Author | Object | Transaction | Date |
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Vulcan | D2511: [gameplay] give worker elephants an aura instead | | Mar 29 2020, 4:33 PM |
Owners | D2511: [gameplay] give worker elephants an aura instead | Owners added a subscriber: Restricted Owners Package. | Mar 29 2020, 4:32 PM |
Nescio | D2511: [gameplay] give worker elephants an aura instead | | Mar 29 2020, 4:32 PM |
Nescio | D2511: [gameplay] give worker elephants an aura instead | | Mar 29 2020, 4:32 PM |
Nescio | D2511: [gameplay] give worker elephants an aura instead | | Mar 29 2020, 4:32 PM |
Nescio | D2578: update structure template tooltips | | Mar 29 2020, 4:32 PM |
Nescio | Diff 11603 | | Mar 29 2020, 4:31 PM |
Stan | D2511: [gameplay] give worker elephants an aura instead | | Mar 29 2020, 4:30 PM |
Nescio | Diff 11602 | | Mar 29 2020, 4:29 PM |
Nescio | D2511: [gameplay] give worker elephants an aura instead | | Mar 29 2020, 4:28 PM |
Nescio | D2511: [gameplay] give worker elephants an aura instead | Nescio marked 0 inline comments as not done. | Mar 29 2020, 4:28 PM |
Nescio | D890: [gameplay] Makes Military Colony stats dependent on Civic Centre | Nescio added a reviewer: Restricted Owners Package. | Mar 29 2020, 4:26 PM |
Nescio | D890: [gameplay] Makes Military Colony stats dependent on Civic Centre | Nescio removed a subscriber: Restricted Owners Package. | Mar 29 2020, 4:26 PM |
Nescio | D890: [gameplay] Makes Military Colony stats dependent on Civic Centre | Nescio retitled this revision from Makes Military Colony stats dependent on Civic Centre to [gameplay] Makes Military Colony stats dependent on Civic Centre. | Mar 29 2020, 4:26 PM |
Nescio | D1365: [gameplay] Lower the repeat rate of spear cavalry | Nescio added a reviewer: Restricted Owners Package. | Mar 29 2020, 4:25 PM |
Nescio | D1365: [gameplay] Lower the repeat rate of spear cavalry | Nescio retitled this revision from Lower the repeat rate of spear cavalry to [gameplay] Lower the repeat rate of spear cavalry. | Mar 29 2020, 4:25 PM |
Nescio | D904: [gameplay] Themistocle aura 1 modify | Nescio retitled this revision from Themistocle aura 1 modify to [gameplay] Themistocle aura 1 modify. | Mar 29 2020, 4:25 PM |
Silier | D2511: [gameplay] give worker elephants an aura instead | | Mar 29 2020, 2:51 PM |
Silier | D2665: Explicitly return "undefined" when requesting Splash data in Attack.js. | This revision is now accepted and ready to land. | Mar 29 2020, 2:40 PM |
Silier | D2665: Explicitly return "undefined" when requesting Splash data in Attack.js. | | Mar 29 2020, 2:40 PM |
Silier | D2665: Explicitly return "undefined" when requesting Splash data in Attack.js. | Silier accepted this revision. | Mar 29 2020, 2:40 PM |
Silier | D2665: Explicitly return "undefined" when requesting Splash data in Attack.js. | | Mar 29 2020, 2:40 PM |
Silier | D2667: Upgrade engine to handle up to 30 players | | Mar 29 2020, 2:08 PM |
Silier | D2667: Upgrade engine to handle up to 30 players | | Mar 29 2020, 2:08 PM |
Silier | D2667: Upgrade engine to handle up to 30 players | | Mar 29 2020, 2:08 PM |
Silier | D2667: Upgrade engine to handle up to 30 players | | Mar 29 2020, 2:08 PM |
Silier | D2667: Upgrade engine to handle up to 30 players | | Mar 29 2020, 2:08 PM |
Harbormaster | D2614: Also store turret position in map file. | | Mar 29 2020, 1:42 PM |
