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Jan 13 2021

Freagarach committed rP24588: [Gameplay A24] - Add new Gaul civ bonus..
[Gameplay A24] - Add new Gaul civ bonus.
Jan 13 2021, 7:41 AM
Freagarach closed D3328: [gameplay] new gaul cavalry civ bonus.
Jan 13 2021, 7:41 AM
Freagarach added a comment to D3346: Removes CPU lighting after no FFP.
  1. Succeeded.
  2. No oddities found.
  3. Grepping for cpuLighting didn't find any occurences ;)
Jan 13 2021, 7:35 AM
Freagarach added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

I would say "Intimidation" was a more interesting aura.

Jan 13 2021, 7:23 AM
Freagarach added a comment to D2953: clean up fauna templates.

I can ping you if I find some time/motivation for this. I want to merge D2646 first anyway ;)

Jan 13 2021, 7:08 AM
Freagarach added a comment to D3344: [gameplay] enable gaul assembly.
In D3344#148545, @borg- wrote:

I prefer only wood cost, 450.

Why? It is a hall for princes, so it needs some blingbling ;)

Jan 13 2021, 7:06 AM
Vulcan added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

Build is green

Jan 13 2021, 4:39 AM
Vulcan added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

Build is green

Jan 13 2021, 4:27 AM
borg- updated the diff for D3287: [gameplay] Rework forge armor techs..

Icons after D3320.

Jan 13 2021, 3:59 AM
Stan retitled D3320: [gameplay] Add a carnyx player for the gauls from [gameplay] Add a carnyx player for the gauls and enable the assembly to [gameplay] Add a carnyx player for the gauls .
Jan 13 2021, 3:38 AM
Stan updated the diff for D3320: [gameplay] Add a carnyx player for the gauls.

Notes

Jan 13 2021, 3:38 AM
Stan committed rP24587: Add some new technologies icons and update some others from Delenda Est.
Add some new technologies icons and update some others from Delenda Est
Jan 13 2021, 3:36 AM
borg- accepted D3321: [gameplay] move shared vision and dropsites to civic centre.
Jan 13 2021, 3:16 AM
borg- accepted D3328: [gameplay] new gaul cavalry civ bonus.

For me the bonus is good (use the same as my mod), not dangerous for balance and has a historical accuracy, so I accept, but we need something for brit.

Jan 13 2021, 3:13 AM
borg- added a comment to D3320: [gameplay] Add a carnyx player for the gauls.

I still think the two techs together are very strong. I would just stay with "Encouragement".

Jan 13 2021, 3:07 AM
borg- added a comment to D3345: [gameplay] adjust some siege engine stats.

Cost reduction for ram is fair
Standardizing the loot is fair.
Shouldn't the xp loot of ram and siege_tower be bigger since in theory you need fight with the soldiers inside?
Fireraiser should be included?

Jan 13 2021, 3:04 AM
Stan updated the diff for D3320: [gameplay] Add a carnyx player for the gauls.

Rebase

Jan 13 2021, 2:56 AM
Stan committed rP24586: Add a unused gaul carnyx player actor for Phab:D3320.
Add a unused gaul carnyx player actor for Phab:D3320
Jan 13 2021, 2:48 AM
borg- updated the diff for D3287: [gameplay] Rework forge armor techs..
Jan 13 2021, 2:47 AM
Vulcan added a comment to D2947: Address concerns in rP23917.

Build has FAILED

Jan 13 2021, 2:42 AM
Stan committed rP24585: Improved sounds by @Samulis..
Improved sounds by @Samulis.
Jan 13 2021, 2:40 AM
Stan committed rP24584: Improved sling impact sounds by @Samulis..
Improved sling impact sounds by @Samulis.
Jan 13 2021, 2:39 AM
Vulcan added a comment to D2947: Address concerns in rP23917.

Build has FAILED

Jan 13 2021, 2:38 AM
Vulcan added a comment to D2947: Address concerns in rP23917.

Build has FAILED

Jan 13 2021, 2:35 AM
irishninja added a comment to D2947: Address concerns in rP23917.

Thanks for the feedback! I have made a few of the changes and left a question about the last remaining ones.

