Page MenuHomeWildfire Games

Phormio
User

Projects

User Details

User Since
Apr 6 2017, 11:43 AM (367 w, 1 d)

Recent Activity

Jun 16 2017

Phormio added inline comments to D649: Fix wrong starting units for all maps in accordance with D647.
Jun 16 2017, 7:04 PM
Phormio updated the diff for D649: Fix wrong starting units for all maps in accordance with D647.
  • remove spelling correction from diff due to string freeze
Jun 16 2017, 7:03 PM
Phormio updated subscribers of D649: Fix wrong starting units for all maps in accordance with D647.
Jun 16 2017, 2:46 PM
Phormio created D649: Fix wrong starting units for all maps in accordance with D647.
Jun 16 2017, 2:41 PM

Jun 10 2017

Phormio updated the diff for D589: fixed spelling errors across 0.A.D. repository.
  • enemey -> enemy
Jun 10 2017, 6:16 PM

Jun 9 2017

Phormio updated the summary of D614: Open tutorial maps in Atlas.
Jun 9 2017, 9:52 AM
Phormio updated the diff for D614: Open tutorial maps in Atlas.
  • do not show filename in file opening dialog
Jun 9 2017, 9:50 AM

Jun 8 2017

Phormio updated the diff for D614: Open tutorial maps in Atlas.
  • fixed syntax errors in a switch loop
Jun 8 2017, 9:00 PM
Phormio updated the diff for D614: Open tutorial maps in Atlas.
  • implemented a few suggestions by elexis and vladislavbelov
  • increased size of dialog to 750x500 px
  • decreased padding at the bottom between file name display and buttons
Jun 8 2017, 8:38 PM
Phormio added inline comments to D614: Open tutorial maps in Atlas.
Jun 8 2017, 5:47 PM
elexis awarded D614: Open tutorial maps in Atlas a Like token.
Jun 8 2017, 4:39 PM
Phormio created D614: Open tutorial maps in Atlas.
Jun 8 2017, 4:30 PM

Jun 5 2017

Phormio updated the diff for D589: fixed spelling errors across 0.A.D. repository.
  • remove diff lines that result from local changes to files rather than spelling errors
Jun 5 2017, 8:02 PM
Phormio updated the summary of D589: fixed spelling errors across 0.A.D. repository.
Jun 5 2017, 7:51 PM
Phormio updated the diff for D589: fixed spelling errors across 0.A.D. repository.

follow suggestions of Stan:

  • excluded files from JQuery, a third-party library
  • removed dubious whitespace in './source/network/NetMessage.h'
  • comments begins with uppercase in './binaries/data/mods/public/simulation/helpers/Walls.js' and './source/gui/CInput.h'
  • corrected grammar mistake in './build/premake/premake4/src/actions/make/_make.lua'
  • improved wording in './source/gui/CDropDown.cpp'
  • turn boolean name Checked into lowercase in './source/simulation2/helpers/HierarchicalPathfinder.cpp' , in accordance with './source/gui/CCheckBox.cpp'
  • reverted changes to './source/lib/sysdep/os/linux/dir_watch_inotify.cpp'
Jun 5 2017, 7:49 PM
Phormio added a comment to D604: Fix a typo in a file name.
In D604#24973, @elexis wrote:

While at it, might also want to fix the other "patroling" occurance in unit_actions.js that wasn't fixed by that commit

Jun 5 2017, 6:25 PM
Phormio added a comment to D604: Fix a typo in a file name.
In D604#24907, @Stan wrote:

You are missing

ps\trunk\binaries\data\mods\public\art\actors\props\units\shields\hele_round_thermistocles.xml