Vulcan | D2614: Also store turret position in map file. | | Mar 29 2020, 1:42 PM |
Vulcan | D2614: Also store turret position in map file. | | Mar 29 2020, 1:23 PM |
Silier | D2667: Upgrade engine to handle up to 30 players | | Mar 29 2020, 1:19 PM |
Silier | D2667: Upgrade engine to handle up to 30 players | This revision now requires changes to proceed. | Mar 29 2020, 1:10 PM |
Silier | D2667: Upgrade engine to handle up to 30 players | | Mar 29 2020, 1:10 PM |
Silier | D2667: Upgrade engine to handle up to 30 players | Silier requested changes to this revision. | Mar 29 2020, 1:10 PM |
Freagarach | D2614: Also store turret position in map file. | Freagarach edited the test plan for this revision. | Mar 29 2020, 12:57 PM |
Freagarach | D2614: Also store turret position in map file. | Freagarach retitled this revision from [WIP] - Also store turret position in map file. to Also store turret position in map file.. | Mar 29 2020, 12:57 PM |
Freagarach | D2614: Also store turret position in map file. | | Mar 29 2020, 12:57 PM |
Freagarach | D2614: Also store turret position in map file. | | Mar 29 2020, 12:57 PM |
Freagarach | D2614: Also store turret position in map file. | | Mar 29 2020, 12:57 PM |
Freagarach | D2614: Also store turret position in map file. | | Mar 29 2020, 12:57 PM |
Freagarach | D2614: Also store turret position in map file. | Freagarach added a reviewer: Restricted Owners Package. | Mar 29 2020, 12:57 PM |
Freagarach | Diff 11601 | | Mar 29 2020, 12:50 PM |
ValihrAnt | D2605: [gameplay] Fix loot oversights | | Mar 29 2020, 12:06 PM |
Freagarach | D2614: Also store turret position in map file. | | Mar 29 2020, 11:40 AM |
Freagarach | D2614: Also store turret position in map file. | Freagarach retitled this revision from Also store turret position in map file. to [WIP] - Also store turret position in map file.. | Mar 29 2020, 11:40 AM |
Freagarach | D2614: Also store turret position in map file. | | Mar 29 2020, 11:40 AM |
Freagarach | Diff 11600 | | Mar 29 2020, 11:37 AM |
nephele | D2671: Build: include libexecinfo on musl system | | Mar 28 2020, 7:45 PM |
Itms | D2671: Build: include libexecinfo on musl system | | Mar 28 2020, 7:42 PM |
nephele | D2671: Build: include libexecinfo on musl system | | Mar 28 2020, 7:38 PM |
Itms | D2671: Build: include libexecinfo on musl system | | Mar 28 2020, 7:34 PM |
nephele | D2671: Build: include libexecinfo on musl system | | Mar 28 2020, 7:19 PM |
Itms | D2671: Build: include libexecinfo on musl system | Itms requested changes to this revision. | Mar 28 2020, 7:09 PM |
Itms | D2671: Build: include libexecinfo on musl system | | Mar 28 2020, 7:09 PM |
Itms | D2671: Build: include libexecinfo on musl system | This revision now requires changes to proceed. | Mar 28 2020, 7:09 PM |
Stan | D2667: Upgrade engine to handle up to 30 players | | Mar 28 2020, 7:09 PM |
Stan | D2667: Upgrade engine to handle up to 30 players | Stan added inline comments. | Mar 28 2020, 7:09 PM |
Harbormaster | D2667: Upgrade engine to handle up to 30 players | | Mar 28 2020, 7:03 PM |
nani | D2667: Upgrade engine to handle up to 30 players | | Mar 28 2020, 7:03 PM |
nani | D2667: Upgrade engine to handle up to 30 players | nani marked an inline comment as done. | Mar 28 2020, 7:03 PM |
nani | Diff 11599 | | Mar 28 2020, 7:03 PM |
