Page MenuHomeWildfire Games

Angen
User

Projects

User Details

User Since
Jul 28 2017, 4:19 PM (81 w, 1 d)

Recent Activity

Wed, Feb 6

Angen awarded rP22081: Rome Testudo & Anti-Cavalry formations animations: a Love token.
Wed, Feb 6, 6:13 PM

Sun, Feb 3

Angen added a comment to D1769: Do not mark unit as injured when receives 0 damage.

@wraitii extend this diff or make another one?

Sun, Feb 3, 3:30 PM
Angen added inline comments to D1718: Decay/regenerate option for resources when not being gathered from.
Sun, Feb 3, 3:27 PM
Angen added a comment to D1768: Formations: GetClosestMember passes wrong entity to filter function.

We should realise that current behaviour returns only INVALID ENTITY if filter is passed what is cmpAttack. CanAttack and there is check if target is enemy esle returns false. So clearly unit cannot attack itself as is not enemy of itself.

Sun, Feb 3, 3:17 PM

Tue, Jan 29

Angen added a comment to D1769: Do not mark unit as injured when receives 0 damage.

In unitAi healer filters possible targets with injured mark using Health.prototype.IsUnhealable function (and another checks) so unit with maxed health is not healed and stays injured and checked in next search if still in range.

Tue, Jan 29, 9:06 PM
Angen added a comment to D1769: Do not mark unit as injured when receives 0 damage.

If it marked as injured, healers get it as unit to heal. So if unit with maxed health would be marked as as injured, healers would waist their time for unit that does not need it. I think, can someone think that this is not good change and disagree ?

Tue, Jan 29, 8:14 PM
Angen added inline comments to D1718: Decay/regenerate option for resources when not being gathered from.
Tue, Jan 29, 8:01 AM

Mon, Jan 28

Stan awarded D1769: Do not mark unit as injured when receives 0 damage a Burninate token.
Mon, Jan 28, 9:38 PM
Angen created D1769: Do not mark unit as injured when receives 0 damage.
Mon, Jan 28, 9:36 PM
Angen accepted D1768: Formations: GetClosestMember passes wrong entity to filter function.

Simple change, which is correct so can be committed.

Mon, Jan 28, 9:55 AM

Sun, Jan 27

Angen awarded D1768: Formations: GetClosestMember passes wrong entity to filter function a Manufacturing Defect? token.
Sun, Jan 27, 4:45 PM

Sat, Jan 19

Angen added a comment to D1752: Add GUI events for middle mouse click.

for what u need it

Sat, Jan 19, 8:30 AM

Fri, Jan 18

Angen awarded D1753: Script to auto update year for all modified files a Yellow Medal token.
Fri, Jan 18, 9:47 PM
Angen awarded D1751: [WIP] Map ping a Love token.
Fri, Jan 18, 1:41 PM

Jan 15 2019

Angen updated the diff for D1396: Silence C4351.

1900 is msc version for VS2015

Jan 15 2019, 5:25 PM
Angen added inline comments to D1377: Loading Tips update.
Jan 15 2019, 9:12 AM

Jan 14 2019

Angen awarded D1252: Continuous damage after hit detection a Like token.
Jan 14 2019, 10:18 PM
Angen added inline comments to D1252: Continuous damage after hit detection.
Jan 14 2019, 10:16 PM
Angen added a comment to D1252: Continuous damage after hit detection.

some suggestions

Jan 14 2019, 10:03 PM
Angen updated the diff for D1377: Loading Tips update.

fix manual comments (checking comments later)

Jan 14 2019, 8:22 PM
Angen added inline comments to D72: Migrate to premake5.
Jan 14 2019, 5:33 PM

Jan 13 2019

Angen updated the summary of D1731: Allow to use multiple technologies as requirements for unit training and construction.
Jan 13 2019, 6:45 PM
Angen updated the diff for D1731: Allow to use multiple technologies as requirements for unit training and construction.

fix spy, AI _string, palisade and structure tree

Jan 13 2019, 6:44 PM
Angen added a comment to D1509: Page Down / Page Up Rotates Entities in Editor Even Without Focus.

can someone take look at this ?

