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JCWasmx86
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User Since
May 10 2021, 10:02 AM (19 w, 6 d)

Recent Activity

Sun, Sep 19

JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..

I think I fixed "army is undefined" and "undefined has no properties".

Sun, Sep 19, 1:10 PM

Fri, Sep 17

JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..

"army is undefined" still happens. Minor tweaks

Fri, Sep 17, 1:31 PM

Thu, Sep 16

JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..

I think I fixed the error in defenseManager.js (army is undefined). Only Petra error in incrementBuilderCounters for structures/kush/camp_noba with count < 0 and unknown type in garrisonManager undefined for Athenian Hoplite id 13212 inside Barracks id 12541 remain.

Thu, Sep 16, 9:01 PM

Tue, Sep 14

JCWasmx86 planned changes to D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..
Tue, Sep 14, 2:39 PM
JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..

Minor bugfixes.
Ungarrisoning still doesn't work. Found another error message after returning from emergency mode

Tue, Sep 14, 2:37 PM

Sun, Sep 12

JCWasmx86 planned changes to D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..
Sun, Sep 12, 5:32 PM
JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..

*Maybe* fixed the ungarrisoning.(Worked twice, but I have to test it more) Furthermore I was able to fix some errors, that occur after returning from emergency state.

Sun, Sep 12, 5:29 PM

Sat, Sep 11

JCWasmx86 planned changes to D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..
Sat, Sep 11, 6:07 PM
JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..

Fixed some bugs and errors.

Sat, Sep 11, 6:07 PM

Thu, Sep 9

JCWasmx86 planned changes to D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..
Thu, Sep 9, 8:26 AM
JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..

Fixed the sending/expiring of neutrality requests. The aggressive AI will destroy every building it has. (Maybe it should retain all buildings that make damage)

Thu, Sep 9, 8:26 AM

Fri, Sep 3

JCWasmx86 added inline comments to D4250: [Gameplay] - Allow a "Turbo Match"..
Fri, Sep 3, 9:32 AM

Mon, Aug 30

JCWasmx86 planned changes to D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..
Mon, Aug 30, 7:58 PM
JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..

Cleaned up the code, added several corrections

Mon, Aug 30, 7:58 PM
JCWasmx86 planned changes to D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..
Mon, Aug 30, 5:07 PM
JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..

No review necessary at the moment, as still WIP.

Mon, Aug 30, 5:07 PM
JCWasmx86 added a comment to D4243: Actually use the hotkey for calltoarms..

Code works as advertised and is clear/understandable

Mon, Aug 30, 4:57 PM
JCWasmx86 accepted D4243: Actually use the hotkey for calltoarms..
Mon, Aug 30, 4:56 PM

Sun, Aug 29

JCWasmx86 planned changes to D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..
Sun, Aug 29, 5:49 PM
JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..
Sun, Aug 29, 5:48 PM
JCWasmx86 added inline comments to D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..
Sun, Aug 29, 5:47 PM
JCWasmx86 planned changes to D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..
Sun, Aug 29, 4:48 PM
JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..

(Not ready for review)

Sun, Aug 29, 4:47 PM

Aug 26 2021

JCWasmx86 planned changes to D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..
Aug 26 2021, 3:53 PM
JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..

Sync between repo and phabricator. (Review is not necessary at the moment)

Aug 26 2021, 3:46 PM

Aug 8 2021

JCWasmx86 updated the diff for D4149: Call to the Arms-Button (#1364).

Fixed the patch ^^

Aug 8 2021, 11:26 AM

Aug 7 2021

JCWasmx86 updated the diff for D4149: Call to the Arms-Button (#1364).
Aug 7 2021, 6:19 PM

Jul 24 2021

JCWasmx86 planned changes to D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..
Jul 24 2021, 5:59 PM
JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..

Implemented majority of corrections, the other will follow

Jul 24 2021, 5:59 PM

Jul 20 2021

JCWasmx86 updated the diff for D4149: Call to the Arms-Button (#1364).
Jul 20 2021, 10:50 AM
JCWasmx86 updated the diff for D4149: Call to the Arms-Button (#1364).
Jul 20 2021, 9:42 AM

Jul 19 2021

JCWasmx86 added inline comments to D4149: Call to the Arms-Button (#1364).
Jul 19 2021, 1:57 PM
JCWasmx86 updated the diff for D4149: Call to the Arms-Button (#1364).

Added correction.

Jul 19 2021, 1:56 PM

Jul 11 2021

JCWasmx86 updated the diff for D4149: Call to the Arms-Button (#1364).