Found by running the following in cmd (grep equivalent on windows):

dir /a /s /b | findstr /R /C:"thermistocles"
Jun 5 2017, 6:21 PM

Jun 4 2017

Phormio retitled D507: fixed spelling errors for ships: Liburnus -> Liburna, Longboat -> Longship, Penteconter -> Pentekonter and correct capitalisation from fixed spelling errors for ships: Liburnus -> Liburna, Longboat -> Longship, Pentekonter -> Penteconter and correct capitalisation to fixed spelling errors for ships: Liburnus -> Liburna, Longboat -> Longship, Penteconter -> Pentekonter and correct capitalisation.
Jun 4 2017, 7:18 PM
Phormio updated the summary of D507: fixed spelling errors for ships: Liburnus -> Liburna, Longboat -> Longship, Penteconter -> Pentekonter and correct capitalisation.
Jun 4 2017, 6:18 PM
Phormio updated the diff for D507: fixed spelling errors for ships: Liburnus -> Liburna, Longboat -> Longship, Penteconter -> Pentekonter and correct capitalisation.
  • as suggested by Itms: Penteconter -> Pentekonter
Jun 4 2017, 6:17 PM
Phormio updated the diff for D589: fixed spelling errors across 0.A.D. repository.
  • remove diff lines that result from local changes to files rather than spelling errors
Jun 4 2017, 5:04 PM
Phormio updated the diff for D589: fixed spelling errors across 0.A.D. repository.
  • loop on -> loop over
  • may-be -> maybe
Jun 4 2017, 4:17 PM
Phormio updated the diff for D589: fixed spelling errors across 0.A.D. repository.
  • smallish -> small
Jun 4 2017, 3:46 PM
Phormio updated the diff for D493: spelling corrections for Gauls, renamed Britomartus to Viridomarus.
  • smallish correction
Jun 4 2017, 3:22 PM
Phormio updated the diff for D493: spelling corrections for Gauls, renamed Britomartus to Viridomarus.
  • fixed errors found by Itms
Jun 4 2017, 3:17 PM

Jun 3 2017

Phormio accepted D561: String changes.

Patch introduces no new problems, but fixes a few old ones.

Jun 3 2017, 5:41 PM
Phormio added inline comments to D561: String changes.
Jun 3 2017, 5:29 PM

Jun 2 2017

Phormio updated the summary of D588: improve placement of resources on random map 'Persian Highlands'; keep goats away from lava tiles on random map 'Pompeii'.
Jun 2 2017, 12:54 PM
Phormio updated the summary of D588: improve placement of resources on random map 'Persian Highlands'; keep goats away from lava tiles on random map 'Pompeii'.
Jun 2 2017, 12:54 PM
Phormio updated the summary of D588: improve placement of resources on random map 'Persian Highlands'; keep goats away from lava tiles on random map 'Pompeii'.
Jun 2 2017, 12:53 PM
Phormio created D589: fixed spelling errors across 0.A.D. repository.
Jun 2 2017, 10:22 AM
Phormio updated the summary of D588: improve placement of resources on random map 'Persian Highlands'; keep goats away from lava tiles on random map 'Pompeii'.
Jun 2 2017, 10:10 AM
Phormio created D588: improve placement of resources on random map 'Persian Highlands'; keep goats away from lava tiles on random map 'Pompeii'.
Jun 2 2017, 10:09 AM

May 28 2017

Phormio resigned from D564: Two hero aura and roman army camp string improvements.
May 28 2017, 11:35 AM

May 27 2017

Phormio added inline comments to D561: String changes.
May 27 2017, 7:33 PM
Phormio added inline comments to D561: String changes.
May 27 2017, 6:53 PM
Phormio added a comment to D561: String changes.

Also revert the aura effect for Cyrus the Great.

May 27 2017, 6:51 PM
Phormio requested changes to D561: String changes.

Revert the quote from Leonidas and I'm fine with the patch.

May 27 2017, 6:45 PM
Phormio updated the summary of D493: spelling corrections for Gauls, renamed Britomartus to Viridomarus.
May 27 2017, 10:59 AM

May 26 2017

Phormio updated the diff for D533: renamed 'Snow Wolf' to 'Arctic Wolf', renamed wolf template for consistency with other template names.
  • included changes to file 'polar_sea_triggers.js', which were missing previously
May 26 2017, 5:24 PM

May 23 2017

Phormio requested changes to D467: River Archipelago random map script.

Replace "plenty of game and fish" with "plenty of game", since fish is included in game (https://en.wikipedia.org/wiki/Game_fish), then I'm happy with the map.