Jan 13 2019, 6:13 PM
Angen added inline comments to D1377: Loading Tips update.
Jan 13 2019, 6:08 PM
Angen updated the diff for D1377: Loading Tips update.

removed not implemented and other comments

Jan 13 2019, 6:07 PM
Angen added inline comments to rP22023: Always leave/reenter the top-most FSM state when SetNextState is called with….
Jan 13 2019, 2:03 PM
Angen added a comment to rP22023: Always leave/reenter the top-most FSM state when SetNextState is called with….

It goes -> enter IDLE -> Find Targets -> Order.Attack -> cannot reach -> finishorder -> leave and enter IDLE -> ...

Jan 13 2019, 2:01 PM
Angen added a comment to rP22023: Always leave/reenter the top-most FSM state when SetNextState is called with….

@Itms no logs no dump files, no errors. Just crash. Btw build date is messed up.

Jan 13 2019, 11:29 AM
Angen added a comment to rP22023: Always leave/reenter the top-most FSM state when SetNextState is called with….

Adding replays. I had no luck to reproduce bug itself by playing on this revision, but replays keep crashing after pressing No and waiting some time.
What does not uppon 22022

Jan 13 2019, 11:16 AM

Jan 12 2019

Angen requested changes to D1741: Fix some warning for vs2015 in Atlas.
Jan 12 2019, 5:27 PM
Angen added inline comments to D1741: Fix some warning for vs2015 in Atlas.
Jan 12 2019, 5:26 PM
Angen planned changes to D1377: Loading Tips update.
Jan 12 2019, 3:00 PM
Angen added inline comments to D1741: Fix some warning for vs2015 in Atlas.
Jan 12 2019, 1:46 PM

Jan 7 2019

Angen accepted D1678: Fix Warnings of VS2015 .
Jan 7 2019, 9:12 PM · Windows Developers
Angen planned changes to D1731: Allow to use multiple technologies as requirements for unit training and construction.
Jan 7 2019, 8:14 PM
Angen updated the summary of D1731: Allow to use multiple technologies as requirements for unit training and construction.
Jan 7 2019, 7:32 PM

Jan 6 2019

Angen added inline comments to D1731: Allow to use multiple technologies as requirements for unit training and construction.
Jan 6 2019, 11:23 PM
Angen awarded rP22039: Remove hardcoded SkyBox sizes and use the infinity sky. No we render a Like token.
Jan 6 2019, 10:56 PM
Angen added a comment to D1678: Fix Warnings of VS2015 .

Atlas loads, generates, saves maps -> ok
no error or crash in game starting different maps

Jan 6 2019, 10:42 PM · Windows Developers
Angen updated subscribers of D1377: Loading Tips update.
Jan 6 2019, 8:27 PM
Angen added a comment to D1377: Loading Tips update.

@s0600204 can be commited ?

Jan 6 2019, 1:57 PM

Jan 5 2019

Angen awarded D11: Implement Single-Player (SP) campaign interface a Doubloon token.
Jan 5 2019, 7:42 PM
Angen updated the diff for D1731: Allow to use multiple technologies as requirements for unit training and construction.

Fix tooltip for upgrade as that component is still using exactly one technology, and some comments.

Jan 5 2019, 4:04 PM
Angen added inline comments to D1731: Allow to use multiple technologies as requirements for unit training and construction.
Jan 5 2019, 1:25 PM
Angen planned changes to D1731: Allow to use multiple technologies as requirements for unit training and construction.
Jan 5 2019, 9:05 AM

Jan 4 2019

Angen updated the diff for D1731: Allow to use multiple technologies as requirements for unit training and construction.

missing renaming

Jan 4 2019, 10:00 PM
Angen updated the diff for D1731: Allow to use multiple technologies as requirements for unit training and construction.

Make getRequiredTechnologyTooltip nicer and update AI.

