Page MenuHomeWildfire Games
Feed All Stories

Sep 11 2019

Vulcan added a comment to D2285: Inform player that second market is too close to setup trade route and use disabled action.

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 9:22 PM
Vulcan added a comment to D2285: Inform player that second market is too close to setup trade route and use disabled action.

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 9:19 PM
Silier created D2285: Inform player that second market is too close to setup trade route and use disabled action.
Sep 11 2019, 9:18 PM
elexis added a comment to D2162: Do not stack fleeing orders..

From the lobby:
(07:53:24 PM) faction02: elexis are there changes made in a24 that are not described in the tickets?
(07:58:44 PM) faction02: there is something different with women but I can't say exactly what yet
(07:59:36 PM) faction02: it seems that when they run, they can't be catched
(08:00:00 PM) faction02: they keep running even when they don't see who is running after them I think

Sep 11 2019, 8:10 PM
Vulcan added a comment to D2284: Actually dont compile lobby code if building --without-lobby.

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 8:01 PM
Silier added inline comments to D2284: Actually dont compile lobby code if building --without-lobby.
Sep 11 2019, 7:58 PM
Harbormaster failed remote builds in B9325: Diff 9718 for D2284: Actually dont compile lobby code if building --without-lobby!
Sep 11 2019, 7:54 PM
Vulcan added a comment to D2284: Actually dont compile lobby code if building --without-lobby.

Build failure - The Moirai have given mortals hearts that can endure.

Sep 11 2019, 7:54 PM
elexis updated the diff for D2284: Actually dont compile lobby code if building --without-lobby.

Have precompiled.h prior to #if CONFIG2_LOBBY as proposed by Angen on #0ad-dev.

Sep 11 2019, 7:52 PM
Vulcan added a comment to D2284: Actually dont compile lobby code if building --without-lobby.

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 7:17 PM
Harbormaster failed remote builds in B9324: Diff 9717 for D2284: Actually dont compile lobby code if building --without-lobby!
Sep 11 2019, 7:11 PM
Vulcan added a comment to D2284: Actually dont compile lobby code if building --without-lobby.

Build failure - The Moirai have given mortals hearts that can endure.

Sep 11 2019, 7:11 PM
elexis updated the diff for D2284: Actually dont compile lobby code if building --without-lobby.

Fix build without pch.

Sep 11 2019, 7:09 PM
elexis updated the summary of D2284: Actually dont compile lobby code if building --without-lobby.
Sep 11 2019, 6:55 PM
elexis added a comment to rP14113: Fix building with --without-lobby. Fixes #2249..

Comment

Sep 11 2019, 6:55 PM
elexis updated the test plan for D2284: Actually dont compile lobby code if building --without-lobby.
Sep 11 2019, 6:49 PM
Vulcan added a comment to D2284: Actually dont compile lobby code if building --without-lobby.

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 6:32 PM
Harbormaster failed remote builds in B9323: Diff 9716 for D2284: Actually dont compile lobby code if building --without-lobby!
Sep 11 2019, 6:24 PM
Vulcan added a comment to D2284: Actually dont compile lobby code if building --without-lobby.

Build failure - The Moirai have given mortals hearts that can endure.

Sep 11 2019, 6:24 PM
elexis updated the diff for D2284: Actually dont compile lobby code if building --without-lobby.

Drop StunClient thing change.

Sep 11 2019, 6:23 PM
elexis added inline comments to D2284: Actually dont compile lobby code if building --without-lobby.
Sep 11 2019, 6:11 PM
Vulcan added a comment to D2284: Actually dont compile lobby code if building --without-lobby.

Build failure - The Moirai have given mortals hearts that can endure.

Sep 11 2019, 5:59 PM
Harbormaster failed remote builds in B9322: Diff 9715 for D2284: Actually dont compile lobby code if building --without-lobby!
Sep 11 2019, 5:59 PM
Vulcan added a comment to D2284: Actually dont compile lobby code if building --without-lobby.

Build failure - The Moirai have given mortals hearts that can endure.

Sep 11 2019, 5:59 PM
elexis created D2284: Actually dont compile lobby code if building --without-lobby.
Sep 11 2019, 5:58 PM
Stan added inline comments to D1960: Move the controllability of an entity to cmpIdentity..
Sep 11 2019, 5:54 PM
Stan added inline comments to D14: Thread the pathfinder computations.
Sep 11 2019, 5:50 PM
wraitii added inline comments to D14: Thread the pathfinder computations.
Sep 11 2019, 5:36 PM
Vulcan added a comment to D1960: Move the controllability of an entity to cmpIdentity..

