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Harbormaster All Buildables
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- Buildable 12246 D14: Thread the pathfinder computations
- Diff 12478
- Buildable 12245 D2841: [gameplay] split Celtic civ bonuses
- Diff 12477
- Buildable 12244 D1877: Show summary graphs for teams
- Diff 12476
- Buildable 12243 D1877: Show summary graphs for teams
- Diff 12475
- Diff 12471
- Buildable 12241 D2199: Add RL interface for Reinforcement Learning
- Diff 12470
- Buildable 12240 D2838: Fix string conversion to/from Spidermonkey
- Diff 12469
- Diff 12468
- Buildable 12238 D2838: Fix string conversion to/from Spidermonkey
- Diff 12467
- Diff 12466
- Buildable 12236 rP23792: Add garrison flags to all the merchant ships.
- rP
- Diff 12465
- Diff 12464
- Buildable 12233 D2114: Do not fail if some mod is broken [Mod Io]
- Diff 12463
- Buildable 12232 D2755: Don't store the gatherers per player.
- Diff 12462
- Buildable 12231 D2426: Allow world population.
- Diff 12461
- Buildable 12230 D2426: Allow world population.
- Diff 12460
- Buildable 12229 D2654: Allow free Upgrades and/or Technologies.
- Diff 12457
- Buildable 12228 D2824: Split vision range from going-to-attack range in UnitAI.
- Diff 12456
- Buildable 12227 D2834: alphabetize entity limits and statistics classes
- Diff 12455
- Buildable 12226 D1269: Session: Show more command buttons
- Diff 12454
- Buildable 12225 D1269: Session: Show more command buttons
- Diff 12453
- Buildable 12224 D2836: When opening the summary as Gaia don't show warnings
- Diff 12452
- Buildable 12223 D1877: Show summary graphs for teams
- Diff 12451
- Buildable 12222 D2199: Add RL interface for Reinforcement Learning
- Diff 12447
- Buildable 12221 rP23790: Remove inappropriate quote about women
- rP
- Buildable 12220 D2824: Split vision range from going-to-attack range in UnitAI.
- Diff 12445
- Buildable 12219 D2824: Split vision range from going-to-attack range in UnitAI.
- Diff 12444
- Buildable 12218 D2763: Fix formations reshaping incorrectly & related issues.
- Diff 12443
- Buildable 12217 D2114: Do not fail if some mod is broken [Mod Io]
- Diff 12442
- rP
- Buildable 12215 D2833: Add where and how to contribute to README.txt
- Diff 12440
- Buildable 12214 D2834: alphabetize entity limits and statistics classes
- Diff 12439
- Buildable 12213 D2833: Add where and how to contribute to README.txt
- Diff 12438
- Buildable 12211 D2832: Remove inappropriate quote about women
- Diff 12437
- Buildable 12210 D2826: Cleanup of Capturable
- Diff 12436
- Buildable 12209 D1206: Absorb duplicated summary tab code to the tab_buttons gui
- Diff 12435
- Buildable 12207 D1206: Absorb duplicated summary tab code to the tab_buttons gui
- Diff 12433
- Buildable 12205 Diff 12431
- Buildable 12204 D2826: Cleanup of Capturable
- Diff 12430
- Diff 12429
- Buildable 12202 rP23785: Remove unused bonuses schema from deathDamage
- rP
- Diff 12427
- Buildable 12200 D2229: Elaborate Armour.
- Diff 12426
- Buildable 12199 D2831: Remove redundant bonus schema from DeathDamage.js.
- Diff 12425
- Buildable 12198 D2229: Elaborate Armour.
- Diff 12421
- Buildable 12197 D2824: Split vision range from going-to-attack range in UnitAI.
- Diff 12415
- Buildable 12196 Diff 12414
- Buildable 12195 rP23784: CVector2D: Fix members may not be initialized warnings
- rP
- Buildable 12194 D1751: [WIP] Map flares
- Diff 12412
- Buildable 12193 D1751: [WIP] Map flares
- Diff 12411
- Buildable 12192 D2827: build-osx-libs: Update SDL to 2.0.12 (fix macOS 10.14+)
- Diff 12410
- Buildable 12191 D2199: Add RL interface for Reinforcement Learning
- Diff 12409
- Buildable 12190 D2199: Add RL interface for Reinforcement Learning
- Diff 12408
- Buildable 12189 D2826: Cleanup of Capturable
- Diff 12407
- Buildable 12188 D2199: Add RL interface for Reinforcement Learning
- Diff 12406
- Buildable 12187 D1751: [WIP] Map flares
- Diff 12405
- Buildable 12186 rP23783: Cleanup summary selection
- rP
- Buildable 12185 D2826: Cleanup of Capturable
- Diff 12403
- Buildable 12184 Diff 12402
- Buildable 12183 Diff 12401
- Buildable 12182 Diff 12400
- Buildable 12181 Diff 12399
- Diff 12398
- Buildable 12179 D2810: Don't process commands sent by observers.
- Diff 12397
- Buildable 12178 D2825: CVector2D: Fix members may not be initialized warnings
- Diff 12396
- Buildable 12177 Diff 12395
- Buildable 12176 D2697: Do not let every entity with UnitAI listen to "OnGlobalConstructionFinished".
- Diff 12394
- Buildable 12175 D2824: Split vision range from going-to-attack range in UnitAI.
- Diff 12392
- Buildable 12174 D2821: [gameplay] tweak military structure costs
- Diff 12391
- Buildable 12173 Diff 12390
- Buildable 12172 Diff 12389
- Buildable 12171 D2683: [gameplay] enable pers champion chariot
- Diff 12388
- Buildable 12170 D2824: Split vision range from going-to-attack range in UnitAI.
- Diff 12387
- Buildable 12169 D2763: Fix formations reshaping incorrectly & related issues.
- Diff 12386
- rP
- Buildable 12166 rP23780: Introduce axeman templates
- rP
- Buildable 12165 D2780: Bugfix: GLSL query for FXAA
- Diff 12381
- Buildable 12164 D2533: [gameplay] deprecate kennel, train war dogs at barracks
- Diff 12380
- Buildable 12163 D2533: [gameplay] deprecate kennel, train war dogs at barracks
- Diff 12379
- Diff 12378
- Buildable 12161 rP23779: De-uglyfy introductory tutorial's Launchattack function
- rP
- Buildable 12160 D2646: Remove special Animal state.
- Diff 12377
- Buildable 12159 D2343: Combine "EntityCommand" and "AllyEntityCommand".
- Diff 12376
- Buildable 12158 D2343: Combine "EntityCommand" and "AllyEntityCommand".
- Diff 12374
- Buildable 12157 D2343: Combine "EntityCommand" and "AllyEntityCommand".
- Diff 12373
- Buildable 12156 D2343: Combine "EntityCommand" and "AllyEntityCommand".
- Diff 12372
- Buildable 12155 D2533: [gameplay] deprecate kennel, train war dogs at barracks
- Diff 12371
- Buildable 12154 D2686: [gameplay] tweak pyramids and wonder costs and auras
- Diff 12370
- Diff 12369
- Buildable 12152 Diff 12368
- Buildable 12151 D2646: Remove special Animal state.
- Diff 12367
- Buildable 12150 D759: Adapt civinfo page to load relevant info from templates.
- Diff 12366
- Buildable 12149 D2822: Rewrite the civinfo page to use OOP principles
- Diff 12365
- Diff 12364
- Buildable 12147 D2801: [gameplay] enable stable for all civilizations
- Diff 12363
Wildfire Games · Phabricator