May 23 2017, 3:09 PM
Phormio added inline comments to D467: River Archipelago random map script.
May 23 2017, 2:34 PM
Phormio added inline comments to D467: River Archipelago random map script.
May 23 2017, 1:58 PM
Phormio updated the diff for D467: River Archipelago random map script.
  • improved map description
May 23 2017, 1:54 PM
Phormio commandeered D467: River Archipelago random map script.
  • improving map description
May 23 2017, 1:53 PM
Phormio added a comment to D523: Fix objectives dialog value of the Disable Treasures setting and remove double negative.

Why are there rating parsing changes in the context of this patch?

IMO "Enable Treasures: False" and "Enable Treasures: True" or "Treasures: Enabled" and "Treasures: Disabled" is more natural.

May 23 2017, 12:00 AM

May 22 2017

Phormio added a comment to D540: Make rabbits domestic.

Is there a consensus on which kills should provide loot and which not? I noticed lately elexis didn't like loot for the fox, but we do award it for killing of deer among other animals.

May 22 2017, 11:28 PM
Phormio added a comment to D523: Fix objectives dialog value of the Disable Treasures setting and remove double negative.
In D523#21868, @elexis wrote:

IMO "Enable Treasures: False" and "Enable Treasures: True" or "Treasures: Enabled" and "Treasures: Disabled" is more natural.

Should we display Treasues: Enabled even if there are no treasures placed? Seems misleading. My idea was "Treasures: Maybe" and "Treasures: If the map places it", but not happy about any proposal

May 22 2017, 11:16 PM
Phormio retitled D498: fix spelling errors in quotations that appear when loading a match from fix spelling error in quotations that appear when loading a match to fix spelling errors in quotations that appear when loading a match.
May 22 2017, 7:24 PM
Phormio updated the diff for D493: spelling corrections for Gauls, renamed Britomartus to Viridomarus.
  • renamed Britomartus to Viridomarus, since the latter form is better known and could lead to a false association with the Britons
May 22 2017, 3:50 PM
Phormio updated the diff for D493: spelling corrections for Gauls, renamed Britomartus to Viridomarus.

altered two spellings:
-> 'Britomartos' -> 'Britomartus'
-> 'Valetiacos' -> 'Valetiacus'

May 22 2017, 3:16 PM
Phormio created D538: fixed spelling error: skirmish map 'Punbjab (2)' should be called 'Punjab (2)'.
May 22 2017, 1:26 PM
Phormio updated the summary of D531: Fix sound xml files which doesn't validate.
May 22 2017, 1:07 PM
Phormio added a comment to D531: Fix sound xml files which doesn't validate.

The patch fixed minor syntax errors and did not introduce any new errors.

May 22 2017, 1:00 PM
Phormio added a comment to D531: Fix sound xml files which doesn't validate.

@Phormio: can you quickly describe why you accept it?

May 22 2017, 1:00 PM
Phormio updated the diff for D523: Fix objectives dialog value of the Disable Treasures setting and remove double negative.
  • renamed option 'Disable Treasures' to 'Remove Treasures'
  • 'Disabled' and 'Enabled' are lowercase for all other match settings, adjusted accordingly
  • elexis can now be happy that someone reviews his patch :)
May 22 2017, 12:52 PM
Phormio commandeered D523: Fix objectives dialog value of the Disable Treasures setting and remove double negative.

I don't like the wording of this patch:

May 22 2017, 12:41 PM
Phormio updated the diff for D535: fixed spelling error: skirmish map 'Punbjab (2)' should be called 'Punjab (2)'.
  • added myself to list of contributors. 'History references' seemed the most accurate category.
May 22 2017, 12:03 PM
Phormio retitled D535: fixed spelling error: skirmish map 'Punbjab (2)' should be called 'Punjab (2)' from fixed spelling error: skirmish map 'Punjbab (2)' should be called 'Punjab (2)' to fixed spelling error: skirmish map 'Punbjab (2)' should be called 'Punjab (2)'.
May 22 2017, 12:48 AM
Phormio added a comment to D490: War Ship template inheritance.

There is no reason why this shouldn't follow D507.

