22171: Quarry stone.

These are only the small cut stones (e.g. the one lying on the floor), not the entire quarry:
https://wildfiregames.com/forum/index.php?/topic/25612-mines-stone-and-metal/&do=findComment&comment=372252

Sat, Jun 22, 9:12 PM
elexis added a comment to rP22172: fixed anchor points on quarry entities.

(Fixes rP22171)

Sat, Jun 22, 8:59 PM
Krinkle added a comment to D1991: simulation2: Remove Vector2D/Vector3D prototype workaround from EngineScriptConversions.

Did you reproduce @Itms steps before the patch?

Sat, Jun 22, 8:18 PM
Krinkle added inline comments to D1971: Support attack-ground for ranged units..
Sat, Jun 22, 8:15 PM
elexis added a comment to rP22160: Fix berry bushes smoothing groups,.

refs rP22151

Sat, Jun 22, 8:04 PM
elexis raised a concern with rP22151: New berry bushes by BigTiger.

Renames to berry_bush_01.png and adds a copy to berry_bush_02.png?

Sat, Jun 22, 7:34 PM
elexis added a comment to rP22151: New berry bushes by BigTiger.

https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=371865

Sat, Jun 22, 7:26 PM
elexis added a comment to rP22146: Updated date palms.

https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/page/6/&tab=comments#comment-371655

Sat, Jun 22, 7:06 PM
elexis added a comment to rP22142: Palmyra Palms.

https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=371386

Sat, Jun 22, 7:02 PM
elexis added a comment to rP22141: Doum and Nipa palms, Normal maps and specmaps for the new trees.

Nipa palms:
https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=371337

Sat, Jun 22, 7:00 PM
elexis added a comment to rP22139: Mangroves.

See https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=371194

Sat, Jun 22, 6:54 PM
elexis added a comment to rP22136: Baobab age variants, Bamboos and banyans.

Banyan Trees:
https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/page/4/&tab=comments#comment-371125

Sat, Jun 22, 6:49 PM
elexis added a comment to rP22130: Normal edit modified previous trees, small UV edits on the baobabs.

Fixes rP22124, rP22107.

Sat, Jun 22, 6:34 PM
elexis added a comment to D1509: Page Down / Page Up Rotates Entities in Editor Even Without Focus.

(Might be worth a comment in the code if this is a common pitfall where to put the key code)

Sat, Jun 22, 6:30 PM
elexis added a comment to rP22107: Black Pines, Cattails, Atlas Cedars, and Saplings.

Black Pines:
https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=370146

Sat, Jun 22, 6:23 PM
elexis awarded rP22116: Nuke the misleading Structure_Defence from the wallset template name a Like token.
Sat, Jun 22, 5:44 PM
elexis awarded rP22115: Move the fish template under template_gaia since fish is a resource like trees… a Like token.
Sat, Jun 22, 5:44 PM
elexis added a comment to rP22109: Add the gaul assembly to the Sandbox - Gauls map.

Refs rP22105.

Sat, Jun 22, 5:41 PM
elexis added a comment to rP22108: Fix gaul assembly's template. The civ was incorrect and it was missing a….

Fixes rP22105.

Sat, Jun 22, 5:40 PM
Nescio updated subscribers of rP22081: Rome Testudo & Anti-Cavalry formations animations:.
Sat, Jun 22, 5:30 PM
elexis added a comment to rP22081: Rome Testudo & Anti-Cavalry formations animations:.

(refs https://wildfiregames.com/forum/index.php?/topic/23578-rome-legionary/page/7/&tab=comments#comment-349249)

Sat, Jun 22, 4:43 PM
elexis added a comment to rP21953: New Kushite Background by Pedro Blanco.

No related forum thread, only a private conversation relayed to Wildfire Games at https://wildfiregames.com/forum/index.php?/topic/24839-art-contributor-pedro_blanco/
refs https://wildfiregames.com/forum/index.php?/profile/28119-pedro_blanco/

Sat, Jun 22, 4:38 PM
elexis added a comment to rP21948: Improved deer textures by Wijitmaker and I..

Refs from IRC today:

(04:31:42 PM) Stan-laptop: but I remember looking at https://wildfiregames.com/forum/index.php?/topic/744-animals/&tab=comments#comment-7878
(04:32:08 PM) Stan-laptop: Sending a mail to Jason to enquire whether either the texture in that thread or the one in art_source was under a compatible license
(04:32:12 PM) Stan-laptop: he said he made it

Sat, Jun 22, 4:35 PM
elexis added a comment to rP22082: Rome helmets (Also reverting a deleted song in rome civ template):.

refs https://wildfiregames.com/forum/index.php?/topic/24494-task-roma-helmets/

Sat, Jun 22, 4:22 PM
elexis added a comment to rP21995: New Texture: Celtic Elite Units.

(Only clothing updates in this commit)

Sat, Jun 22, 4:19 PM
elexis added a comment to rP22098: Footpaths and papyrus files+actors.

Paths:
https://wildfiregames.com/forum/index.php?/topic/25431-task-trees/&do=findComment&comment=370146

Sat, Jun 22, 4:14 PM
elexis added a comment to rP22097: Reduce Ships Update specular map texture size as conversed with Stan..

Ships Update specular map

(from rP22095)

Sat, Jun 22, 4:09 PM
elexis added a comment to rP22095: Ships update.

Thanks!

Sat, Jun 22, 3:43 PM
Harbormaster failed remote builds in B8042: Diff 8578 for D825: Atlas: Allow map to recenter during resize!
Sat, Jun 22, 2:43 PM
Vulcan added a comment to D825: Atlas: Allow map to recenter during resize.

Build failure - The Moirai have given mortals hearts that can endure.

Sat, Jun 22, 2:43 PM
Stan updated the diff for D825: Atlas: Allow map to recenter during resize.
  • Whitespace
  • Static_cast
  • spaces to tabs
  • rebase
Sat, Jun 22, 2:40 PM
Stan commandeered D825: Atlas: Allow map to recenter during resize.

Commandeering to rebase @Clockwork-Muse feel free to commandeer back if you want to continue working on it.

Sat, Jun 22, 2:40 PM
elexis added inline comments to rP22081: Rome Testudo & Anti-Cavalry formations animations:.
Sat, Jun 22, 1:48 PM
elexis raised a concern with rP22081: Rome Testudo & Anti-Cavalry formations animations:.

I wanted to see the squat, but I didn't test the repository of this commit, perhaps I missed 0ad dank meme material.
Testing with r22393 revealed some bugs, but they are probably not related to this commit (a segfault and units often not attacking anymore).

Sat, Jun 22, 1:46 PM
Dariost awarded D1676: Embed zpl-c's version of enet library a Party Time token.
Sat, Jun 22, 1:46 PM
vladislavbelov added inline comments to D1991: simulation2: Remove Vector2D/Vector3D prototype workaround from EngineScriptConversions.
Sat, Jun 22, 12:24 PM
Stan added inline comments to D1971: Support attack-ground for ranged units..
Sat, Jun 22, 12:06 PM