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 5:18 PM
Vulcan added a comment to D1960: Move the controllability of an entity to cmpIdentity..

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 5:15 PM
Freagarach updated the diff for D1960: Move the controllability of an entity to cmpIdentity..
  • recieve -> receive.
  • JSDOC.
Sep 11 2019, 5:13 PM
Stan added inline comments to D14: Thread the pathfinder computations.
Sep 11 2019, 3:38 PM
Vulcan added a comment to D2271: Fix lobby utf8 conversion following rP22856 / D2264.

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 3:17 PM
Vulcan added a comment to D2271: Fix lobby utf8 conversion following rP22856 / D2264.

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 3:10 PM
elexis updated the diff for D2271: Fix lobby utf8 conversion following rP22856 / D2264.

Rebase following 22887, 22888

Sep 11 2019, 3:07 PM
elexis added inline comments to D2271: Fix lobby utf8 conversion following rP22856 / D2264.
Sep 11 2019, 3:07 PM
Stan committed rP22889: Add new improved berry bushes based on the old grapes actor..
Add new improved berry bushes based on the old grapes actor.
Sep 11 2019, 2:51 PM
elexis committed rP22888: Fix lobby playerlist rebuild following presence update message removal in….
Fix lobby playerlist rebuild following presence update message removal in…
Sep 11 2019, 1:51 PM
elexis closed D2283: Fix lobby playerlist rebuild following presence update message removal in rP22855/D2265.
Sep 11 2019, 1:51 PM
Vulcan added a comment to D2283: Fix lobby playerlist rebuild following presence update message removal in rP22855/D2265.

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 1:24 PM
Vulcan added a comment to D2283: Fix lobby playerlist rebuild following presence update message removal in rP22855/D2265.

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 1:17 PM
elexis created D2283: Fix lobby playerlist rebuild following presence update message removal in rP22855/D2265.
Sep 11 2019, 1:15 PM
elexis committed rP22887: Fix historic lobby kick messages following arbitrary CreateGUIMessage arguments….
Fix historic lobby kick messages following arbitrary CreateGUIMessage arguments…
Sep 11 2019, 12:15 PM
elexis closed D2282: Fix lobby GUI Kick messages historic property following arbitrary CreateGUIMessage arguments in rP22856/D2264.
Sep 11 2019, 12:15 PM
elexis updated the summary of D2282: Fix lobby GUI Kick messages historic property following arbitrary CreateGUIMessage arguments in rP22856/D2264.
Sep 11 2019, 12:05 PM
Vulcan added a comment to D2282: Fix lobby GUI Kick messages historic property following arbitrary CreateGUIMessage arguments in rP22856/D2264.

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 12:02 PM
elexis added inline comments to rP22856: Support creating lobby GUI messages with arbitrary arguments instead of forcing….
Sep 11 2019, 11:59 AM
Vulcan added a comment to D2282: Fix lobby GUI Kick messages historic property following arbitrary CreateGUIMessage arguments in rP22856/D2264.

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 11:58 AM
elexis created D2282: Fix lobby GUI Kick messages historic property following arbitrary CreateGUIMessage arguments in rP22856/D2264.
Sep 11 2019, 11:56 AM
elexis added inline comments to D2271: Fix lobby utf8 conversion following rP22856 / D2264.
Sep 11 2019, 10:37 AM
Stan added inline comments to D2271: Fix lobby utf8 conversion following rP22856 / D2264.
Sep 11 2019, 10:30 AM
elexis added a comment to D2278: Fix uninitialized XmppClient members.
In D2278#94794, @Stan wrote:

Add "This may be because of one of the following reasons:" and a few bullet points and it's solved.

Sep 11 2019, 10:24 AM
Vulcan added a comment to D2271: Fix lobby utf8 conversion following rP22856 / D2264.

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 10:19 AM
Vulcan added a comment to D2271: Fix lobby utf8 conversion following rP22856 / D2264.

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 10:13 AM
elexis added a comment to D2271: Fix lobby utf8 conversion following rP22856 / D2264.

m_Ratingtype:
There's also the question whether glooxwrapper::string is the best type for m_Rating, since it's a number in the average case. But:

  • It can be empty string if Ratings is offline
  • JS code will/would have to be changed, which I would prfer to not do in the same diff (after all this is a regression fix and already changing something)
Sep 11 2019, 10:11 AM
elexis updated the diff for D2271: Fix lobby utf8 conversion following rP22856 / D2264.

https://www.youtube.com/watch?v=UZDcDJda3qg

Sep 11 2019, 10:08 AM
Stan added a comment to D2278: Fix uninitialized XmppClient members.

