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Feb 14 2020

Silier committed rP23500: Fix missing cmpTechnologyManager check in Commands.js.
Fix missing cmpTechnologyManager check in Commands.js
Feb 14 2020, 9:09 AM
Silier closed D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.
Feb 14 2020, 9:09 AM
autobuild committed rP23499: [Windows] Automated build..
[Windows] Automated build.
Feb 14 2020, 8:01 AM

Feb 13 2020

Harbormaster failed to build B11125: rP23498: Fix missing transparency introduced in rP23427. for rP23498: Fix missing transparency introduced in rP23427.!
Feb 13 2020, 10:31 PM
adrian added a comment to D2613: Updated cppformat.

No problem. Thanks a lot!

Feb 13 2020, 10:31 PM
Vulcan added a comment to D2597: Store Garrison(Holder) in map file..

Successful build - Chance fights ever on the side of the prudent.

Feb 13 2020, 10:29 PM
Stan committed rP23498: Fix missing transparency introduced in rP23427..
Fix missing transparency introduced in rP23427.
Feb 13 2020, 10:15 PM
Freagarach added inline comments to D2597: Store Garrison(Holder) in map file..
Feb 13 2020, 10:05 PM
Freagarach updated the diff for D2597: Store Garrison(Holder) in map file..
  • Removed different manner of storing garrisoned entities.
  • Throw error when trying to garrison an entity in a entity that is not capable of holding entities.
  • Use std::vector in getEntities.
Feb 13 2020, 10:04 PM
Silier accepted D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.

condition change is correct, when technology is required for upgrade and technology manager is not available for player or technology is not researched, upgrade is skipped.
this change does not affect upgrades, that do not require any technology

Feb 13 2020, 9:57 PM
Vulcan added a comment to D2453: Allow Flying objects to be stationary.

Successful build - Chance fights ever on the side of the prudent.

Feb 13 2020, 9:57 PM
Vulcan added a comment to D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.

Successful build - Chance fights ever on the side of the prudent.

Feb 13 2020, 9:53 PM
Stan updated the diff for D2453: Allow Flying objects to be stationary.

var → let

Feb 13 2020, 9:51 PM
Ampaex updated the diff for D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.
Feb 13 2020, 9:48 PM
Silier resigned from D2613: Updated cppformat.
Feb 13 2020, 9:46 PM
Vulcan added a comment to D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.

Successful build - Chance fights ever on the side of the prudent.

Feb 13 2020, 9:38 PM
Ampaex updated the diff for D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.
Feb 13 2020, 9:33 PM
Vulcan added a comment to D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.

Successful build - Chance fights ever on the side of the prudent.

Feb 13 2020, 9:27 PM
Silier committed rP23497: UnitAI cleanup [GATHER].
UnitAI cleanup [GATHER]
Feb 13 2020, 9:25 PM
Silier closed D1940: UnitAI cleanup [GATHER].
Feb 13 2020, 9:25 PM
Ampaex updated the diff for D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.
Feb 13 2020, 9:23 PM
Silier abandoned D2438: Fix formationmember not leaving walking state if offset cannot be reached.
Feb 13 2020, 9:13 PM
Vulcan added a comment to D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.

Successful build - Chance fights ever on the side of the prudent.

Feb 13 2020, 8:57 PM
Ampaex updated the diff for D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.
Feb 13 2020, 8:49 PM
Silier added a comment to rP23496: Fix formationmember not leaving walking state if offset cannot be reached.

Actually rP22464, I misstyped numbers.

Feb 13 2020, 8:48 PM
Vulcan added a comment to D2375: Do not require a garrisonHolder to have health..

Successful build - Chance fights ever on the side of the prudent.

Feb 13 2020, 8:45 PM
Silier committed rP23496: Fix formationmember not leaving walking state if offset cannot be reached.
Fix formationmember not leaving walking state if offset cannot be reached
Feb 13 2020, 8:44 PM
Freagarach updated the diff for D2375: Do not require a garrisonHolder to have health..
  • Eject health optional.
  • Extended test.
Feb 13 2020, 8:41 PM
Vulcan added a comment to D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.

Successful build - Chance fights ever on the side of the prudent.