Jan 13 2021, 2:34 AM
irishninja updated the diff for D2947: Address concerns in rP23917.

Fix minor C++ issues around type and unique_ptr creation

Jan 13 2021, 2:33 AM
Stan committed rP24583: Improved shield impact sounds by @Samulis..
Improved shield impact sounds by @Samulis.
Jan 13 2021, 2:32 AM
borg- updated the diff for D3287: [gameplay] Rework forge armor techs..

Rebase

Jan 13 2021, 2:30 AM
Stan committed rP24582: Improved arrow impact sounds by @Samulis..
Improved arrow impact sounds by @Samulis.
Jan 13 2021, 2:21 AM
Stan committed rP24581: Fix priorities according to https://trac.wildfiregames.com/wiki/SoundGroup.
Fix priorities according to https://trac.wildfiregames.com/wiki/SoundGroup
Jan 13 2021, 1:53 AM
Stan committed rP24580: Improved construction sounds by @Samulis.
Improved construction sounds by @Samulis
Jan 13 2021, 1:48 AM
Stan added inline comments to D3346: Removes CPU lighting after no FFP.
Jan 13 2021, 1:12 AM
vladislavbelov requested review of D3346: Removes CPU lighting after no FFP.
Jan 13 2021, 1:07 AM
Stan committed rP24579: Improved gather meat sounds.
Improved gather meat sounds
Jan 13 2021, 1:06 AM
Stan committed rP24578: Improved lumbering sounds by @Samulis.
Improved lumbering sounds by @Samulis
Jan 13 2021, 12:55 AM
Stan added a comment to rP24415: Let units take time actual time for turning while moving. This limits the….

Is it good now?

Jan 13 2021, 12:50 AM
Vulcan added a comment to D3340: Removes GLSL shaders code duplication for fog and shadows.

Build is green

Jan 13 2021, 12:45 AM
Stan added a comment to D3340: Removes GLSL shaders code duplication for fog and shadows.

Should h files get copyright headers?
This patch makes the code much cleaner at least.

Jan 13 2021, 12:44 AM
vladislavbelov added inline comments to D3340: Removes GLSL shaders code duplication for fog and shadows.
Jan 13 2021, 12:35 AM
vladislavbelov updated the diff for D3340: Removes GLSL shaders code duplication for fog and shadows.

Fixes notes.

Jan 13 2021, 12:34 AM
Stan added inline comments to D3340: Removes GLSL shaders code duplication for fog and shadows.
Jan 13 2021, 12:21 AM
vladislavbelov committed rP24577: Removes unused GL texture properties after removed FFP..
Removes unused GL texture properties after removed FFP.
Jan 13 2021, 12:18 AM
vladislavbelov committed rP24576: Removes the unused terrain rendering function after removed FFP..
Removes the unused terrain rendering function after removed FFP.
Jan 13 2021, 12:14 AM
Stan committed rP24575: Use the correct sound for healer creation.
Use the correct sound for healer creation
Jan 13 2021, 12:08 AM
Stan committed rP24574: Improved foraging leaves sound (when gathering fruit). Actually enable the….
Improved foraging leaves sound (when gathering fruit). Actually enable the…
Jan 13 2021, 12:03 AM

Jan 12 2021

Stan committed rP24573: New selection sound for the library by @lionkanzen.
New selection sound for the library by @lionkanzen
Jan 12 2021, 11:47 PM
Stan committed rP24572: Improved archery sounds by @samulis.
Improved archery sounds by @samulis
Jan 12 2021, 11:42 PM
Stan committed rP24571: Improved javelin attack sounds by @Samulis.
Improved javelin attack sounds by @Samulis
Jan 12 2021, 11:33 PM
Stan committed rP24570: Improved pike attack sounds by @Samulis.
Improved pike attack sounds by @Samulis
Jan 12 2021, 11:32 PM
Stan committed rP24569: Improved spear attack sounds by @Samulis.
Improved spear attack sounds by @Samulis
Jan 12 2021, 11:30 PM
Stan committed rP24568: Improved sword attack sounds by @Samulis.
Improved sword attack sounds by @Samulis
Jan 12 2021, 11:28 PM
Nescio requested review of D3345: [gameplay] adjust some siege engine stats.
Jan 12 2021, 10:39 PM
Nescio planned changes to D2953: clean up fauna templates.