nani | D2667: Upgrade engine to handle up to 30 players | nani marked 4 inline comments as done. | Mar 28 2020, 7:00 PM |
nani | D2667: Upgrade engine to handle up to 30 players | nani added inline comments. | Mar 28 2020, 7:00 PM |
Itms | D2613: Updated cppformat | Itms added inline comments. | Mar 28 2020, 6:52 PM |
Itms | D2613: Updated cppformat | This revision now requires changes to proceed. | Mar 28 2020, 6:52 PM |
Itms | D2613: Updated cppformat | | Mar 28 2020, 6:52 PM |
Itms | D2613: Updated cppformat | Itms requested changes to this revision. | Mar 28 2020, 6:52 PM |
Vulcan | D880: Ballistics. | | Mar 28 2020, 5:30 PM |
Vulcan | D880: Ballistics. | | Mar 28 2020, 5:29 PM |
Harbormaster | D880: Ballistics. | | Mar 28 2020, 5:29 PM |
Vulcan | D880: Ballistics. | | Mar 28 2020, 5:29 PM |
Freagarach | D880: Ballistics. | | Mar 28 2020, 5:28 PM |
Freagarach | D880: Ballistics. | | Mar 28 2020, 5:28 PM |
Freagarach | D880: Ballistics. | Freagarach edited the test plan for this revision. | Mar 28 2020, 5:28 PM |
Freagarach | D880: Ballistics. | Freagarach retitled this revision from Ballistics to Ballistics.. | Mar 28 2020, 5:28 PM |
Freagarach | D880: Ballistics. | Freagarach added a reviewer: Restricted Owners Package. | Mar 28 2020, 5:28 PM |
Freagarach | D880: Ballistics. | | Mar 28 2020, 5:28 PM |
Freagarach | D880: Ballistics. | | Mar 28 2020, 5:28 PM |
Freagarach | D880: Ballistics. | | Mar 28 2020, 5:28 PM |
Freagarach | D880: Ballistics. | | Mar 28 2020, 5:28 PM |
Freagarach | D2676: Move common functionality of Foundation and Repairable to Buildable. | | Mar 28 2020, 4:03 PM |
Stan | D1198: Add JSdoc to AuraManager | Stan abandoned this revision. | Mar 28 2020, 1:41 PM |
Stan | D1636: Dune random map. | Stan added a reviewer: Restricted Owners Package. | Mar 28 2020, 1:41 PM |
Stan | D2642: Contrast-Adaptiv-Sharpening pass | | Mar 28 2020, 1:40 PM |
Stan | D2479: Add thread names on Linux | | Mar 28 2020, 1:39 PM |
Stan | D2671: Build: include libexecinfo on musl system | | Mar 28 2020, 1:38 PM |
Stan | D2671: Build: include libexecinfo on musl system | | Mar 28 2020, 1:38 PM |
Stan | D2671: Build: include libexecinfo on musl system | | Mar 28 2020, 1:38 PM |
Harbormaster | D2611: [gameplay] make wall segment cost proportional | | Mar 28 2020, 10:55 AM |
Vulcan | D2611: [gameplay] make wall segment cost proportional | | Mar 28 2020, 10:54 AM |
Harbormaster | D2611: [gameplay] make wall segment cost proportional | | Mar 28 2020, 10:50 AM |
Vulcan | D2611: [gameplay] make wall segment cost proportional | | Mar 28 2020, 10:50 AM |
Nescio | D2611: [gameplay] make wall segment cost proportional | | Mar 28 2020, 10:47 AM |
Nescio | Diff 11598 | | Mar 28 2020, 10:47 AM |
Feldfeld | D2596: [gameplay] unify Cavalry walk speeds | | Mar 28 2020, 10:46 AM |
Owners | D2611: [gameplay] make wall segment cost proportional | Owners added a subscriber: Restricted Owners Package. | Mar 28 2020, 10:46 AM |
Nescio | D2659: [gameplay] standardize structure loot | | Mar 28 2020, 10:46 AM |
Nescio | D2687: [gameplay] tweak gate cost | | Mar 28 2020, 10:46 AM |
Nescio | rP23559: [gameplay-a24] Standardize structure loot to 20% | | Mar 28 2020, 10:46 AM |
Nescio | D2611: [gameplay] make wall segment cost proportional | Nescio edited the summary of this revision. | Mar 28 2020, 10:46 AM |