Feb 13 2020, 8:35 PM
Ampaex updated the diff for D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.
Feb 13 2020, 8:30 PM
Silier committed rP23495: Simplify conditions in SetAnimation.
Simplify conditions in SetAnimation
Feb 13 2020, 8:24 PM
Silier closed D2416: Simplify conditions in SetAnimation.
Feb 13 2020, 8:24 PM
Vulcan added a comment to D2296: StatusEffects v3 - More cleanup, allow stackable, upgrades..

Successful build - Chance fights ever on the side of the prudent.

Feb 13 2020, 7:51 PM
Freagarach added inline comments to D2296: StatusEffects v3 - More cleanup, allow stackable, upgrades..
Feb 13 2020, 7:47 PM
Freagarach updated the diff for D2296: StatusEffects v3 - More cleanup, allow stackable, upgrades..
  • Extended tests.
  • Fixed additions not applying due to presence of multiplication.
Feb 13 2020, 7:47 PM
Freagarach planned changes to D2375: Do not require a garrisonHolder to have health..

Fair points.

Feb 13 2020, 5:59 PM
Silier requested changes to D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.

You misunderstood me or code

Feb 13 2020, 1:31 PM
Vulcan added a comment to D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.

Successful build - Chance fights ever on the side of the prudent.

Feb 13 2020, 1:09 PM
Ampaex updated the diff for D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.

Changes were made as indicated by Angen.

Feb 13 2020, 1:04 PM
Nescio added inline comments to D2296: StatusEffects v3 - More cleanup, allow stackable, upgrades..
Feb 13 2020, 10:08 AM
Silier added inline comments to D2296: StatusEffects v3 - More cleanup, allow stackable, upgrades..
Feb 13 2020, 9:57 AM
Nescio added inline comments to D2296: StatusEffects v3 - More cleanup, allow stackable, upgrades..
Feb 13 2020, 9:56 AM
Silier added inline comments to D2296: StatusEffects v3 - More cleanup, allow stackable, upgrades..
Feb 13 2020, 9:54 AM
Vulcan added a comment to D2502: adjust wall footprints etc.

Successful build - Chance fights ever on the side of the prudent.

Feb 13 2020, 9:50 AM
Nescio added inline comments to D2296: StatusEffects v3 - More cleanup, allow stackable, upgrades..
Feb 13 2020, 9:46 AM
Nescio added a comment to rP23494: Fix placement of the ptolemaic short wall..

Thank you!
Some other actors are off-centre too, most notably traders (poor donkeys):

Could you adjust those?

Feb 13 2020, 9:43 AM
Nescio updated the diff for D2502: adjust wall footprints etc.

Adjust ptol_wall_short.xml because of rP23494 (thanks, @Stan).

Feb 13 2020, 9:40 AM
Silier requested changes to D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.

Thank you for working on this.
However it has small isssue, checking for technology component needs to be done only if upgrade requires some technology to be reaearched L737.

Feb 13 2020, 5:31 AM
Ampaex updated the test plan for D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.
Feb 13 2020, 12:58 AM
Ampaex updated the test plan for D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.
Feb 13 2020, 12:55 AM
Ampaex updated the test plan for D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.
Feb 13 2020, 12:53 AM
Vulcan added a comment to D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.

Successful build - Chance fights ever on the side of the prudent.

Feb 13 2020, 12:50 AM
Ampaex created D2632: Patch "Missing cmpTechnologyManager check in Commands.js"ºº.
Feb 13 2020, 12:45 AM

Feb 12 2020

Stan committed rP23494: Fix placement of the ptolemaic short wall..
Fix placement of the ptolemaic short wall.
Feb 12 2020, 11:34 PM
nani updated the summary of D1703: Map browser for gamesetup.
Feb 12 2020, 10:58 PM
nani added a comment to D1703: Map browser for gamesetup.

Feb 12 2020, 10:57 PM
nani updated the diff for D1703: Map browser for gamesetup.

Improved the interface controls and made them fit them all on the right panel.
Made the search box expand the search to all maps if doesn't find of the current type and filter.
Added missing tooltips for the buttons.