Jan 4 2019, 9:49 PM
Angen created D1731: Allow to use multiple technologies as requirements for unit training and construction.
Jan 4 2019, 9:23 PM

Jan 3 2019

Angen awarded D1681: Rally points are not deleted if one selects the building just before it is captured. a Love token.
Jan 3 2019, 3:29 PM
Angen added a comment to D1681: Rally points are not deleted if one selects the building just before it is captured..

yes it is fixed

Jan 3 2019, 3:27 PM
Angen added a comment to D1681: Rally points are not deleted if one selects the building just before it is captured..

Also, if you place rally point and you click onto building to remove it, it stays visible.

Jan 3 2019, 3:04 PM
Angen added a comment to D1460: Add an experience status bar.

I think there is side bar on the left on unit picture when selected and this one is above the head of unit.

Jan 3 2019, 12:02 PM

Jan 1 2019

Angen added a comment to D1396: Silence C4351.

So a bit of research and test builds as well.
https://docs.microsoft.com/en-us/previous-versions/1ywe7hcy(v=vs.140)

Jan 1 2019, 8:06 PM

Dec 30 2018

Angen awarded D1717: Fix Olist text wrapping a Like token.
Dec 30 2018, 10:16 AM

Dec 29 2018

Angen added a comment to D1712: rename Maur flag banner template.

It is down there as Add Action choice

Dec 29 2018, 1:03 PM

Dec 12 2018

Angen added inline comments to D1693: Avoid unnecessary updates from updateSettingsPanelPosition.
Dec 12 2018, 7:30 PM

Dec 11 2018

Angen added inline comments to rP17674: Update the idle-worker-button onSimulationUpdate. Patch by svott, fixes #3736..
Dec 11 2018, 9:23 AM
Angen added inline comments to rP17674: Update the idle-worker-button onSimulationUpdate. Patch by svott, fixes #3736..
Dec 11 2018, 9:18 AM

Nov 29 2018

Angen awarded D1683: Removes hardcoded SkyBox sizes and use infinity sky a Like token.
Nov 29 2018, 7:19 AM

Nov 23 2018

Angen added a comment to D1678: Fix Warnings of VS2015 .

So far I can tell that warnings are solved. I did not try to run game with this patch yet.

Nov 23 2018, 2:34 PM · Windows Developers

Nov 16 2018

Angen added a comment to D1674: Check translations for sprintf errors.

The sprintf argument %(trained)s used by the translation “Štatistika jednotiek (%(trained)s / %(killed)s / %(captured)s / %(lost)s)” isn't a present in the template string “Siege” “”

Nov 16 2018, 5:19 PM
Angen awarded D1674: Check translations for sprintf errors a Like token.
Nov 16 2018, 5:12 PM

Nov 10 2018

Angen updated the diff for D1377: Loading Tips update.

s0600204 comments

Nov 10 2018, 5:48 PM
Angen updated the diff for D1673: Update NULL to nullptr.

Update years and revert third party files

Nov 10 2018, 4:57 PM
Angen created D1673: Update NULL to nullptr.
Nov 10 2018, 1:46 PM
Angen added inline comments to D1670: Remove references to globals.
Nov 10 2018, 11:42 AM
Angen added a comment to D1670: Remove references to globals.
Nov 10 2018, 11:35 AM
Angen added a comment to D1670: Remove references to globals.

Or another idea for geters upon pointers like g_Game is that if called upon null, throw exception and remove unneded checks in code. So getGame should never be called when is not initialised.

Nov 10 2018, 11:18 AM
Angen added inline comments to D1670: Remove references to globals.
Nov 10 2018, 11:01 AM
Angen added inline comments to D1670: Remove references to globals.
Nov 10 2018, 9:40 AM

Nov 9 2018

Angen updated the diff for D1670: Remove references to globals.

Fix Capital Letters

Nov 9 2018, 8:17 PM
Angen planned changes to D1670: Remove references to globals.

Renaming did not applied another files

Nov 9 2018, 7:42 PM
Angen created D1670: Remove references to globals.
Nov 9 2018, 7:31 PM
Angen abandoned D1190: Allow restoring lost wall turrets.