May 22 2017, 12:46 AM
Phormio created D535: fixed spelling error: skirmish map 'Punbjab (2)' should be called 'Punjab (2)'.
May 22 2017, 12:44 AM
Phormio created D533: renamed 'Snow Wolf' to 'Arctic Wolf', renamed wolf template for consistency with other template names.
May 22 2017, 12:08 AM

May 21 2017

Phormio accepted D531: Fix sound xml files which doesn't validate.
May 21 2017, 6:52 PM
Phormio updated the diff for D525: abolish shark and fox fauna actors and allow harvesting dead trees; remove fish from skirmish map 'Tuscan Acropolis (4)'; add arctic fox to random map 'Polar Sea'.
  • removed skirmish map 'Thessalian Plains (4)' that was erroneously included in the diff. It has already been committed in D511.
May 21 2017, 5:25 PM
Phormio updated the diff for D525: abolish shark and fox fauna actors and allow harvesting dead trees; remove fish from skirmish map 'Tuscan Acropolis (4)'; add arctic fox to random map 'Polar Sea'.
  • included arctic fox on random map 'Polar Sea'
May 21 2017, 5:19 PM
Phormio added a comment to D493: spelling corrections for Gauls, renamed Britomartus to Viridomarus.

You reviewed all the Gauls templates?

I meant, while at it, perhaps review all the gauls things?

May 21 2017, 3:29 PM
Phormio added inline comments to D506: Port Transifex scripts to Python 3.
May 21 2017, 3:29 PM
Phormio updated the summary of D529: improved footprint sizes for various animals..
May 21 2017, 3:04 PM
Phormio created D529: improved footprint sizes for various animals..
May 21 2017, 3:01 PM

May 20 2017

Phormio added a comment to D507: fixed spelling errors for ships: Liburnus -> Liburna, Longboat -> Longship, Penteconter -> Pentekonter and correct capitalisation.

I would prefer not change the file names (it would need artists agreement and would require some checks) but just focus on strings for that one.

May 20 2017, 11:44 PM
Phormio updated the diff for D524: Enable red fox and arctic fox.
  • included PNG images
May 20 2017, 11:21 PM
Phormio updated the summary of D525: abolish shark and fox fauna actors and allow harvesting dead trees; remove fish from skirmish map 'Tuscan Acropolis (4)'; add arctic fox to random map 'Polar Sea'.
May 20 2017, 6:25 PM
Phormio retitled D525: abolish shark and fox fauna actors and allow harvesting dead trees; remove fish from skirmish map 'Tuscan Acropolis (4)'; add arctic fox to random map 'Polar Sea' from abolish shark and fox fauna actors and allow harvesting dead trees; remove fish from skirmsh map 'Tuscan Acropolis (4)' to abolish shark and fox fauna actors and allow harvesting dead trees; remove fish from skirmish map 'Tuscan Acropolis (4)'.
May 20 2017, 6:24 PM
Phormio retitled D525: abolish shark and fox fauna actors and allow harvesting dead trees; remove fish from skirmish map 'Tuscan Acropolis (4)'; add arctic fox to random map 'Polar Sea' from across all maps abolish fauna actors and and allow harvesting dead trees to abolish shark and fox fauna actors and allow harvesting dead trees; remove fish from skirmsh map 'Tuscan Acropolis (4)'.
May 20 2017, 6:24 PM
Phormio created D525: abolish shark and fox fauna actors and allow harvesting dead trees; remove fish from skirmish map 'Tuscan Acropolis (4)'; add arctic fox to random map 'Polar Sea'.
May 20 2017, 6:07 PM
Phormio updated the summary of D524: Enable red fox and arctic fox.
May 20 2017, 6:02 PM
Phormio created D524: Enable red fox and arctic fox.
May 20 2017, 6:00 PM
Phormio added a comment to D104: Regicide game - Gamesetup Option to Disable Garrisoning of Heroes.

The Athenian hero Themistocles is intended to be garrisoned in a ship; it's his main feature.