Feb 12 2020, 10:53 PM
nani commandeered D1703: Map browser for gamesetup.
Feb 12 2020, 10:47 PM
Silier requested changes to D2296: StatusEffects v3 - More cleanup, allow stackable, upgrades..

applying status does not work, soldier was supposed to have +20 armour and still had basic stats

Feb 12 2020, 10:09 PM
Itms added a comment to D2613: Updated cppformat.

I will test this and hopefully commit it during the upcoming weekend. I am a bit short on free time these days, so unfortunately when things are related to libraries some of the steps include waiting for me. Don't hesitate to contribute to other areas of the code in the meantime. Or if you want you can start working on the future cppformat upgrade steps since they seem to involve a lot of work.

Feb 12 2020, 9:29 PM
Silier added a comment to D2597: Store Garrison(Holder) in map file..

by this, code in /helpers/Setup.js using Garrison should be removed, as there should be only one way how to define the same data in one file.

Feb 12 2020, 9:18 PM
bb added a member for Contributors: Ampaex.
Feb 12 2020, 8:52 PM
bb added inline comments to D2375: Do not require a garrisonHolder to have health..
Feb 12 2020, 8:17 PM
Nescio added a comment to D2502: adjust wall footprints etc.

Also, the current Ptolemaic short wall actor is off-centre:

Feb 12 2020, 8:13 PM
adrian added a comment to D2613: Updated cppformat.

@Itms what should be the next step? :)

Feb 12 2020, 6:58 PM
Vulcan added a comment to D2502: adjust wall footprints etc.

Successful build - Chance fights ever on the side of the prudent.

Feb 12 2020, 6:40 PM
Nescio updated the diff for D2502: adjust wall footprints etc.

several corrections

Feb 12 2020, 6:32 PM
elexis added a comment to D2573: Fix AI OOS on rejoin related to random calls.

See http://irclogs.wildfiregames.com/2020-02/2020-02-12-QuakeNet-%230ad-dev.log; textual diff is identical, binary diff has as a first change one more entity in the JS Map stored in AI entitiesModifications.

Feb 12 2020, 5:14 PM
bb added a comment to D2573: Fix AI OOS on rejoin related to random calls.

For those who want:

Feb 12 2020, 3:30 PM
bb added a comment to D2573: Fix AI OOS on rejoin related to random calls.

OOS at turn 80:

Feb 12 2020, 3:22 PM
Nescio added a comment to D2502: adjust wall footprints etc.

Thank you for reviewing this, I appreciate it!

Feb 12 2020, 9:51 AM
user1 updated the diff for D2630: Major improvements to the lobby bots XpartaMuPP and EcheLOn..

added tests folder

Feb 12 2020, 12:26 AM

Feb 11 2020

bb edited reviewers for D2502: adjust wall footprints etc, added: Restricted Owners Package; removed: Restricted Owners Package.
Feb 11 2020, 11:18 PM
bb requested changes to D2502: adjust wall footprints etc.

I made a testing map for this patch: you can see the obstruction sizes in game by opening the map ingame, hitting alt+D and toggling the pathfinder overlay (and possibly the obstruction overlay), this will give you a easier way to tweak the obstruction sizes. Many walls already have the correct size, a couple not (the persian walls looked good for example, mostly gates seems a bit "oversized").

Feb 11 2020, 11:17 PM
Silier added a comment to D2625: Set m_RNG in Ai Deserialisation as last.

hmm, this was supposed to solve the issue, m_RNG is set as last action in deserialisation, there is no way it should be affected by that, unless, that javascript code is call async, in that case we are doomed with previous approach.

Feb 11 2020, 10:11 PM
bb added a comment to D2625: Set m_RNG in Ai Deserialisation as last.

Performing the test plan yields an oos:

--- oos_dump1.txt	2020-02-11 21:35:38.942198026 +0100
+++ oos_dump.txt	2020-02-11 21:35:38.988197402 +0100
@@ -1550,7 +1550,7 @@
     value: 154
   AIManager:
     num ais: 1
-    rng: "247049416601596"
+    rng: "259292060214002"
     turn: 0
     useSharedScript: true
     sharedData: {
Feb 11 2020, 9:43 PM
Vulcan added a comment to D2631: Remove obsolete entity query in TechMan.'s ResearchTechnology-function..