This needs a rebase.

Jan 12 2021, 10:37 PM
Stan added a comment to D3344: [gameplay] enable gaul assembly.

Well technically it's the assembly of "princes" so heroes and warchiefs make sense maybe even standard bearers, not so much naked fanatics

Jan 12 2021, 10:35 PM
borg- added a comment to D3321: [gameplay] move shared vision and dropsites to civic centre.

I don't have a strong opinion on that. Bit more in favor of the patch. It seems to make sense in both buildings, more to cc.
Choose between the two I choose in cc.
That said, the patch has my yes.

Jan 12 2021, 10:33 PM
borg- added a comment to D3344: [gameplay] enable gaul assembly.

I prefer only wood cost, 450. Make Sense add infantry champions?

Jan 12 2021, 10:29 PM
Nescio requested review of D3344: [gameplay] enable gaul assembly.
Jan 12 2021, 10:18 PM
Nescio updated subscribers of D3321: [gameplay] move shared vision and dropsites to civic centre.

@Angen, @borg-, @Stan, opinions on this?

Jan 12 2021, 10:12 PM
Nescio updated the summary of D2886: introduce crossbowman templates.
Jan 12 2021, 10:10 PM
Silier added inline comments to rP23808: Rewrite Structure Tree and Template Viewer to use OOP principles.
Jan 12 2021, 9:58 PM
Nescio requested review of D3343: elephant_stables → elephant_stable.
Jan 12 2021, 9:51 PM
borg- added a comment to D3341: [gameplay] move some trainable animals to higher phases.

I am in favor. It doesn't make historical sense or realism but for gameplay it is fair and it also avoids a possible snowball on maps with a lot of hunting (elephants).

Jan 12 2021, 9:32 PM
Nescio requested review of D3342: simulation templates: purge unnecessary attack lines.
Jan 12 2021, 9:22 PM
Nescio added a comment to D3246: [gameplay] increase advanced and elite and lower champion ranged attack damage.

Ranged units are supposed to die quickly and avoid melee, so I think they should no longer get resistance increases, but I'm unsure whether to include it in this patch.

Jan 12 2021, 9:19 PM
Imarok added a comment to D2830: Alpine Mountains random map.

Well probably not actually otherwise the deprecated functions placeholder wouldn't be needed. Plus I just reread the ticket so indeed there is no equivalence. I'll adjust the values if necessary

Jan 12 2021, 9:18 PM
Nescio added a comment to D3341: [gameplay] move some trainable animals to higher phases.

Animals belong on the countryside, so I don't think adding a city requirement makes much sense.
If it's to be done, you can do it simply by inserting a line into template_unit_fauna_herd_domestic_cattle.xml.

Jan 12 2021, 9:15 PM
Feldfeld updated the diff for D2830: Alpine Mountains random map.

Adjusted values in previously deprecated functions

Jan 12 2021, 9:12 PM
Silier raised a concern with rP23808: Rewrite Structure Tree and Template Viewer to use OOP principles.
Jan 12 2021, 9:10 PM
vladislavbelov requested review of D3340: Removes GLSL shaders code duplication for fog and shadows.
Jan 12 2021, 9:10 PM
Vulcan added a comment to D3341: [gameplay] move some trainable animals to higher phases.

Build is green

Jan 12 2021, 9:05 PM
Freagarach added a comment to rP24566: Rename Gaul Theater to Assembly..

Ah, okay :) (D3320)

Jan 12 2021, 9:04 PM
borg- added a comment to rP24566: Rename Gaul Theater to Assembly..

Those values were not changed. (Otherwise I would have waited for a balancing review.)

Jan 12 2021, 9:02 PM
Silier published D3341: [gameplay] move some trainable animals to higher phases for review.
Jan 12 2021, 9:00 PM
borg- added a comment to D3246: [gameplay] increase advanced and elite and lower champion ranged attack damage.

I like the idea of %10% attack and increase accuracy, but a nerf for ranged units like 5% / 10% is necessary.

Jan 12 2021, 8:57 PM
borg- accepted D3329: [gameplay] alter ptol structure civ bonus.

For me a value addition makes a lot more sense than 0 costs.