May 20 2017, 5:17 PM

May 18 2017

Phormio added inline comments to D506: Port Transifex scripts to Python 3.
May 18 2017, 5:15 PM

May 17 2017

Phormio updated the diff for D497: [gameplay] Allow hunting aggressive and violent wild animals.
  • allow hunting the great white shark
  • buff whales
May 17 2017, 11:45 AM
Phormio created D511: Sharks are inactive on skirmish map 'Thessalian Plains (4)'.
May 17 2017, 10:38 AM
Phormio updated the diff for D498: fix spelling errors in quotations that appear when loading a match.
  • 'fellow citizens' instead of 'fellow-citizens'
May 17 2017, 12:40 AM

May 16 2017

Phormio updated the diff for D506: Port Transifex scripts to Python 3.
  • pullTranslations.py script is now compatible with both Python 2 and Python 3
May 16 2017, 9:27 PM
Phormio retitled D507: fixed spelling errors for ships: Liburnus -> Liburna, Longboat -> Longship, Penteconter -> Pentekonter and correct capitalisation from fixed spelling errors for ship: Liburnus -> Liburna, Longboat -> Longship, Pentekonter -> Penteconter and correct capitalisation to fixed spelling errors for ships: Liburnus -> Liburna, Longboat -> Longship, Pentekonter -> Penteconter and correct capitalisation.
May 16 2017, 7:59 PM
Phormio retitled D507: fixed spelling errors for ships: Liburnus -> Liburna, Longboat -> Longship, Penteconter -> Pentekonter and correct capitalisation from fixed spelling errors for ship: Liburnus -> Liburna, Longboat -> Longship, Pentekonter -> Pentekonter and correct capitalisation to fixed spelling errors for ship: Liburnus -> Liburna, Longboat -> Longship, Pentekonter -> Penteconter and correct capitalisation.
May 16 2017, 7:58 PM
Phormio updated the diff for D507: fixed spelling errors for ships: Liburnus -> Liburna, Longboat -> Longship, Penteconter -> Pentekonter and correct capitalisation.
  • just read the new revision summary
May 16 2017, 7:58 PM
Phormio updated the diff for D508: Removed space in filename of track 'Karmic Confluence'.
  • updated file referencing old filename
May 16 2017, 4:47 PM
Phormio added a comment to D508: Removed space in filename of track 'Karmic Confluence'.
In D508#20458, @elexis wrote:

Then you must edit all places that hardcode this filename too. The civ json for example.

May 16 2017, 4:31 PM
Phormio created D508: Removed space in filename of track 'Karmic Confluence'.
May 16 2017, 4:27 PM
Phormio added a comment to D507: fixed spelling errors for ships: Liburnus -> Liburna, Longboat -> Longship, Penteconter -> Pentekonter and correct capitalisation.

I am not good for those things but perhaps you can edit the inconsistant case for bireme and Triremes (low case?).
Else thanks :)

May 16 2017, 11:54 AM
Phormio added a comment to D345: [Proposal] Rome Scipio Africanus Hero.

Good suggestion.

May 16 2017, 10:41 AM
Phormio created D507: fixed spelling errors for ships: Liburnus -> Liburna, Longboat -> Longship, Penteconter -> Pentekonter and correct capitalisation.
May 16 2017, 10:22 AM
Phormio updated the diff for D493: spelling corrections for Gauls, renamed Britomartus to Viridomarus.
  • ditched pot file for obvious reasons.
May 16 2017, 10:10 AM
Phormio updated the summary of D506: Port Transifex scripts to Python 3.
May 16 2017, 9:56 AM
Phormio updated the summary of D506: Port Transifex scripts to Python 3.
May 16 2017, 9:55 AM
Phormio created D506: Port Transifex scripts to Python 3.
May 16 2017, 9:44 AM

May 15 2017

Phormio added a comment to D497: [gameplay] Allow hunting aggressive and violent wild animals.
In D497#19931, @elexis wrote:
In D497#19928, @Phormio wrote:

Age of Empires allows hunting dangerous animals like lions. I expected the same when first playing 0.A.D. and found it confusing that the bear could be hunted while other predators could not. And less fun, too. Hence the diff.

Me too in fact, I wanted to change that as well a year ago, but I'm not convinced anymore that this is a good idea

May 15 2017, 7:45 PM
Phormio added a comment to D498: fix spelling errors in quotations that appear when loading a match.

ok, did you look if there was some reports on transifex?

May 15 2017, 12:16 PM
Phormio added a comment to D493: spelling corrections for Gauls, renamed Britomartus to Viridomarus.

You reviewed all the Gauls templates?

May 15 2017, 11:01 AM

May 14 2017

Phormio added a comment to D500: Test for phase techs' tech requirements in Structure Tree.

Great patch, I'm working on the tree right now and this solved one of my problems.

May 14 2017, 11:45 PM