Successful build - Chance fights ever on the side of the prudent.

Feb 11 2020, 9:12 PM
bb committed rP23493: Removing trailing 0's and leading +'s from operators in templates..
Removing trailing 0's and leading +'s from operators in templates.
Feb 11 2020, 9:08 PM
bb closed D2609: minor template operator corrections.
Feb 11 2020, 9:08 PM
bb accepted D2609: minor template operator corrections.

Grepped for completeness. Front doesn't fall.

Feb 11 2020, 9:06 PM
Freagarach created D2631: Remove obsolete entity query in TechMan.'s ResearchTechnology-function..
Feb 11 2020, 9:04 PM
Freagarach added inline comments to D2492: Allow buildings to autobuild themselves.
Feb 11 2020, 7:32 PM
user1 updated the summary of D2630: Major improvements to the lobby bots XpartaMuPP and EcheLOn..
Feb 11 2020, 7:16 PM
user1 added reviewers for D2630: Major improvements to the lobby bots XpartaMuPP and EcheLOn.: elexis, Dunedan.
Feb 11 2020, 7:10 PM
user1 added a comment to D2630: Major improvements to the lobby bots XpartaMuPP and EcheLOn..

https://github.com/Dunedan/XpartaMuPP/commit/014f52bc4d8f36fc570d3139b4fd90f54c072e47 Initial commit with code from SVN

Feb 11 2020, 7:07 PM
user1 created D2630: Major improvements to the lobby bots XpartaMuPP and EcheLOn..
Feb 11 2020, 6:11 PM
bb committed rP23492: Correct watermarks aspect ratio.
Correct watermarks aspect ratio
Feb 11 2020, 9:30 AM
bb closed D2589: correct watermark aspect ratio.
Feb 11 2020, 9:30 AM

Feb 10 2020

vladislavbelov added inline comments to D2629: Fix remote segfault when spamming chat.
Feb 10 2020, 7:44 PM
adrian added a comment to D2613: Updated cppformat.

Diff between 0ad and original version. Fortunately it's not so complicated.

Feb 10 2020, 7:18 PM
Itms added a comment to D2613: Updated cppformat.

(you also needed to specify the repository in order to trigger a build, I fixed that)

Feb 10 2020, 7:05 PM
Itms set the repository for D2613: Updated cppformat to rP 0 A.D. Public Repository.
Feb 10 2020, 7:04 PM
adrian updated the diff for D2613: Updated cppformat.
Feb 10 2020, 6:51 PM
Nescio added a comment to D1703: Map browser for gamesetup.

Scrollbars are in the current codebase only supported for "text" and "dropdown", "list", and "olist" (tables), but not for GUI objects that are parent to multiple GUI objects.

That sounds complicated.

Feb 10 2020, 6:20 PM
elexis updated subscribers of D1703: Map browser for gamesetup.

There are scrollbars in the Language and Mod Selection, perhaps those can be reused here?

Feb 10 2020, 6:12 PM
Nescio added a comment to D1703: Map browser for gamesetup.

There are scrollbars in the Language and Mod Selection, perhaps those can be reused here?

Feb 10 2020, 6:10 PM
Vulcan added a comment to D1703: Map browser for gamesetup.

Successful build - Chance fights ever on the side of the prudent.

Feb 10 2020, 4:30 PM
elexis updated the diff for D1703: Map browser for gamesetup.

elexis rewrite v1

Feb 10 2020, 4:22 PM
elexis added a comment to D1703: Map browser for gamesetup.
  • Computing minColumns / maxColumns (zoom limits) depending on image aspect ratio and current available vertical and horizontal screenspace and minimum image width only
  • Disabling the Zoom buttons when the zoom limit was reached
  • Disabling/enabling the Select button if there is no selection (selection removal can happen if there are no text filter matches)
  • Deleted the png, too saturated colors, used a "Browse Maps" Modern themed button below the MapSelection dropdown and assigned the mappreview image click to open the mapbrowser too
  • Added the generic GameSettingControlButton class to achieve that.
Feb 10 2020, 4:18 PM
Silier added inline comments to D2492: Allow buildings to autobuild themselves.
Feb 10 2020, 4:02 PM