Jan 12 2021, 8:54 PM
Silier added a comment to rP23808: Rewrite Structure Tree and Template Viewer to use OOP principles.

Hi @s0600204 ,
when unit with gaia civ has required phase, it is not in correct row.
Does not happen in a23b.

Jan 12 2021, 8:53 PM
Freagarach added a comment to rP24566: Rename Gaul Theater to Assembly..

Those values were not changed. (Otherwise I would have waited for a balancing review.)

Jan 12 2021, 8:51 PM
borg- added a comment to rP24566: Rename Gaul Theater to Assembly..

@Nescio gaul has a cost standard of only wood for this type of construction, I don't see any sense in stone and metal.

Jan 12 2021, 8:50 PM
vladislavbelov raised a concern with rP24228: Allow registering hooks that trigger on config changes..
Jan 12 2021, 8:48 PM
Freagarach added a comment to D1660: Move Wild Lake biome specifics to a JSON file.

(Maps in folders also allows for easier distribution. #5984)

Jan 12 2021, 8:47 PM
vladislavbelov raised a concern with rP17737: init configDB with renderer initial values, refs #3737.
Jan 12 2021, 8:46 PM
Feldfeld added a comment to D2830: Alpine Mountains random map.

Well probably not actually otherwise the deprecated functions placeholder wouldn't be needed. Plus I just reread the ticket so indeed there is no equivalence. I'll adjust the values if necessary

Jan 12 2021, 8:44 PM
Freagarach abandoned D1650: GridBrowser GUI addon.

Incorporated in D1703.

Jan 12 2021, 8:44 PM
Feldfeld updated the diff for D2830: Alpine Mountains random map.

If I recall from my whacky memories, createObjectGroupsDeprecated is equivalent to a createObjectGroups call with a retryFactor of 0, is that correct?

Jan 12 2021, 8:41 PM
Silier committed rP24567: [gameplay] 10% loot for support units and ranged slinger.
[gameplay] 10% loot for support units and ranged slinger
Jan 12 2021, 8:30 PM
Silier closed D3327: [gameplay] 10% loot for support units.
Jan 12 2021, 8:30 PM
Stan updated subscribers of D3339: Add resources "component test"..

I guess we could add an integration_tests folder? I'm also really looking forward to hearing about @Krinkle's POC with QUnit

Jan 12 2021, 8:28 PM
Freagarach committed rP24566: Rename Gaul Theater to Assembly..
Rename Gaul Theater to Assembly.
Jan 12 2021, 8:25 PM
Freagarach closed D3331: rename gaul theatre to assembly and changes its parent.
Jan 12 2021, 8:25 PM
Freagarach requested review of D3339: Add resources "component test"..
Jan 12 2021, 8:25 PM
Imarok resigned from rP24459: Map browser, used in the gamesetup and in the main menu..

Is only an issue when resizing the window while in gamesetup.
So it is still kind of a bug but not as severe as thought.

Jan 12 2021, 8:19 PM
Imarok added inline comments to D2830: Alpine Mountains random map.
Jan 12 2021, 8:17 PM
Vulcan added a comment to D3331: rename gaul theatre to assembly and changes its parent.

Build is green

Jan 12 2021, 8:17 PM
Imarok committed rP24565: Hint the location for "You have been attacked" notifications.
Hint the location for "You have been attacked" notifications
Jan 12 2021, 8:13 PM
Imarok closed D1461: Hint the location for "You have been attacked" notifications.
Jan 12 2021, 8:13 PM
Freagarach accepted D3331: rename gaul theatre to assembly and changes its parent.
  • Nice change.
  • Incomplete (I'll change the map), but almost.
Jan 12 2021, 8:13 PM
Vulcan added a comment to D3329: [gameplay] alter ptol structure civ bonus.

Build is green

Jan 12 2021, 8:11 PM
Imarok added inline comments to D2830: Alpine Mountains random map.
Jan 12 2021, 8:11 PM
Nescio updated the diff for D3331: rename gaul theatre to assembly and changes its parent.
Jan 12 2021, 8:05 PM
Vulcan added a comment to D3338: correct technology tooltips and formatting.

Build is green

Jan 12 2021, 8:01 PM