->backlog

Nov 9 2018, 12:38 PM

Nov 8 2018

Angen added inline comments to rP21908: Lobby Privacy Policy..
Nov 8 2018, 7:28 PM

Sep 1 2018

Angen awarded rP21878: Fix Persian chariots making walking sound, as it becomes annoying when too many… a Like token.
Sep 1 2018, 11:01 PM

Aug 3 2018

Angen updated the diff for D1604: Make capturing optional.

missing files

Aug 3 2018, 11:55 PM
Angen created D1604: Make capturing optional.
Aug 3 2018, 10:24 PM
Angen created D1603: Allow {native} and {civ} in auras.
Aug 3 2018, 2:24 PM

Jul 8 2018

Angen updated the diff for D1462: Enforce formation required member count.

fix missing ;

Jul 8 2018, 11:57 AM
Angen updated the diff for D1462: Enforce formation required member count.

move functionality for possible formation check to entity state

Jul 8 2018, 11:45 AM
Angen updated subscribers of D1595: Ranged units attacks melee when target in minimum ranged attack range.
Jul 8 2018, 10:58 AM
Angen created D1595: Ranged units attacks melee when target in minimum ranged attack range.
Jul 8 2018, 10:50 AM

Jun 12 2018

Angen accepted rP21847: Rewrite the prelobby pages and add the Terms of Service, Terms of Use and the….
Jun 12 2018, 11:22 AM
Angen added a comment to rP21847: Rewrite the prelobby pages and add the Terms of Service, Terms of Use and the….

why do I have to read terms of services every single time I want to connect? It is annoying and time consuming.

Jun 12 2018, 8:55 AM
Angen raised a concern with rP21847: Rewrite the prelobby pages and add the Terms of Service, Terms of Use and the….
Jun 12 2018, 8:49 AM

May 20 2018

Angen updated the diff for D1462: Enforce formation required member count.

Show formations when someone can be part of it.

May 20 2018, 4:09 PM
Angen updated the diff for D1396: Silence C4351.

In D1262 have been added version check for warning C4351, which was not correct and because of that, warning have been enabled again for VS2013. I have no idea how VS2015 managed to not display this warning since version did not satisfy needed version check to disable this warning.

May 20 2018, 2:00 PM
Angen added inline comments to rP21480: Fix compiler warnings on VS 2015, refs #3439, refs #5069..
May 20 2018, 12:20 PM
Angen updated the diff for D1346: List multiselection.

small update

May 20 2018, 9:43 AM
Angen updated the diff for D1509: Page Down / Page Up Rotates Entities in Editor Even Without Focus.

Key up, key down

May 20 2018, 8:57 AM

May 19 2018

Angen added inline comments to D1509: Page Down / Page Up Rotates Entities in Editor Even Without Focus.
May 19 2018, 8:59 PM
Angen updated the diff for D1509: Page Down / Page Up Rotates Entities in Editor Even Without Focus.

new variant, that tries to match @vladislavbelov comment

May 19 2018, 8:57 PM
Angen updated the summary of D1509: Page Down / Page Up Rotates Entities in Editor Even Without Focus.
May 19 2018, 7:15 PM
Angen created D1509: Page Down / Page Up Rotates Entities in Editor Even Without Focus.
May 19 2018, 7:14 PM
Angen added a comment to D1495: Alt + Tab during loading in fullscreen mode crash.

ok, so @wraitii and @vladislavbelov make decision. I do not care what exactly will be in comment.

May 19 2018, 5:13 PM

May 18 2018

Angen updated the diff for D1495: Alt + Tab during loading in fullscreen mode crash.

moving condition into render function and comment change

May 18 2018, 5:33 PM
Angen updated the diff for D1361: Build without PCH - windows fix.

update wnuma.cpp because year in file have changed

May 18 2018, 5:06 PM

May 17 2018

Angen planned changes to D1495: Alt + Tab during loading in fullscreen mode crash.
In D1495#61322, @elexis wrote:

So should this not become an early return in Render() rather than having the condition twice (if one needs fixing the other will be forgotton) and possibly missing in a third place?

May 17 2018, 11:38 AM