Added corrections

Jul 11 2021, 4:00 PM

Jun 22 2021

JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..
Jun 22 2021, 10:09 AM
JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..

-Fixed bug, when the collect point is unreachable, all units try forever to go to the point
-Ships now don't count, if they can't reach a collect point
-If defensive+cooperative: If all neutrality requests were accepted and at least territory root is still available, then the state of emergency is lifted.

Jun 22 2021, 10:08 AM

Jun 13 2021

JCWasmx86 added inline comments to D4149: Call to the Arms-Button (#1364).
Jun 13 2021, 3:11 PM
JCWasmx86 updated the diff for D4149: Call to the Arms-Button (#1364).
Jun 13 2021, 3:09 PM
JCWasmx86 added inline comments to D4149: Call to the Arms-Button (#1364).
Jun 13 2021, 10:03 AM
JCWasmx86 updated the diff for D4149: Call to the Arms-Button (#1364).
Jun 13 2021, 10:01 AM

Jun 12 2021

JCWasmx86 updated the diff for D4149: Call to the Arms-Button (#1364).

Added corrections

Jun 12 2021, 1:21 PM
JCWasmx86 added a comment to D4149: Call to the Arms-Button (#1364).

Just for my information, what is your reasoning behind putting it in Commands.js (the simulation) as opposed to in unit_actions.js (the GUI)?

Jun 12 2021, 1:18 PM

Jun 10 2021

JCWasmx86 updated the diff for D4149: Call to the Arms-Button (#1364).
Jun 10 2021, 5:58 PM
JCWasmx86 updated the diff for D4149: Call to the Arms-Button (#1364).

Relics and ruins don't show the button anymore

Jun 10 2021, 5:43 PM
JCWasmx86 updated the diff for D4149: Call to the Arms-Button (#1364).
Jun 10 2021, 2:51 PM
JCWasmx86 updated the diff for D4149: Call to the Arms-Button (#1364).

Button is not shown anymore, if the unit wouldn't be moved anyway

Jun 10 2021, 2:28 PM
JCWasmx86 added a comment to D4149: Call to the Arms-Button (#1364).

Freagarach, I disagree with you.

Jun 10 2021, 2:17 PM
JCWasmx86 requested review of D4149: Call to the Arms-Button (#1364).
Jun 10 2021, 1:06 PM

May 24 2021

JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..

Fixed lint warning

May 24 2021, 4:30 PM

May 23 2021

JCWasmx86 added inline comments to D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..
May 23 2021, 12:29 PM
JCWasmx86 added inline comments to D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..
May 23 2021, 12:12 PM
JCWasmx86 updated the diff for D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..

Removed some magic numbers

May 23 2021, 12:08 PM
JCWasmx86 added a comment to D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..

Try to have as few magic variables as possible. Put them in the prototype or in the config, where possible.

May 23 2021, 10:40 AM

May 21 2021

JCWasmx86 requested review of D3998: [PetraAI] - [WIP] Implement an emergency mode in case of huge losses..
May 21 2021, 3:09 PM

May 14 2021

JCWasmx86 updated the summary of D3951: simulation/helpers/Setup.js: difficulties.find(...) is undefined, if no default difficulty is given..
May 14 2021, 8:29 PM

May 12 2021

JCWasmx86 updated the diff for D3951: simulation/helpers/Setup.js: difficulties.find(...) is undefined, if no default difficulty is given..
May 12 2021, 3:25 PM
JCWasmx86 updated the diff for D3951: simulation/helpers/Setup.js: difficulties.find(...) is undefined, if no default difficulty is given..

Triggering lint, as I probably forgot adding the repo

May 12 2021, 3:21 PM
JCWasmx86 updated the diff for D3951: simulation/helpers/Setup.js: difficulties.find(...) is undefined, if no default difficulty is given..
May 12 2021, 3:17 PM
JCWasmx86 planned changes to D3951: simulation/helpers/Setup.js: difficulties.find(...) is undefined, if no default difficulty is given..
May 12 2021, 3:02 PM
JCWasmx86 updated the diff for D3951: simulation/helpers/Setup.js: difficulties.find(...) is undefined, if no default difficulty is given..
May 12 2021, 2:54 PM
JCWasmx86 updated the diff for D3951: simulation/helpers/Setup.js: difficulties.find(...) is undefined, if no default difficulty is given..

Minor style fixes

May 12 2021, 2:45 PM
JCWasmx86 requested review of D3951: simulation/helpers/Setup.js: difficulties.find(...) is undefined, if no default difficulty is given..
May 12 2021, 2:23 PM