Add "This may be because of one of the following reasons:" and a few bullet points and it's solved.

Sep 11 2019, 10:07 AM
elexis added a comment to D2278: Fix uninitialized XmppClient members.

(Here another example disconnect msg by nani that really looks like the strings are random.)

Sep 11 2019, 10:04 AM
Stan added inline comments to D2015: Add formation CheckTarget-/MoveToTargetRange-functions..
Sep 11 2019, 9:49 AM
Stan added inline comments to D1973: Support friendly fire for projectile attacks..
Sep 11 2019, 9:38 AM
Vulcan added a comment to D2015: Add formation CheckTarget-/MoveToTargetRange-functions..

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 9:16 AM
Vulcan added a comment to D2015: Add formation CheckTarget-/MoveToTargetRange-functions..

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 9:12 AM
Freagarach added inline comments to D2015: Add formation CheckTarget-/MoveToTargetRange-functions..
Sep 11 2019, 9:11 AM
Freagarach updated the diff for D2015: Add formation CheckTarget-/MoveToTargetRange-functions..
Sep 11 2019, 9:11 AM
Vulcan added a comment to D1973: Support friendly fire for projectile attacks..

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 9:03 AM
Vulcan added a comment to D1973: Support friendly fire for projectile attacks..

Successful build - Chance fights ever on the side of the prudent.

Sep 11 2019, 9:01 AM
Freagarach updated the diff for D1973: Support friendly fire for projectile attacks..

!= false => == true.

Sep 11 2019, 8:56 AM
Freagarach added inline comments to D2162: Do not stack fleeing orders..
Sep 11 2019, 8:42 AM
Freagarach updated the summary of D2162: Do not stack fleeing orders..
Sep 11 2019, 8:42 AM
Freagarach added a comment to rP22839: Fix the issue with the formations and groups in actors And some corrections to….

Build issue solved :)
Thanks both!

Fixes #5579.

Sep 11 2019, 8:06 AM
autobuild committed rP22886: [Windows] Automated build..
[Windows] Automated build.
Sep 11 2019, 7:26 AM

Sep 10 2019

Freagarach added inline comments to D2218: Status Effects v1 - GUI support and fix following rP22754.
Sep 10 2019, 9:54 PM
Vulcan added a comment to D2218: Status Effects v1 - GUI support and fix following rP22754.

Successful build - Chance fights ever on the side of the prudent.

Sep 10 2019, 9:36 PM
elexis added a comment to D1781: Fix lobby chat performance issue..

Other than the problem that the entire chattext is rebuilt instead of partially rebuilt (only appended line built), there is another effect, similar to the one in #3386:
If there are N different GUI messages in the queue (that will then be pulled on the same onTick), there will be N updates to that GUIObject, but the GUI object only needs to be updated once per frame.
With this patch, only the N addList consecutive entries are built, so that's good.

Sep 10 2019, 9:34 PM
Vulcan added a comment to D2218: Status Effects v1 - GUI support and fix following rP22754.

Successful build - Chance fights ever on the side of the prudent.

Sep 10 2019, 9:32 PM
wraitii updated the diff for D2218: Status Effects v1 - GUI support and fix following rP22754.

Add a default icon, and the option for custom icons. Flexible code with children. Show the detail of status effects in the tooltips of attack.

Sep 10 2019, 9:30 PM
elexis retitled D1781: Fix lobby chat performance issue. from Fix chat performance issue. to Fix lobby chat performance issue..
Sep 10 2019, 9:21 PM
Freagarach added inline comments to D2281: Status Effects v2 - More cleanup, allow modifiers..
Sep 10 2019, 8:41 PM
Lefo added a comment to D1676: Embed zpl-c's version of enet library.
In D1676#94736, @Stan wrote:

This may be a stupid question, but does this work in the following situations:

  • player1 IPV4 + STUN → player2 IPV6
  • player1 IPV4 + STUN ← player2 IPV6
Sep 10 2019, 8:34 PM
wraitii committed rP22885: Fix units sometimes turning around when fleeing (introduced by D1987/rP22431).
Fix units sometimes turning around when fleeing (introduced by D1987/rP22431)
Sep 10 2019, 8:11 PM
wraitii closed D2275: Fix units sometimes turning around when fleeing (introduced by D1987/rP22431).
Sep 10 2019, 8:11 PM
Stan added inline comments to D2281: Status Effects v2 - More cleanup, allow modifiers..
Sep 10 2019, 7:36 PM
Silier added inline comments to D2281: Status Effects v2 - More cleanup, allow modifiers..
Sep 10 2019, 7:32 PM
Silier added inline comments to D2281: Status Effects v2 - More cleanup, allow modifiers..
Sep 10 2019, 7:28 PM
Silier added inline comments to D2188: Allow Promotion to add arbitrary modifiers when a unit reaches the next rank instead of changing entities..
Sep 10 2019, 7:06 PM
Stan added inline comments to D2188: Allow Promotion to add arbitrary modifiers when a unit reaches the next rank instead of changing entities..
Sep 10 2019, 5:28 PM
Freagarach added a comment to D2188: Allow Promotion to add arbitrary modifiers when a unit reaches the next rank instead of changing entities..

It could indeed be a permanent status effect.

Sep 10 2019, 4:30 PM
Freagarach added a comment to D2281: Status Effects v2 - More cleanup, allow modifiers..

Something like this:

"<element name='Modifiers' a:help='Modifiers caused by the status.'>" +
	"<interleave>" +
		"<element name='Affects' a:help='An array of classes to affect.'>" +
			"<attribute name='datatype'>" +
				"<value>tokens</value>" +
			"</attribute>" +
			"<text/>" +
		"</element>" +
		"<oneOrMore>" +
			"<element>" +
				"<anyName />" +
				"<interleave>" +
					"<element name='Path' a:help='Path to modify.'><text/></element>" +
					"<element name='Operation' a:help='What operation to perform.'><text/></element>" +
					"<element name='Value' a:help='The value of the operation to perform.'><data type='decimal'/></element>" +
				"</interleave>" +
			"</element>" +
		"</oneOrMore>" +
	"</interleave>" +
"</element>" +

?

Sep 10 2019, 4:29 PM
Stan added a comment to D1676: Embed zpl-c's version of enet library.

This may be a stupid question, but does this work in the following situations:

Sep 10 2019, 4:23 PM
wraitii added a comment to D2281: Status Effects v2 - More cleanup, allow modifiers..

Cheers for the diff :)

Sep 10 2019, 4:07 PM
Stan updated subscribers of D2281: Status Effects v2 - More cleanup, allow modifiers..
Sep 10 2019, 4:00 PM
Vulcan added a comment to D2281: Status Effects v2 - More cleanup, allow modifiers..

Build failure - The Moirai have given mortals hearts that can endure.

Sep 10 2019, 3:59 PM
Freagarach added inline comments to D2281: Status Effects v2 - More cleanup, allow modifiers..
Sep 10 2019, 3:58 PM
Harbormaster failed remote builds in B9308: Diff 9703 for D2281: Status Effects v2 - More cleanup, allow modifiers.!
Sep 10 2019, 3:58 PM
Vulcan added a comment to D2281: Status Effects v2 - More cleanup, allow modifiers..

Build failure - The Moirai have given mortals hearts that can endure.

Sep 10 2019, 3:58 PM
Freagarach created D2281: Status Effects v2 - More cleanup, allow modifiers..
Sep 10 2019, 3:57 PM
Stan committed rP22884: Use the pyrogenesis logo instead of the 0 A.D. logo for the modmod when there….
Use the pyrogenesis logo instead of the 0 A.D. logo for the modmod when there…
Sep 10 2019, 3:51 PM
elexis added a comment to D2271: Fix lobby utf8 conversion following rP22856 / D2264.

The player struct was mentioned during the quick talk with Josh on http://irclogs.wildfiregames.com/2019-09/2019-09-06-QuakeNet-%230ad-dev.log

22:46 < elexis> std::map<std::string, std::vector<std::string> > m_PlayerMap;
22:46 < elexis> I guess that might be more readable as a struct intead of string vector
22:46 < Josh`> Maybe add a flag "sentToGui" or something alongside each player in m_PlayerMap
22:46 < Josh`> Yeah
Sep 10 2019, 2:39 PM
Freagarach added inline comments to D2218: Status Effects v1 - GUI support and fix following rP22754.
Sep 10 2019, 2:27 PM
Stan added inline comments to D2275: Fix units sometimes turning around when fleeing (introduced by D1987/rP22431).
Sep 10 2019, 1:27 PM