- Queries
- All Buildables
- Search
- Advanced Search
- Builds
- Browse Builds
- Build Plans
- Manage Build Plans
Harbormaster All Buildables
All Buildables
All Buildables
- Buildable 7971 rP22378: Fix cppformat failures on MacOS tests.
- rP
- Buildable 7970 D1989: Allow accessing prop points in the simulation.
- Diff 8514
- Diff 8513
- Diff 8508
- Buildable 7967 Diff 8507
- Buildable 7966 D1988: Workaround differences between libc and libstd string stream parsing of float/doubles
- Diff 8506
- Diff 8505
- Buildable 7964 D1977: Cheer after no enemy entities left in range
- Diff 8504
- Buildable 7963 D1977: Cheer after no enemy entities left in range
- Diff 8503
- Diff 8502
- Buildable 7961 Diff 8501
- Buildable 7960 Diff 8500
- Diff 8499
- Diff 8498
- Buildable 7957 D1902: Unit Motion - Remove m_FinalGoal
- Diff 8497
- Diff 8496
- Diff 8495
- Buildable 7954 rP22377: fixed anomaly in doum palm
- rP
- Diff 8494
- Buildable 7952 D1981: Remove redundant checks in HandleObstructedMove performed already by PathResult
- Diff 8493
- Diff 8492
- Buildable 7949 D1977: Cheer after no enemy entities left in range
- Diff 8491
- Buildable 7948 D1978: tests: Fix cppformat failures on osx (locale-related)
- Diff 8490
- Buildable 7947 D1978: tests: Fix cppformat failures on osx (locale-related)
- Diff 8489
- Buildable 7946 D1979: Unit Motion - account for entity moving out of world
- Diff 8488
- Buildable 7944 D1978: tests: Fix cppformat failures on osx (locale-related)
- Diff 8486
- Buildable 7943 D1977: Cheer after no enemy entities left in range
- Diff 8485
- Diff 8484
- Buildable 7940 D1976: Remove gamma ramp setting.
- Diff 8482
- Diff 8481
- Diff 8480
- Buildable 7937 D1661: lobby bots systemd service
- Diff 8479
- Buildable 7936 D1718: Decay/regenerate option for resources.
- Diff 8478
- Buildable 7935 D1718: Decay/regenerate option for resources.
- Diff 8477
- Diff 8475
- Buildable 7932 D1661: lobby bots systemd service
- Diff 8474
- Buildable 7931 D1718: Decay/regenerate option for resources.
- Diff 8473
- Diff 8472
- Diff 8471
- Diff 8470
- Buildable 7927 D1973: Support friendly fire for projectile attacks.
- Diff 8469
- Buildable 7926 Diff 8468
- Buildable 7925 D1971: Support attack-ground for ranged units.
- Diff 8467
- Buildable 7924 D1971: Support attack-ground for ranged units.
- Diff 8466
- Diff 8465
- Buildable 7922 D1955: Support "phenotype"-tag in VisualActor.
- Diff 8464
- Buildable 7921 D1718: Decay/regenerate option for resources.
- Diff 8463
- Buildable 7920 D1718: Decay/regenerate option for resources.
- Diff 8462
- Buildable 7919 D1971: Support attack-ground for ranged units.
- Diff 8461
- Diff 8460
- Buildable 7917 D1718: Decay/regenerate option for resources.
- Diff 8459
- Diff 8455
- Diff 8454
- rP
- Buildable 7911 D1971: Support attack-ground for ranged units.
- Diff 8450
- Buildable 7910 D1971: Support attack-ground for ranged units.
- Diff 8449
- Buildable 7909 Diff 8448
- Buildable 7908 Diff 8447
- Buildable 7907 D1971: Support attack-ground for ranged units.
- Diff 8446
- Buildable 7906 D1971: Support attack-ground for ranged units.
- Diff 8445
- Buildable 7905 D1971: Support attack-ground for ranged units.
- Diff 8444
- Buildable 7904 D1661: lobby bots systemd service
- Diff 8443
- Buildable 7903 D1661: lobby bots systemd service
- Diff 8442
- Buildable 7902 D1928: Refactors Developer Overlay
- Diff 8441
- Buildable 7901 rP22368: Fix typo in rP22367.
- rP
- Buildable 7899 D1971: Support attack-ground for ranged units.
- Diff 8439
- rP
- Diff 8437
- Buildable 7896 D1969: Adapt unitMotion to edge-edge distance checks
- Diff 8436
- Buildable 7895 Diff 8435
- Buildable 7893 Diff 8433
- Buildable 7892 D1899: UnitMotion - Change "Possibly At Destination" logic.
- Diff 8432
- Diff 8431
- Buildable 7890 rP22364: UnitMotion - Split Move() into several functions
- rP
- Buildable 7888 D1661: lobby bots systemd service
- Diff 8428
- Buildable 7887 D1897: UnitMotion - Split Move() into several functions
- Diff 8427
- Buildable 7886 D1781: Fix lobby chat performance issue.
- Diff 8426
- Diff 8423
- Diff 8422
- Buildable 7880 D1968: Fix chasing / Repair-approaching /
- Diff 8420
- Buildable 7879 Diff 8419
- Diff 8418
- Buildable 7877 rP22360: Drop an indentation level in UnitMotion.
- rP
- Buildable 7876 D1955: Support "phenotype"-tag in VisualActor.
- Diff 8416
- Buildable 7875 D1718: Decay/regenerate option for resources.
- Diff 8415
- Buildable 7874 D1893: Drop an indentation level in UnitMotion
- Diff 8413
- rP
Wildfire Games · Phabricator